Blender V4.3
interface_icons.cc
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1/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
9#include "MEM_guardedalloc.h"
10
11#include "GPU_immediate.hh"
12
13#include "BLF_api.hh"
14
15#include "BLI_blenlib.h"
16
21#include "DNA_screen_types.h"
22#include "DNA_sequence_types.h"
23#include "DNA_space_types.h"
24
25#include "RNA_access.hh"
26#include "RNA_prototypes.hh"
27
28#include "BKE_context.hh"
29#include "BKE_global.hh"
30#include "BKE_icons.h"
31#include "BKE_paint.hh"
32#include "BKE_preview_image.hh"
33#include "BKE_studiolight.h"
34
35#include "IMB_imbuf.hh"
36#include "IMB_thumbs.hh"
37
38#include "BIF_glutil.hh"
39
40#include "ED_datafiles.h"
41#include "ED_keyframes_draw.hh"
43#include "ED_render.hh"
44
45#include "UI_interface.hh"
46#include "UI_interface_icons.hh"
47
48#include "WM_api.hh"
49
50#include "interface_intern.hh"
51
52#include "fmt/format.h"
53
54struct IconImage {
55 int w;
56 int h;
60};
61
62using VectorDrawFunc = void (*)(int x, int y, int w, int h, float alpha);
63
64#define ICON_TYPE_PREVIEW 0
65#define ICON_TYPE_SVG_COLOR 1
66#define ICON_TYPE_SVG_MONO 2
67#define ICON_TYPE_BUFFER 3
68#define ICON_TYPE_IMBUF 4
69#define ICON_TYPE_VECTOR 5
70#define ICON_TYPE_GEOM 6
71#define ICON_TYPE_EVENT 7 /* draw keymap entries using custom renderer. */
72#define ICON_TYPE_GPLAYER 8
73#define ICON_TYPE_BLANK 9
74
75struct DrawInfo {
76 int type;
77
78 union {
79 /* type specific data */
80 struct {
83 struct {
87 struct {
90 struct {
93 struct {
94 /* Can be packed into a single int. */
97 int icon;
98 /* Allow lookups. */
102};
103
104struct IconType {
105 int type;
107};
108
109#ifndef WITH_HEADLESS
110
111static const IconType icontypes[] = {
112# define DEF_ICON(name) {ICON_TYPE_SVG_MONO, 0},
113# define DEF_ICON_COLOR(name) {ICON_TYPE_SVG_COLOR, 0},
114# define DEF_ICON_SCENE(name) {ICON_TYPE_SVG_MONO, TH_ICON_SCENE},
115# define DEF_ICON_COLLECTION(name) {ICON_TYPE_SVG_MONO, TH_ICON_COLLECTION},
116# define DEF_ICON_OBJECT(name) {ICON_TYPE_SVG_MONO, TH_ICON_OBJECT},
117# define DEF_ICON_OBJECT_DATA(name) {ICON_TYPE_SVG_MONO, TH_ICON_OBJECT_DATA},
118# define DEF_ICON_MODIFIER(name) {ICON_TYPE_SVG_MONO, TH_ICON_MODIFIER},
119# define DEF_ICON_SHADING(name) {ICON_TYPE_SVG_MONO, TH_ICON_SHADING},
120# define DEF_ICON_FOLDER(name) {ICON_TYPE_SVG_MONO, TH_ICON_FOLDER},
121# define DEF_ICON_FUND(name) {ICON_TYPE_SVG_MONO, TH_ICON_FUND},
122# define DEF_ICON_VECTOR(name) {ICON_TYPE_VECTOR, 0},
123# define DEF_ICON_BLANK(name) {ICON_TYPE_BLANK, 0},
124# include "UI_icons.hh"
125};
126
127/* **************************************************** */
128
130 ImBuf *bbuf, int icon_id, int xofs, int yofs, int size, int type, int theme_color)
131{
132 Icon *new_icon = MEM_cnew<Icon>(__func__);
133
134 new_icon->obj = nullptr; /* icon is not for library object */
135 new_icon->id_type = 0;
136
137 DrawInfo *di = MEM_cnew<DrawInfo>(__func__);
138 di->type = type;
139
140 if (type == ICON_TYPE_SVG_MONO) {
141 di->data.texture.theme_color = theme_color;
142 }
143 else if (type == ICON_TYPE_BUFFER) {
144 IconImage *iimg = MEM_cnew<IconImage>(__func__);
145 iimg->w = size;
146 iimg->h = size;
147
148 /* icon buffers can get initialized runtime now, via datatoc */
149 if (bbuf) {
150 int y, imgsize;
151
152 iimg->rect = static_cast<uint8_t *>(MEM_mallocN(size * size * sizeof(uint), __func__));
153
154 /* Here we store the rect in the icon - same as before */
155 if (size == bbuf->x && size == bbuf->y && xofs == 0 && yofs == 0) {
156 memcpy(iimg->rect, bbuf->byte_buffer.data, size * size * 4 * sizeof(uint8_t));
157 }
158 else {
159 /* this code assumes square images */
160 imgsize = bbuf->x;
161 for (y = 0; y < size; y++) {
162 memcpy(&iimg->rect[y * size],
163 &bbuf->byte_buffer.data[(y + yofs) * imgsize + xofs],
164 size * 4 * sizeof(uint8_t));
165 }
166 }
167 }
168 di->data.buffer.image = iimg;
169 }
170
172 new_icon->drawinfo = di;
173
174 BKE_icon_set(icon_id, new_icon);
175
176 return di;
177}
178
179static void def_internal_vicon(int icon_id, VectorDrawFunc drawFunc)
180{
181 Icon *new_icon = MEM_cnew<Icon>("texicon");
182
183 new_icon->obj = nullptr; /* icon is not for library object */
184 new_icon->id_type = 0;
185
186 DrawInfo *di = MEM_cnew<DrawInfo>("drawinfo");
188 di->data.vector.func = drawFunc;
189
190 new_icon->drawinfo_free = nullptr;
191 new_icon->drawinfo = di;
192
193 BKE_icon_set(icon_id, new_icon);
194}
195
196/* Vector Icon Drawing Routines */
197
198/* Utilities */
199
200static void vicon_keytype_draw_wrapper(const int x,
201 const int y,
202 const int w,
203 const int h,
204 const float alpha,
205 const eBezTriple_KeyframeType key_type,
206 const short handle_type)
207{
208 /* Initialize dummy theme state for Action Editor - where these colors are defined
209 * (since we're doing this off-screen, free from any particular space_id). */
210 bThemeState theme_state;
211
212 UI_Theme_Store(&theme_state);
214
215 /* The "x" and "y" given are the bottom-left coordinates of the icon,
216 * while the #draw_keyframe_shape() function needs the midpoint for the keyframe. */
217 const float xco = x + w / 2 + 0.5f;
218 const float yco = y + h / 2 + 0.5f;
219
221 KeyframeShaderBindings sh_bindings;
224 sh_bindings.color_id = GPU_vertformat_attr_add(
227 format, "outlineColor", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
