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Blender V4.3
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#include <ED_keyframes_draw.hh>
Public Attributes | |
| uint | pos_id |
| uint | size_id |
| uint | color_id |
| uint | outline_color_id |
| uint | flags_id |
Draw simple diamond-shape keyframe.
The caller should set up vertex format, bind GPU_SHADER_KEYFRAME_SHAPE, immBegin(GPU_PRIM_POINTS, n), then call this n times.
Definition at line 39 of file ED_keyframes_draw.hh.
| uint KeyframeShaderBindings::color_id |
Definition at line 42 of file ED_keyframes_draw.hh.
Referenced by channel_list_draw_keys(), draw_keyframe_shape(), nla_action_draw_keyframes(), sequencer_retiming_keys_draw(), and vicon_keytype_draw_wrapper().
| uint KeyframeShaderBindings::flags_id |
Definition at line 44 of file ED_keyframes_draw.hh.
Referenced by channel_list_draw_keys(), draw_keyframe_shape(), nla_action_draw_keyframes(), sequencer_retiming_keys_draw(), and vicon_keytype_draw_wrapper().
| uint KeyframeShaderBindings::outline_color_id |
Definition at line 43 of file ED_keyframes_draw.hh.
Referenced by channel_list_draw_keys(), draw_keyframe_shape(), nla_action_draw_keyframes(), sequencer_retiming_keys_draw(), and vicon_keytype_draw_wrapper().
| uint KeyframeShaderBindings::pos_id |
Definition at line 40 of file ED_keyframes_draw.hh.
Referenced by channel_list_draw_keys(), draw_keyframe_shape(), nla_action_draw_keyframes(), sequencer_retiming_keys_draw(), and vicon_keytype_draw_wrapper().
| uint KeyframeShaderBindings::size_id |
Definition at line 41 of file ED_keyframes_draw.hh.
Referenced by channel_list_draw_keys(), draw_keyframe_shape(), nla_action_draw_keyframes(), sequencer_retiming_keys_draw(), and vicon_keytype_draw_wrapper().