Blender V4.3
ED_screen_types.hh
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1/* SPDX-FileCopyrightText: 2008 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
9#pragma once
10
11#include "BLI_rect.h"
12
13struct ARegion;
14
15/* ----------------------------------------------------- */
16
35
37enum {
48};
49
50/* ----------------------------------------------------- */
51
67
72
74struct AZone {
77 int type;
78
79 union {
83 };
85 short x1, y1, x2, y2;
89 float alpha;
90};
91
93enum {
116};
@ ANIMPLAY_FLAG_JUMPED
@ ANIMPLAY_FLAG_NO_SYNC
@ ANIMPLAY_FLAG_REVERSE
@ ANIMPLAY_FLAG_SYNC
@ ANIMPLAY_FLAG_USE_NEXT_FRAME
@ AZONE_REGION
@ AZONE_FULLSCREEN
@ AZONE_REGION_SCROLL
@ AZONE_AREA
AZScrollDirection
@ AZ_SCROLL_HOR
@ AZ_SCROLL_VERT
@ AE_LEFT_TO_TOPRIGHT
@ AE_RIGHT_TO_TOPLEFT
@ AE_BOTTOM_TO_TOPLEFT
@ AE_TOP_TO_BOTTOMRIGHT
float alpha
AZEdge edge
ARegion * region
AZone * next
AZScrollDirection direction
AZone * prev