229
232 immUniform1f("outline_scale", 1.0f);
233 immUniform2f("ViewportSize", -1.0f, -1.0f);
235
236 /* draw keyframe
237 * - size: (default icon size == 16, default dopesheet icon size == 10)
238 * - sel: true unless in handletype icons (so that "keyframe" state shows the iconic yellow icon)
239 */
240 const bool sel = (handle_type == KEYFRAME_HANDLE_NONE);
241
243 yco,
244 (10.0f / 16.0f) * h,
245 sel,
246 key_type,
248 alpha,
249 &sh_bindings,
250 handle_type,
252
253 immEnd();
256
257 UI_Theme_Restore(&theme_state);
258}
259
260static void vicon_keytype_keyframe_draw(int x, int y, int w, int h, float alpha)
261{
263}
264
265static void vicon_keytype_breakdown_draw(int x, int y, int w, int h, float alpha)
266{
268}
269
270static void vicon_keytype_extreme_draw(int x, int y, int w, int h, float alpha)
271{
273}
274
275static void vicon_keytype_jitter_draw(int x, int y, int w, int h, float alpha)
276{
278}
279
280static void vicon_keytype_moving_hold_draw(int x, int y, int w, int h, float alpha)
281{
283}
284
285static void vicon_keytype_generated_draw(int x, int y, int w, int h, float alpha)
286{
288}
289
290static void vicon_handletype_free_draw(int x, int y, int w, int h, float alpha)
291{
293}
294
295static void vicon_handletype_aligned_draw(int x, int y, int w, int h, float alpha)
296{
298}
299
300static void vicon_handletype_vector_draw(int x, int y, int w, int h, float alpha)
301{
303}
304
305static void vicon_handletype_auto_draw(int x, int y, int w, int h, float alpha)
306{
308}
309
310static void vicon_handletype_auto_clamp_draw(int x, int y, int w, int h, float alpha)
311{
313}
314
315static void vicon_colorset_draw(int index, int x, int y, int w, int h, float /*alpha*/)
316{
317 bTheme *btheme = UI_GetTheme();
318 const ThemeWireColor *cs = &btheme->tarm[index];
319
320 /* Draw three bands of color: One per color
321 * x-----a-----b-----c
322 * | N | S | A |
323 * x-----a-----b-----c
324 */
325 const int a = x + w / 3;
326 const int b = x + w / 3 * 2;
327 const int c = x + w;
328
332
333 /* XXX: Include alpha into this... */
334 /* normal */
336 immRecti(pos, x, y, a, y + h);
337
338 /* selected */
340 immRecti(pos, a, y, b, y + h);
341
342 /* active */
344 immRecti(pos, b, y, c, y + h);
345
347}
348
349# define DEF_ICON_VECTOR_COLORSET_DRAW_NTH(prefix, index) \
350 static void vicon_colorset_draw_##prefix(int x, int y, int w, int h, float alpha) \
351 { \
352 vicon_colorset_draw(index, x, y, w, h, alpha); \
353 }
354
375
376# undef DEF_ICON_VECTOR_COLORSET_DRAW_NTH
377
379 short color_tag, int x, int y, int w, int /*h*/, float /*alpha*/)
380{
381 bTheme *btheme = UI_GetTheme();
382 const ThemeCollectionColor *collection_color = &btheme->collection_color[color_tag];
383
384 const float aspect = float(ICON_DEFAULT_WIDTH) / float(w);
385
387 y,
388 ICON_OUTLINER_COLLECTION,
389 aspect,
390 1.0f,
391 0.0f,
392 collection_color->color,
393 btheme->tui.icon_border_intensity > 0.0f,
395}
396
397# define DEF_ICON_COLLECTION_COLOR_DRAW(index, color) \
398 static void vicon_collection_color_draw_##index(int x, int y, int w, int h, float alpha) \
399 { \
400 vicon_collection_color_draw(color, x, y, w, h, alpha); \
401 }
402
411
412# undef DEF_ICON_COLLECTION_COLOR_DRAW
413
415 short color_tag, int x, int y, int w, int /*h*/, float /*alpha*/)
416{
417 bTheme *btheme = UI_GetTheme();
418 const ThemeStripColor *strip_color = &btheme->strip_color[color_tag];
419
420 const float aspect = float(ICON_DEFAULT_WIDTH) / float(w);
421
423 y,
424 ICON_SNAP_FACE,
425 aspect,
426 1.0f,
427 0.0f,
428 strip_color->color,
429 btheme->tui.icon_border_intensity > 0.0f,
431}
432
433# define DEF_ICON_STRIP_COLOR_DRAW(index, color) \
434 static void vicon_strip_color_draw_##index(int x, int y, int w, int h, float alpha) \
435 { \
436 vicon_strip_color_draw(color, x, y, w, h, alpha); \
437 }
438
448
449# undef DEF_ICON_STRIP_COLOR_DRAW
450
451# define ICON_INDIRECT_DATA_ALPHA 0.6f
452
454 int x, int y, int w, int /*h*/, float alpha)
455{
456 const float aspect = float(ICON_DEFAULT_WIDTH) / float(w);
457
459 y,
460 ICON_LIBRARY_DATA_DIRECT,
461 aspect,
463 0.0f,
464 nullptr,
465 false,
467}
468
470 int x, int y, int w, int /*h*/, float alpha)
471{
472 const float aspect = float(ICON_DEFAULT_WIDTH) / float(w);
473
475 y,
476 ICON_LIBRARY_DATA_OVERRIDE,
477 aspect,
478 ICON_INDIRECT_DATA_ALPHA * alpha * 0.75f,
479 0.0f,
480 nullptr,
481 false,
483}
484
486 short color_tag, int x, int y, int w, int /*h*/, float /*alpha*/)
487{
488 bTheme *btheme = UI_GetTheme();
489 const ThemeCollectionColor *layergroup_color = &btheme->collection_color[color_tag];
490
491 const float aspect = float(ICON_DEFAULT_WIDTH) / float(w);
492
494 y,
495 ICON_GREASEPENCIL_LAYER_GROUP,
496 aspect,
497 1.0f,
498 0.0f,
499 layergroup_color->color,
500 btheme->tui.icon_border_intensity > 0.0f,
502}
503
504# define DEF_ICON_LAYERGROUP_COLOR_DRAW(index, color) \
505 static void vicon_layergroup_color_draw_##index(int x, int y, int w, int h, float alpha) \
506 { \
507 vicon_layergroup_color_draw(color, x, y, w, h, alpha); \
508 }
509
518
519# undef DEF_ICON_LAYERGROUP_COLOR_DRAW
520/* Dynamically render icon instead of rendering a plain color to a texture/buffer
521 * This is not strictly a "vicon", as it needs access to icon->obj to get the color info,
522 * but it works in a very similar way.
