Blender V4.3
OCIO_GPUParameters Struct Reference

#include <ocio_shader_shared.hh>

Public Attributes

float dither
 
float exponent
 
bool32_t use_predivide
 
bool32_t use_overlay
 
bool32_t use_hdr
 
int _pad0
 
int _pad1
 
int _pad2
 
float4x4 scene_linear_matrix
 

Detailed Description

Definition at line 33 of file ocio_shader_shared.hh.

Member Data Documentation

◆ _pad0

int OCIO_GPUParameters::_pad0

Definition at line 39 of file ocio_shader_shared.hh.

◆ _pad1

int OCIO_GPUParameters::_pad1

Definition at line 40 of file ocio_shader_shared.hh.

◆ _pad2

int OCIO_GPUParameters::_pad2

Definition at line 41 of file ocio_shader_shared.hh.

◆ dither

float OCIO_GPUParameters::dither

Definition at line 34 of file ocio_shader_shared.hh.

◆ exponent

float OCIO_GPUParameters::exponent

Definition at line 35 of file ocio_shader_shared.hh.

◆ scene_linear_matrix

float4x4 OCIO_GPUParameters::scene_linear_matrix

Definition at line 42 of file ocio_shader_shared.hh.

Referenced by updateGPUDisplayParameters().

◆ use_hdr

bool32_t OCIO_GPUParameters::use_hdr

Definition at line 38 of file ocio_shader_shared.hh.

◆ use_overlay

bool32_t OCIO_GPUParameters::use_overlay

Definition at line 37 of file ocio_shader_shared.hh.

◆ use_predivide

bool32_t OCIO_GPUParameters::use_predivide

Definition at line 36 of file ocio_shader_shared.hh.


The documentation for this struct was generated from the following file: