Blender V4.3
vk_immediate.hh File Reference
#include "MEM_guardedalloc.h"
#include "gpu_immediate_private.hh"
#include "gpu_vertex_format_private.hh"
#include "vk_buffer.hh"
#include "vk_data_conversion.hh"
#include "vk_mem_alloc.h"
#include "vk_resource_tracker.hh"
#include "vk_vertex_attribute_object.hh"

Go to the source code of this file.

Classes

class  blender::gpu::VKImmediate
 

Namespaces

namespace  blender
 
namespace  blender::gpu
 

Variables

constexpr size_t blender::gpu::DEFAULT_INTERNAL_BUFFER_SIZE = 4 * 1024 * 1024
 

Detailed Description

Mimics old style OpenGL immediate mode drawing.

Definition in file vk_immediate.hh.