523 */
524static void vicon_gplayer_color_draw(Icon *icon, int x, int y, int w, int h)
525{
526 bGPDlayer *gpl = (bGPDlayer *)icon->obj;
527
528 /* Just draw a colored rect - Like for vicon_colorset_draw() */
529 /* TODO: Make this have rounded corners, and maybe be a bit smaller.
530 * However, UI_draw_roundbox_aa() draws the colors too dark, so can't be used.
531 */
535
537 immRecti(pos, x, y, x + w - 1, y + h - 1);
538
540}
541
542static DrawInfo *g_di_event_list = nullptr;
543
544int UI_icon_from_event_type(short event_type, short event_value)
545{
546 if (event_type == EVT_RIGHTSHIFTKEY) {
547 event_type = EVT_LEFTSHIFTKEY;
548 }
549 else if (event_type == EVT_RIGHTCTRLKEY) {
550 event_type = EVT_LEFTCTRLKEY;
551 }
552 else if (event_type == EVT_RIGHTALTKEY) {
553 event_type = EVT_LEFTALTKEY;
554 }
555
557 do {
558 if (di->data.input.event_type == event_type) {
559 return di->data.input.icon;
560 }
561 } while ((di = di->data.input.next));
562
563 if (event_type == LEFTMOUSE) {
564 if (event_value == KM_DBL_CLICK) {
565 return ICON_MOUSE_LMB_2X;
566 }
567 return (event_value == KM_CLICK_DRAG) ? ICON_MOUSE_LMB_DRAG : ICON_MOUSE_LMB;
568 }
569 if (event_type == MIDDLEMOUSE) {
570 return (event_value == KM_CLICK_DRAG) ? ICON_MOUSE_MMB_DRAG : ICON_MOUSE_MMB;
571 }
572 if (event_type == RIGHTMOUSE) {
573 return (event_value == KM_CLICK_DRAG) ? ICON_MOUSE_MMB_DRAG : ICON_MOUSE_RMB;
574 }
575
576 return ICON_NONE;
577}
578
579int UI_icon_from_keymap_item(const wmKeyMapItem *kmi, int r_icon_mod[4])
580{
581 if (r_icon_mod) {
582 memset(r_icon_mod, 0x0, sizeof(int[4]));
583 int i = 0;
584 if (!ELEM(kmi->ctrl, KM_NOTHING, KM_ANY)) {
585 r_icon_mod[i++] = ICON_EVENT_CTRL;
586 }
587 if (!ELEM(kmi->alt, KM_NOTHING, KM_ANY)) {
588 r_icon_mod[i++] = ICON_EVENT_ALT;
589 }
590 if (!ELEM(kmi->shift, KM_NOTHING, KM_ANY)) {
591 r_icon_mod[i++] = ICON_EVENT_SHIFT;
592 }
593 if (!ELEM(kmi->oskey, KM_NOTHING, KM_ANY)) {
594 r_icon_mod[i++] = ICON_EVENT_OS;
595 }
596 }
597 return UI_icon_from_event_type(kmi->type, kmi->val);
598}
599
600static void init_event_icons()
601{
602 DrawInfo *di_next = nullptr;
603
604# define INIT_EVENT_ICON(icon_id, type, value) \
605 { \
606 DrawInfo *di = def_internal_icon(nullptr, icon_id, 0, 0, w, ICON_TYPE_EVENT, 0); \
607 di->data.input.event_type = type; \
608 di->data.input.event_value = value; \
609 di->data.input.icon = icon_id; \
610 di->data.input.next = di_next; \
611 di_next = di; \
612 } \
613 ((void)0)
614 /* end INIT_EVENT_ICON */
615
616 const int w = 16; /* DUMMY */
617
618 INIT_EVENT_ICON(ICON_EVENT_A, EVT_AKEY, KM_ANY);
619 INIT_EVENT_ICON(ICON_EVENT_B, EVT_BKEY, KM_ANY);
620 INIT_EVENT_ICON(ICON_EVENT_C, EVT_CKEY, KM_ANY);
621 INIT_EVENT_ICON(ICON_EVENT_D, EVT_DKEY, KM_ANY);
622 INIT_EVENT_ICON(ICON_EVENT_E, EVT_EKEY, KM_ANY);
623 INIT_EVENT_ICON(ICON_EVENT_F, EVT_FKEY, KM_ANY);
624 INIT_EVENT_ICON(ICON_EVENT_G, EVT_GKEY, KM_ANY);
625 INIT_EVENT_ICON(ICON_EVENT_H, EVT_HKEY, KM_ANY);
626 INIT_EVENT_ICON(ICON_EVENT_I, EVT_IKEY, KM_ANY);
627 INIT_EVENT_ICON(ICON_EVENT_J, EVT_JKEY, KM_ANY);
628 INIT_EVENT_ICON(ICON_EVENT_K, EVT_KKEY, KM_ANY);
629 INIT_EVENT_ICON(ICON_EVENT_L, EVT_LKEY, KM_ANY);
630 INIT_EVENT_ICON(ICON_EVENT_M, EVT_MKEY, KM_ANY);
631 INIT_EVENT_ICON(ICON_EVENT_N, EVT_NKEY, KM_ANY);
632 INIT_EVENT_ICON(ICON_EVENT_O, EVT_OKEY, KM_ANY);
633 INIT_EVENT_ICON(ICON_EVENT_P, EVT_PKEY, KM_ANY);
634 INIT_EVENT_ICON(ICON_EVENT_Q, EVT_QKEY, KM_ANY);
635 INIT_EVENT_ICON(ICON_EVENT_R, EVT_RKEY, KM_ANY);
636 INIT_EVENT_ICON(ICON_EVENT_S, EVT_SKEY, KM_ANY);
637 INIT_EVENT_ICON(ICON_EVENT_T, EVT_TKEY, KM_ANY);
638 INIT_EVENT_ICON(ICON_EVENT_U, EVT_UKEY, KM_ANY);
639 INIT_EVENT_ICON(ICON_EVENT_V, EVT_VKEY, KM_ANY);
640 INIT_EVENT_ICON(ICON_EVENT_W, EVT_WKEY, KM_ANY);
641 INIT_EVENT_ICON(ICON_EVENT_X, EVT_XKEY, KM_ANY);
642 INIT_EVENT_ICON(ICON_EVENT_Y, EVT_YKEY, KM_ANY);
