Blender V4.3
COM_MovieDistortionNode.cc
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1/* SPDX-FileCopyrightText: 2011 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
6
8
9namespace blender::compositor {
10
12{
13 /* pass */
14}
15
17 const CompositorContext &context) const
18{
19 const bNode *bnode = this->get_bnode();
20 MovieClip *clip = (MovieClip *)bnode->id;
21
22 NodeInput *input_socket = this->get_input_socket(0);
23 NodeOutput *output_socket = this->get_output_socket(0);
24
25 MovieDistortionOperation *operation = new MovieDistortionOperation(bnode->custom1 == 1);
26 operation->set_movie_clip(clip);
27 operation->set_framenumber(context.get_framenumber());
28 converter.add_operation(operation);
29
30 converter.map_input_socket(input_socket, operation->get_input_socket(0));
31 converter.map_output_socket(output_socket, operation->get_output_socket(0));
32}
33
34} // namespace blender::compositor
Overall context of the compositor.
void convert_to_operations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation
void map_output_socket(NodeOutput *node_socket, NodeOperationOutput *operation_socket)
void add_operation(NodeOperation *operation)
void map_input_socket(NodeInput *node_socket, NodeOperationInput *operation_socket)
NodeInput are sockets that can receive data/input.
Definition COM_Node.h:191
NodeOperationOutput * get_output_socket(unsigned int index=0)
NodeOperationInput * get_input_socket(unsigned int index)
NodeOutput are sockets that can send data/input.
Definition COM_Node.h:239
NodeOutput * get_output_socket(unsigned int index=0) const
Definition COM_Node.cc:85
NodeInput * get_input_socket(unsigned int index) const
Definition COM_Node.cc:90
const bNode * get_bnode() const
get the reference to the SDNA bNode struct
Definition COM_Node.h:65
int16_t custom1
struct ID * id