23 for (StrokeLayer::stroke_container::iterator s =
_strokes.begin(), send =
_strokes.end();
27 (*s)->ScaleThickness(iFactor);
33 for (StrokeLayer::stroke_container::iterator s =
_strokes.begin(), send =
_strokes.end();
37 (*s)->Render(iRenderer);
43 for (StrokeLayer::stroke_container::iterator s =
_strokes.begin(), send =
_strokes.end();
47 (*s)->RenderBasic(iRenderer);
53 for (stroke_container::iterator s =
_strokes.begin(), send =
_strokes.end(); s != send; ++s) {
Class to define a canvas designed to draw style modules.
Class to define a layer of strokes.
Classes to define a stroke.
void Render(const StrokeRenderer *iRenderer)
stroke_container _strokes
void RenderBasic(const StrokeRenderer *iRenderer)
void ScaleThickness(float iFactor)