643 INIT_EVENT_ICON(ICON_EVENT_Z, EVT_ZKEY, KM_ANY);
644 INIT_EVENT_ICON(ICON_EVENT_SHIFT, EVT_LEFTSHIFTKEY, KM_ANY);
645 INIT_EVENT_ICON(ICON_EVENT_CTRL, EVT_LEFTCTRLKEY, KM_ANY);
646 INIT_EVENT_ICON(ICON_EVENT_ALT, EVT_LEFTALTKEY, KM_ANY);
647 INIT_EVENT_ICON(ICON_EVENT_OS, EVT_OSKEY, KM_ANY);
648 INIT_EVENT_ICON(ICON_EVENT_F1, EVT_F1KEY, KM_ANY);
649 INIT_EVENT_ICON(ICON_EVENT_F2, EVT_F2KEY, KM_ANY);
650 INIT_EVENT_ICON(ICON_EVENT_F3, EVT_F3KEY, KM_ANY);
651 INIT_EVENT_ICON(ICON_EVENT_F4, EVT_F4KEY, KM_ANY);
652 INIT_EVENT_ICON(ICON_EVENT_F5, EVT_F5KEY, KM_ANY);
653 INIT_EVENT_ICON(ICON_EVENT_F6, EVT_F6KEY, KM_ANY);
654 INIT_EVENT_ICON(ICON_EVENT_F7, EVT_F7KEY, KM_ANY);
655 INIT_EVENT_ICON(ICON_EVENT_F8, EVT_F8KEY, KM_ANY);
656 INIT_EVENT_ICON(ICON_EVENT_F9, EVT_F9KEY, KM_ANY);
657 INIT_EVENT_ICON(ICON_EVENT_F10, EVT_F10KEY, KM_ANY);
658 INIT_EVENT_ICON(ICON_EVENT_F11, EVT_F11KEY, KM_ANY);
659 INIT_EVENT_ICON(ICON_EVENT_F12, EVT_F12KEY, KM_ANY);
660 INIT_EVENT_ICON(ICON_EVENT_ESC, EVT_ESCKEY, KM_ANY);
661 INIT_EVENT_ICON(ICON_EVENT_TAB, EVT_TABKEY, KM_ANY);
662 INIT_EVENT_ICON(ICON_EVENT_PAGEUP, EVT_PAGEUPKEY, KM_ANY);
663 INIT_EVENT_ICON(ICON_EVENT_PAGEDOWN, EVT_PAGEDOWNKEY, KM_ANY);
664 INIT_EVENT_ICON(ICON_EVENT_RETURN, EVT_RETKEY, KM_ANY);
665 INIT_EVENT_ICON(ICON_EVENT_SPACEKEY, EVT_SPACEKEY, KM_ANY);
666
667 INIT_EVENT_ICON(ICON_EVENT_ZEROKEY, EVT_ZEROKEY, KM_ANY);
668 INIT_EVENT_ICON(ICON_EVENT_ONEKEY, EVT_ONEKEY, KM_ANY);
669 INIT_EVENT_ICON(ICON_EVENT_TWOKEY, EVT_TWOKEY, KM_ANY);
670 INIT_EVENT_ICON(ICON_EVENT_THREEKEY, EVT_THREEKEY, KM_ANY);
671 INIT_EVENT_ICON(ICON_EVENT_FOURKEY, EVT_FOURKEY, KM_ANY);
672 INIT_EVENT_ICON(ICON_EVENT_FIVEKEY, EVT_FIVEKEY, KM_ANY);
673 INIT_EVENT_ICON(ICON_EVENT_SIXKEY, EVT_SIXKEY, KM_ANY);
674 INIT_EVENT_ICON(ICON_EVENT_SEVENKEY, EVT_SEVENKEY, KM_ANY);
675 INIT_EVENT_ICON(ICON_EVENT_EIGHTKEY, EVT_EIGHTKEY, KM_ANY);
676 INIT_EVENT_ICON(ICON_EVENT_NINEKEY, EVT_NINEKEY, KM_ANY);
677
678 INIT_EVENT_ICON(ICON_EVENT_PAD0, EVT_PAD0, KM_ANY);
679 INIT_EVENT_ICON(ICON_EVENT_PAD1, EVT_PAD1, KM_ANY);
680 INIT_EVENT_ICON(ICON_EVENT_PAD2, EVT_PAD2, KM_ANY);
681 INIT_EVENT_ICON(ICON_EVENT_PAD3, EVT_PAD3, KM_ANY);
682 INIT_EVENT_ICON(ICON_EVENT_PAD4, EVT_PAD4, KM_ANY);
683 INIT_EVENT_ICON(ICON_EVENT_PAD5, EVT_PAD5, KM_ANY);
684 INIT_EVENT_ICON(ICON_EVENT_PAD6, EVT_PAD6, KM_ANY);
685 INIT_EVENT_ICON(ICON_EVENT_PAD7, EVT_PAD7, KM_ANY);
686 INIT_EVENT_ICON(ICON_EVENT_PAD8, EVT_PAD8, KM_ANY);
687 INIT_EVENT_ICON(ICON_EVENT_PAD9, EVT_PAD9, KM_ANY);
688 INIT_EVENT_ICON(ICON_EVENT_PADASTER, EVT_PADASTERKEY, KM_ANY);
689 INIT_EVENT_ICON(ICON_EVENT_PADSLASH, EVT_PADSLASHKEY, KM_ANY);
690 INIT_EVENT_ICON(ICON_EVENT_PADMINUS, EVT_PADMINUS, KM_ANY);
691 INIT_EVENT_ICON(ICON_EVENT_PADENTER, EVT_PADENTER, KM_ANY);
692 INIT_EVENT_ICON(ICON_EVENT_PADPLUS, EVT_PADPLUSKEY, KM_ANY);
693 INIT_EVENT_ICON(ICON_EVENT_PADPERIOD, EVT_PADPERIOD, KM_ANY);
694
695 INIT_EVENT_ICON(ICON_EVENT_MOUSE_4, BUTTON4MOUSE, KM_ANY);
696 INIT_EVENT_ICON(ICON_EVENT_MOUSE_5, BUTTON5MOUSE, KM_ANY);
697 INIT_EVENT_ICON(ICON_EVENT_MOUSE_6, BUTTON6MOUSE, KM_ANY);
698 INIT_EVENT_ICON(ICON_EVENT_MOUSE_7, BUTTON7MOUSE, KM_ANY);
699 INIT_EVENT_ICON(ICON_EVENT_TABLET_STYLUS, TABLET_STYLUS, KM_ANY);
700 INIT_EVENT_ICON(ICON_EVENT_TABLET_ERASER, TABLET_ERASER, KM_ANY);
701 INIT_EVENT_ICON(ICON_EVENT_LEFT_ARROW, EVT_LEFTARROWKEY, KM_ANY);
702 INIT_EVENT_ICON(ICON_EVENT_DOWN_ARROW, EVT_DOWNARROWKEY, KM_ANY);
703 INIT_EVENT_ICON(ICON_EVENT_RIGHT_ARROW, EVT_RIGHTARROWKEY, KM_ANY);
704 INIT_EVENT_ICON(ICON_EVENT_UP_ARROW, EVT_UPARROWKEY, KM_ANY);
705 INIT_EVENT_ICON(ICON_EVENT_PAUSE, EVT_PAUSEKEY, KM_ANY);
706 INIT_EVENT_ICON(ICON_EVENT_INSERT, EVT_INSERTKEY, KM_ANY);
707 INIT_EVENT_ICON(ICON_EVENT_HOME, EVT_HOMEKEY, KM_ANY);
708 INIT_EVENT_ICON(ICON_EVENT_END, EVT_ENDKEY, KM_ANY);
709 INIT_EVENT_ICON(ICON_EVENT_UNKNOWN, EVT_UNKNOWNKEY, KM_ANY);
