Blender V4.3
Mesh::Triangle Struct Reference

#include <mesh.h>

Public Member Functions

void bounds_grow (const float3 *verts, BoundBox &bounds) const
 
void motion_verts (const float3 *verts, const float3 *vert_steps, size_t num_verts, size_t num_steps, float time, float3 r_verts[3]) const
 
void verts_for_step (const float3 *verts, const float3 *vert_steps, size_t num_verts, size_t num_steps, size_t step, float3 r_verts[3]) const
 
float3 compute_normal (const float3 *verts) const
 
bool valid (const float3 *verts) const
 

Public Attributes

int v [3]
 

Detailed Description

Definition at line 50 of file scene/mesh.h.

Member Function Documentation

◆ bounds_grow()

CCL_NAMESPACE_BEGIN void Mesh::Triangle::bounds_grow ( const float3 * verts,
BoundBox & bounds ) const

◆ compute_normal()

float3 Mesh::Triangle::compute_normal ( const float3 * verts) const

◆ motion_verts()

void Mesh::Triangle::motion_verts ( const float3 * verts,
const float3 * vert_steps,
size_t num_verts,
size_t num_steps,
float time,
float3 r_verts[3] ) const

Definition at line 35 of file scene/mesh.cpp.

References min, motion_verts(), verts, and verts_for_step().

Referenced by BVHBuild::add_reference_triangles(), and motion_verts().

◆ valid()

bool Mesh::Triangle::valid ( const float3 * verts) const

◆ verts_for_step()

void Mesh::Triangle::verts_for_step ( const float3 * verts,
const float3 * vert_steps,
size_t num_verts,
size_t num_steps,
size_t step,
float3 r_verts[3] ) const

Definition at line 57 of file scene/mesh.cpp.

References v, verts, and verts_for_step().

Referenced by motion_verts(), and verts_for_step().

Member Data Documentation

◆ v


The documentation for this struct was generated from the following files: