31 switch (data->interpolation) {
@ CMP_NODE_INTERPOLATION_NEAREST
@ CMP_NODE_INTERPOLATION_BILINEAR
@ CMP_NODE_INTERPOLATION_BICUBIC
Overall context of the compositor.
void map_output_socket(NodeOutput *node_socket, NodeOperationOutput *operation_socket)
void add_operation(NodeOperation *operation)
void map_input_socket(NodeInput *node_socket, NodeOperationInput *operation_socket)
NodeOperationOutput * get_output_socket(unsigned int index=0)
NodeOperationInput * get_input_socket(unsigned int index)
NodeOutput are sockets that can send data/input.
NodeOutput * get_output_socket(unsigned int index=0) const
NodeInput * get_input_socket(unsigned int index) const
const bNode * get_bnode() const
get the reference to the SDNA bNode struct
void convert_to_operations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation
TranslateNode(bNode *editor_node)
void set_is_relative(const bool is_relative)
void set_sampler(PixelSampler sampler)
void set_wrapping(int wrapping_type)