710 INIT_EVENT_ICON(ICON_EVENT_GRLESS, EVT_GRLESSKEY, KM_ANY);
711 INIT_EVENT_ICON(ICON_EVENT_MEDIAPLAY, EVT_MEDIAPLAY, KM_ANY);
712 INIT_EVENT_ICON(ICON_EVENT_MEDIASTOP, EVT_MEDIASTOP, KM_ANY);
713 INIT_EVENT_ICON(ICON_EVENT_MEDIAFIRST, EVT_MEDIAFIRST, KM_ANY);
714 INIT_EVENT_ICON(ICON_EVENT_MEDIALAST, EVT_MEDIALAST, KM_ANY);
715 INIT_EVENT_ICON(ICON_EVENT_APP, EVT_APPKEY, KM_ANY);
716 INIT_EVENT_ICON(ICON_EVENT_CAPSLOCK, EVT_CAPSLOCKKEY, KM_ANY);
717 INIT_EVENT_ICON(ICON_EVENT_BACKSPACE, EVT_BACKSPACEKEY, KM_ANY);
718 INIT_EVENT_ICON(ICON_EVENT_DEL, EVT_DELKEY, KM_ANY);
719 INIT_EVENT_ICON(ICON_EVENT_SEMICOLON, EVT_SEMICOLONKEY, KM_ANY);
720 INIT_EVENT_ICON(ICON_EVENT_PERIOD, EVT_PERIODKEY, KM_ANY);
721 INIT_EVENT_ICON(ICON_EVENT_COMMA, EVT_COMMAKEY, KM_ANY);
722 INIT_EVENT_ICON(ICON_EVENT_QUOTE, EVT_QUOTEKEY, KM_ANY);
723 INIT_EVENT_ICON(ICON_EVENT_ACCENTGRAVE, EVT_ACCENTGRAVEKEY, KM_ANY);
724 INIT_EVENT_ICON(ICON_EVENT_MINUS, EVT_MINUSKEY, KM_ANY);
725 INIT_EVENT_ICON(ICON_EVENT_PLUS, EVT_PLUSKEY, KM_ANY);
726 INIT_EVENT_ICON(ICON_EVENT_SLASH, EVT_SLASHKEY, KM_ANY);
727 INIT_EVENT_ICON(ICON_EVENT_BACKSLASH, EVT_BACKSLASHKEY, KM_ANY);
728 INIT_EVENT_ICON(ICON_EVENT_EQUAL, EVT_EQUALKEY, KM_ANY);
729 INIT_EVENT_ICON(ICON_EVENT_LEFTBRACKET, EVT_LEFTBRACKETKEY, KM_ANY);
730 INIT_EVENT_ICON(ICON_EVENT_RIGHTBRACKET, EVT_RIGHTBRACKETKEY, KM_ANY);
731
732 INIT_EVENT_ICON(ICON_EVENT_F13, EVT_F13KEY, KM_ANY);
733 INIT_EVENT_ICON(ICON_EVENT_F14, EVT_F14KEY, KM_ANY);
734 INIT_EVENT_ICON(ICON_EVENT_F15, EVT_F15KEY, KM_ANY);
735 INIT_EVENT_ICON(ICON_EVENT_F16, EVT_F16KEY, KM_ANY);
736 INIT_EVENT_ICON(ICON_EVENT_F17, EVT_F17KEY, KM_ANY);
737 INIT_EVENT_ICON(ICON_EVENT_F18, EVT_F18KEY, KM_ANY);
738 INIT_EVENT_ICON(ICON_EVENT_F19, EVT_F19KEY, KM_ANY);
739 INIT_EVENT_ICON(ICON_EVENT_F20, EVT_F20KEY, KM_ANY);
740 INIT_EVENT_ICON(ICON_EVENT_F21, EVT_F21KEY, KM_ANY);
741 INIT_EVENT_ICON(ICON_EVENT_F22, EVT_F22KEY, KM_ANY);
742 INIT_EVENT_ICON(ICON_EVENT_F23, EVT_F23KEY, KM_ANY);
743 INIT_EVENT_ICON(ICON_EVENT_F24, EVT_F24KEY, KM_ANY);
744
745 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_V1, NDOF_BUTTON_V1, KM_ANY);
746 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_V2, NDOF_BUTTON_V2, KM_ANY);
747 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_V3, NDOF_BUTTON_V3, KM_ANY);
748 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_SAVE_V1, NDOF_BUTTON_SAVE_V1, KM_ANY);
749 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_SAVE_V2, NDOF_BUTTON_SAVE_V2, KM_ANY);
750 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_SAVE_V3, NDOF_BUTTON_SAVE_V3, KM_ANY);
751 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_1, NDOF_BUTTON_1, KM_ANY);
752 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_2, NDOF_BUTTON_2, KM_ANY);
753 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_3, NDOF_BUTTON_3, KM_ANY);
754 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_4, NDOF_BUTTON_4, KM_ANY);
755 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_5, NDOF_BUTTON_5, KM_ANY);
756 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_6, NDOF_BUTTON_6, KM_ANY);
757 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_7, NDOF_BUTTON_7, KM_ANY);
758 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_8, NDOF_BUTTON_8, KM_ANY);
759 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_9, NDOF_BUTTON_9, KM_ANY);
760 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_10, NDOF_BUTTON_10, KM_ANY);
761 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_11, NDOF_BUTTON_11, KM_ANY);
762 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_12, NDOF_BUTTON_12, KM_ANY);
763 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_MENU, NDOF_BUTTON_MENU, KM_ANY);
764 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_FIT, NDOF_BUTTON_FIT, KM_ANY);
765 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_TOP, NDOF_BUTTON_TOP, KM_ANY);
