Blender V4.3
btSphereBoxCollisionAlgorithm Class Reference

#include <btSphereBoxCollisionAlgorithm.h>

Inherits btActivatingCollisionAlgorithm.

Classes

struct  CreateFunc
 

Public Member Functions

 btSphereBoxCollisionAlgorithm (btPersistentManifold *mf, const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, bool isSwapped)
 
virtual ~btSphereBoxCollisionAlgorithm ()
 
virtual void processCollision (const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)
 
virtual btScalar calculateTimeOfImpact (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)
 
virtual void getAllContactManifolds (btManifoldArray &manifoldArray)
 
bool getSphereDistance (const btCollisionObjectWrapper *boxObjWrap, btVector3 &v3PointOnBox, btVector3 &normal, btScalar &penetrationDepth, const btVector3 &v3SphereCenter, btScalar fRadius, btScalar maxContactDistance)
 
btScalar getSpherePenetration (btVector3 const &boxHalfExtent, btVector3 const &sphereRelPos, btVector3 &closestPoint, btVector3 &normal)
 
- Public Member Functions inherited from btActivatingCollisionAlgorithm
virtual ~btActivatingCollisionAlgorithm ()
 
- Public Member Functions inherited from btCollisionAlgorithm
 btCollisionAlgorithm ()
 
 btCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci)
 
virtual ~btCollisionAlgorithm ()
 

Additional Inherited Members

- Protected Member Functions inherited from btActivatingCollisionAlgorithm
 btActivatingCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci)
 
 btActivatingCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap)
 
- Protected Attributes inherited from btCollisionAlgorithm
btDispatcherm_dispatcher
 

Detailed Description

btSphereBoxCollisionAlgorithm provides sphere-box collision detection. Other features are frame-coherency (persistent data) and collision response.

Definition at line 29 of file btSphereBoxCollisionAlgorithm.h.

Constructor & Destructor Documentation

◆ btSphereBoxCollisionAlgorithm()

◆ ~btSphereBoxCollisionAlgorithm()

btSphereBoxCollisionAlgorithm::~btSphereBoxCollisionAlgorithm ( )
virtual

Member Function Documentation

◆ calculateTimeOfImpact()

btScalar btSphereBoxCollisionAlgorithm::calculateTimeOfImpact ( btCollisionObject * body0,
btCollisionObject * body1,
const btDispatcherInfo & dispatchInfo,
btManifoldResult * resultOut )
virtual

Implements btCollisionAlgorithm.

Definition at line 85 of file btSphereBoxCollisionAlgorithm.cpp.

◆ getAllContactManifolds()

virtual void btSphereBoxCollisionAlgorithm::getAllContactManifolds ( btManifoldArray & manifoldArray)
inlinevirtual

◆ getSphereDistance()

bool btSphereBoxCollisionAlgorithm::getSphereDistance ( const btCollisionObjectWrapper * boxObjWrap,
btVector3 & v3PointOnBox,
btVector3 & normal,
btScalar & penetrationDepth,
const btVector3 & v3SphereCenter,
btScalar fRadius,
btScalar maxContactDistance )

◆ getSpherePenetration()

btScalar btSphereBoxCollisionAlgorithm::getSpherePenetration ( btVector3 const & boxHalfExtent,
btVector3 const & sphereRelPos,
btVector3 & closestPoint,
btVector3 & normal )

Definition at line 155 of file btSphereBoxCollisionAlgorithm.cpp.

Referenced by getSphereDistance().

◆ processCollision()

void btSphereBoxCollisionAlgorithm::processCollision ( const btCollisionObjectWrapper * body0Wrap,
const btCollisionObjectWrapper * body1Wrap,
const btDispatcherInfo & dispatchInfo,
btManifoldResult * resultOut )
virtual

The documentation for this class was generated from the following files: