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Blender V4.3
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#include <GPU_debug.hh>
Classes | |
| struct | ScopedCapture |
Public Member Functions | |
| DebugScope (const char *identifier) | |
| void | begin_capture () |
| void | end_capture () |
| ScopedCapture | scoped_capture () |
Public Attributes | |
| void * | scope |
Need to be declared as static with a unique identifier string.
Definition at line 118 of file GPU_debug.hh.
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inline |
Definition at line 121 of file GPU_debug.hh.
References GPU_debug_capture_scope_create(), and scope.
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inline |
Definition at line 126 of file GPU_debug.hh.
References GPU_debug_capture_scope_begin(), and scope.
Referenced by blender::draw::overlay::Instance::draw().
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inline |
Definition at line 131 of file GPU_debug.hh.
References GPU_debug_capture_scope_end(), and scope.
Referenced by blender::draw::overlay::Instance::draw().
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inline |
Definition at line 150 of file GPU_debug.hh.
References scope.
| void* blender::gpu::DebugScope::scope |
Definition at line 119 of file GPU_debug.hh.
Referenced by begin_capture(), DebugScope(), end_capture(), and scoped_capture().