766 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_BOTTOM, NDOF_BUTTON_BOTTOM, KM_ANY);
767 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_LEFT, NDOF_BUTTON_LEFT, KM_ANY);
768 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_RIGHT, NDOF_BUTTON_RIGHT, KM_ANY);
769 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_FRONT, NDOF_BUTTON_FRONT, KM_ANY);
770 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_BACK, NDOF_BUTTON_BACK, KM_ANY);
771 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_ISO1, NDOF_BUTTON_ISO1, KM_ANY);
772 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_ISO2, NDOF_BUTTON_ISO2, KM_ANY);
773 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_ROLL_CW, NDOF_BUTTON_ROLL_CW, KM_ANY);
774 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_ROLL_CCW, NDOF_BUTTON_ROLL_CCW, KM_ANY);
775 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_SPIN_CW, NDOF_BUTTON_SPIN_CW, KM_ANY);
776 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_SPIN_CCW, NDOF_BUTTON_SPIN_CCW, KM_ANY);
777 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_TILT_CW, NDOF_BUTTON_TILT_CW, KM_ANY);
778 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_TILT_CCW, NDOF_BUTTON_TILT_CCW, KM_ANY);
779 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_ROTATE, NDOF_BUTTON_ROTATE, KM_ANY);
780 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_PANZOOM, NDOF_BUTTON_PANZOOM, KM_ANY);
781 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_DOMINANT, NDOF_BUTTON_DOMINANT, KM_ANY);
782 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_PLUS, NDOF_BUTTON_PLUS, KM_ANY);
783 INIT_EVENT_ICON(ICON_EVENT_NDOF_BUTTON_MINUS, NDOF_BUTTON_MINUS, KM_ANY);
784
785 g_di_event_list = di_next;
786
787# undef INIT_EVENT_ICON
788}
789
791{
792 /* if it has own rect, things are all OK */
793 if (iimg->rect) {
794 return;
795 }
796
797 if (iimg->datatoc_rect) {
799 iimg->datatoc_rect, iimg->datatoc_size, IB_rect, nullptr, "<matcap icon>");
800 /* w and h were set on initialize */
801 if (bbuf->x != iimg->h && bbuf->y != iimg->w) {
802 IMB_scale(bbuf, iimg->w, iimg->h, IMBScaleFilter::Box, false);
803 }
804
805 iimg->rect = IMB_steal_byte_buffer(bbuf);
806 IMB_freeImBuf(bbuf);
807 }
808}
809
811{
812 /* Define icons. */
813 for (int x = ICON_NONE; x < ICON_BLANK_LAST_SVG_ITEM; x++) {
814 const IconType icontype = icontypes[x];
816 continue;
817 }
818 def_internal_icon(nullptr, x, 0, 0, 0, icontype.type, icontype.theme_color);
819 }
820
821 def_internal_vicon(ICON_KEYTYPE_KEYFRAME_VEC, vicon_keytype_keyframe_draw);
822 def_internal_vicon(ICON_KEYTYPE_BREAKDOWN_VEC, vicon_keytype_breakdown_draw);
823 def_internal_vicon(ICON_KEYTYPE_EXTREME_VEC, vicon_keytype_extreme_draw);
824 def_internal_vicon(ICON_KEYTYPE_JITTER_VEC, vicon_keytype_jitter_draw);
825 def_internal_vicon(ICON_KEYTYPE_MOVING_HOLD_VEC, vicon_keytype_moving_hold_draw);
826 def_internal_vicon(ICON_KEYTYPE_GENERATED_VEC, vicon_keytype_generated_draw);
827
828 def_internal_vicon(ICON_HANDLETYPE_FREE_VEC, vicon_handletype_free_draw);
829 def_internal_vicon(ICON_HANDLETYPE_ALIGNED_VEC, vicon_handletype_aligned_draw);
830 def_internal_vicon(ICON_HANDLETYPE_VECTOR_VEC, vicon_handletype_vector_draw);
831 def_internal_vicon(ICON_HANDLETYPE_AUTO_VEC, vicon_handletype_auto_draw);
832 def_internal_vicon(ICON_HANDLETYPE_AUTO_CLAMP_VEC, vicon_handletype_auto_clamp_draw);
833
834 def_internal_vicon(ICON_COLORSET_01_VEC, vicon_colorset_draw_01);
835 def_internal_vicon(ICON_COLORSET_02_VEC, vicon_colorset_draw_02);
836 def_internal_vicon(ICON_COLORSET_03_VEC, vicon_colorset_draw_03);
837 def_internal_vicon(ICON_COLORSET_04_VEC, vicon_colorset_draw_04);
838 def_internal_vicon(ICON_COLORSET_05_VEC, vicon_colorset_draw_05);
839 def_internal_vicon(ICON_COLORSET_06_VEC, vicon_colorset_draw_06);
840 def_internal_vicon(ICON_COLORSET_07_VEC, vicon_colorset_draw_07);
