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Blender V4.3
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#include "MEM_guardedalloc.h"#include "gpu_immediate_private.hh"#include "gpu_vertex_format_private.hh"#include "vk_buffer.hh"#include "vk_data_conversion.hh"#include "vk_mem_alloc.h"#include "vk_resource_tracker.hh"#include "vk_vertex_attribute_object.hh"Go to the source code of this file.
Classes | |
| class | blender::gpu::VKImmediate |
Namespaces | |
| namespace | blender |
| namespace | blender::gpu |
Variables | |
| constexpr size_t | blender::gpu::DEFAULT_INTERNAL_BUFFER_SIZE = 4 * 1024 * 1024 |
Mimics old style OpenGL immediate mode drawing.
Definition in file vk_immediate.hh.