| add_polygon(Span< float2 > uvs, MemArena *arena, Heap *heap) | blender::geometry::PackIsland | |
| add_triangle(float2 uv0, float2 uv1, float2 uv2) | blender::geometry::PackIsland | |
| angle | blender::geometry::PackIsland | |
| aspect_y | blender::geometry::PackIsland | |
| build_inverse_transformation(float scale, double rotation, float r_matrix[2][2]) const | blender::geometry::PackIsland | |
| build_transformation(float scale, double rotation, float r_matrix[2][2]) const | blender::geometry::PackIsland | |
| caller_index | blender::geometry::PackIsland | |
| can_rotate_(const UVPackIsland_Params ¶ms) const | blender::geometry::PackIsland | |
| can_rotate_before_pack_(const UVPackIsland_Params ¶ms) const | blender::geometry::PackIsland | |
| can_scale_(const UVPackIsland_Params ¶ms) const | blender::geometry::PackIsland | |
| can_translate_(const UVPackIsland_Params ¶ms) const | blender::geometry::PackIsland | |
| finalize_geometry_(const UVPackIsland_Params ¶ms, MemArena *arena, Heap *heap) | blender::geometry::PackIsland | |
| get_diagonal_support(float scale, float rotation, float margin) const | blender::geometry::PackIsland | |
| get_diagonal_support_d4(float scale, float rotation, float margin) const | blender::geometry::PackIsland | |
| half_diagonal_ | blender::geometry::PackIsland | |
| Occupancy class | blender::geometry::PackIsland | friend |
| OverlapMerger class | blender::geometry::PackIsland | friend |
| PackIsland() | blender::geometry::PackIsland | |
| pinned | blender::geometry::PackIsland | |
| pivot_ | blender::geometry::PackIsland | |
| place_(float scale, UVPhi phi) | blender::geometry::PackIsland | |
| pre_rotate_ | blender::geometry::PackIsland | |
| pre_translate | blender::geometry::PackIsland | |
| triangle_vertices_ | blender::geometry::PackIsland | |