841 def_internal_vicon(ICON_COLORSET_08_VEC, vicon_colorset_draw_08);
842 def_internal_vicon(ICON_COLORSET_09_VEC, vicon_colorset_draw_09);
843 def_internal_vicon(ICON_COLORSET_10_VEC, vicon_colorset_draw_10);
844 def_internal_vicon(ICON_COLORSET_11_VEC, vicon_colorset_draw_11);
845 def_internal_vicon(ICON_COLORSET_12_VEC, vicon_colorset_draw_12);
846 def_internal_vicon(ICON_COLORSET_13_VEC, vicon_colorset_draw_13);
847 def_internal_vicon(ICON_COLORSET_14_VEC, vicon_colorset_draw_14);
848 def_internal_vicon(ICON_COLORSET_15_VEC, vicon_colorset_draw_15);
849 def_internal_vicon(ICON_COLORSET_16_VEC, vicon_colorset_draw_16);
850 def_internal_vicon(ICON_COLORSET_17_VEC, vicon_colorset_draw_17);
851 def_internal_vicon(ICON_COLORSET_18_VEC, vicon_colorset_draw_18);
852 def_internal_vicon(ICON_COLORSET_19_VEC, vicon_colorset_draw_19);
853 def_internal_vicon(ICON_COLORSET_20_VEC, vicon_colorset_draw_20);
854
855 def_internal_vicon(ICON_COLLECTION_COLOR_01, vicon_collection_color_draw_01);
856 def_internal_vicon(ICON_COLLECTION_COLOR_02, vicon_collection_color_draw_02);
857 def_internal_vicon(ICON_COLLECTION_COLOR_03, vicon_collection_color_draw_03);
858 def_internal_vicon(ICON_COLLECTION_COLOR_04, vicon_collection_color_draw_04);
859 def_internal_vicon(ICON_COLLECTION_COLOR_05, vicon_collection_color_draw_05);
860 def_internal_vicon(ICON_COLLECTION_COLOR_06, vicon_collection_color_draw_06);
861 def_internal_vicon(ICON_COLLECTION_COLOR_07, vicon_collection_color_draw_07);
862 def_internal_vicon(ICON_COLLECTION_COLOR_08, vicon_collection_color_draw_08);
863
864 def_internal_vicon(ICON_SEQUENCE_COLOR_01, vicon_strip_color_draw_01);
865 def_internal_vicon(ICON_SEQUENCE_COLOR_02, vicon_strip_color_draw_02);
866 def_internal_vicon(ICON_SEQUENCE_COLOR_03, vicon_strip_color_draw_03);
867 def_internal_vicon(ICON_SEQUENCE_COLOR_04, vicon_strip_color_draw_04);
868 def_internal_vicon(ICON_SEQUENCE_COLOR_05, vicon_strip_color_draw_05);
869 def_internal_vicon(ICON_SEQUENCE_COLOR_06, vicon_strip_color_draw_06);
870 def_internal_vicon(ICON_SEQUENCE_COLOR_07, vicon_strip_color_draw_07);
871 def_internal_vicon(ICON_SEQUENCE_COLOR_08, vicon_strip_color_draw_08);
872 def_internal_vicon(ICON_SEQUENCE_COLOR_09, vicon_strip_color_draw_09);
873
875 def_internal_vicon(ICON_LIBRARY_DATA_OVERRIDE_NONEDITABLE,
877
878 def_internal_vicon(ICON_LAYERGROUP_COLOR_01, vicon_layergroup_color_draw_01);
879 def_internal_vicon(ICON_LAYERGROUP_COLOR_02, vicon_layergroup_color_draw_02);
880 def_internal_vicon(ICON_LAYERGROUP_COLOR_03, vicon_layergroup_color_draw_03);
881 def_internal_vicon(ICON_LAYERGROUP_COLOR_04, vicon_layergroup_color_draw_04);
882 def_internal_vicon(ICON_LAYERGROUP_COLOR_05, vicon_layergroup_color_draw_05);
883 def_internal_vicon(ICON_LAYERGROUP_COLOR_06, vicon_layergroup_color_draw_06);
884 def_internal_vicon(ICON_LAYERGROUP_COLOR_07, vicon_layergroup_color_draw_07);
885 def_internal_vicon(ICON_LAYERGROUP_COLOR_08, vicon_layergroup_color_draw_08);
886}
887
888#else
889
890#endif /* WITH_HEADLESS */
891
897
898void UI_icons_free_drawinfo(void *drawinfo)
899{
900 DrawInfo *di = static_cast<DrawInfo *>(drawinfo);
901
902 if (di == nullptr) {
903 return;
904 }
905
906 if (di->type == ICON_TYPE_BUFFER) {
907 if (di->data.buffer.image) {
908 if (di->data.buffer.image->rect) {
910 }
912 }
913 }
914 else if (di->type == ICON_TYPE_GEOM) {
915 if (di->data.geom.image_cache) {
917 }
918 }
919
920 MEM_freeN(di);
921}
922
927{
928 const int icon_data_type = icon->obj_type;
929
930 DrawInfo *di = MEM_cnew<DrawInfo>("di_icon");
931
932 if (ELEM(icon_data_type, ICON_DATA_ID, ICON_DATA_PREVIEW)) {
934 }
935 else if (icon_data_type == ICON_DATA_IMBUF) {
936 di->type = ICON_TYPE_IMBUF;
937 }
938 else if (icon_data_type == ICON_DATA_GEOM) {
939 di->type = ICON_TYPE_GEOM;
940 }
941 else if (icon_data_type == ICON_DATA_STUDIOLIGHT) {
943 }
