Definition at line 35 of file node_shader_tex_environment.cc.
References Image::alpha_mode, Image::colorspace_settings, ELEM, GPU_image(), GPU_link(), GPU_material_flag_get(), GPU_MATFLAG_LOOKDEV_HACK, GPU_SAMPLER_EXTEND_MODE_EXTEND, GPU_SAMPLER_EXTEND_MODE_REPEAT, GPU_SAMPLER_FILTERING_ANISOTROPIC, GPU_SAMPLER_FILTERING_LINEAR, GPU_SAMPLER_FILTERING_MIPMAP, GPU_stack_link(), Image::id, IMA_ALPHA_CHANNEL_PACKED, IMA_ALPHA_IGNORE, IMA_ALPHA_PREMUL, IMB_colormanagement_space_name_is_data(), NodeTexImage::iuser, ColorManagedColorspaceSettings::name, node, node_shader_gpu_bump_tex_coord(), node_shader_gpu_tex_mapping(), bNode::runtime, sampler(), SHD_INTERP_CLOSEST, SHD_INTERP_LINEAR, SHD_PROJ_EQUIRECTANGULAR, bNode::storage, and tex.