944 else if (icon_data_type == ICON_DATA_GPLAYER) {
946 }
947 else {
948 BLI_assert(0);
949 }
950
951 return di;
952}
953
955{
956 if (icon->drawinfo) {
957 return static_cast<DrawInfo *>(icon->drawinfo);
958 }
959 DrawInfo *di = icon_create_drawinfo(icon);
960 icon->drawinfo = di;
962 return di;
963}
964
965bool UI_icon_get_theme_color(int icon_id, uchar color[4])
966{
967 Icon *icon = BKE_icon_get(icon_id);
968 if (icon == nullptr) {
969 return false;
970 }
971
972 DrawInfo *di = icon_ensure_drawinfo(icon);
974}
975
977{
978#ifndef WITH_HEADLESS
981#endif
982}
983
985{
986 switch (size) {
987 case ICON_SIZE_ICON:
991 default:
992 return 0;
993 }
994}
995
996/* Create rect for the icon
997 */
998static void icon_create_rect(PreviewImage *prv_img, enum eIconSizes size)
999{
1000 const uint render_size = UI_icon_preview_to_render_size(size);
1001
1002 if (!prv_img) {
1003 if (G.debug & G_DEBUG) {
1004 printf("%s, error: requested preview image does not exist", __func__);
1005 }
1006 }
1007 else if (!prv_img->rect[size]) {
1008 prv_img->w[size] = render_size;
1009 prv_img->h[size] = render_size;
1010 prv_img->flag[size] |= PRV_CHANGED;
1011 prv_img->changed_timestamp[size] = 0;
1012 prv_img->rect[size] = static_cast<uint *>(
1013 MEM_callocN(render_size * render_size * sizeof(uint), "prv_rect"));
1014 }
1015}
1016
1018 const bContext *C, Scene *scene, ID *id, PreviewImage *pi, int size, const bool use_job);
1019
1020static void ui_studiolight_icon_job_exec(void *customdata, wmJobWorkerStatus * /*worker_status*/)
1021{
1022 Icon **tmp = (Icon **)customdata;
1023 Icon *icon = *tmp;
1024 DrawInfo *di = icon_ensure_drawinfo(icon);
1025 StudioLight *sl = static_cast<StudioLight *>(icon->obj);
1027 reinterpret_cast<uint *>(di->data.buffer.image->rect), sl, icon->id_type);
1028}
1029
1031{
1032 Icon *icon = BKE_icon_get(icon_id);
1034 icon->obj = nullptr;
1035}
1036
1037static void ui_studiolight_free_function(StudioLight *sl, void *data)
1038{
1039 wmWindowManager *wm = static_cast<wmWindowManager *>(data);
1040
1041 /* Happens if job was canceled or already finished. */
1042 if (wm == nullptr) {
1043 return;
1044 }
1045
1046 /* get icons_id, get icons and kill wm jobs */
1047 if (sl->icon_id_radiance) {
1049 }
1050 if (sl->icon_id_irradiance) {
1052 }
1053 if (sl->icon_id_matcap) {
1055 }
1056 if (sl->icon_id_matcap_flipped) {
1058 }
1059}
1060
1061static void ui_studiolight_icon_job_end(void *customdata)
1062{
1063 Icon **tmp = (Icon **)customdata;
1064 Icon *icon = *tmp;
1065 StudioLight *sl = static_cast<StudioLight *>(icon->obj);
1067}
1068
1069void ui_icon_ensure_deferred(const bContext *C, const int icon_id, const bool big)
1070{
1071 Icon *icon = BKE_icon_get(icon_id);
1072
1073 if (icon == nullptr) {
1074 return;
1075 }
1076
1077 DrawInfo *di = icon_ensure_drawinfo(icon);
1078
1079 if (di == nullptr) {
1080 return;
1081 }
1082
1083 switch (di->type) {
1084 case ICON_TYPE_PREVIEW: {
1085 ID *id = (icon->id_type != 0) ? static_cast<ID *>(icon->obj) : nullptr;
1086 PreviewImage *prv = id ? BKE_previewimg_id_ensure(id) :
1087 static_cast<PreviewImage *>(icon->obj);
1088 /* Using jobs for screen previews crashes due to off-screen rendering.
1089 * XXX: would be nicer if #PreviewImage could store if it supports jobs. */
1090 const bool use_jobs = !id || (GS(id->name) != ID_SCR);
1091
1092 if (prv) {
1093 const int size = big ? ICON_SIZE_PREVIEW : ICON_SIZE_ICON;
1094
1095 if (id || prv->runtime->deferred_loading_data) {
1096 ui_id_preview_image_render_size(C, nullptr, id, prv, size, use_jobs);
1097 }
1098 }
1099 break;
1100 }
1101 case ICON_TYPE_BUFFER: {
1102 if (icon->obj_type == ICON_DATA_STUDIOLIGHT) {
1103 if (di->data.buffer.image == nullptr) {
1105 StudioLight *sl = static_cast<StudioLight *>(icon->obj);
1107 IconImage *img = MEM_cnew<IconImage>(__func__);
1108
1109 img->w = STUDIOLIGHT_ICON_SIZE;
1110 img->h = STUDIOLIGHT_ICON_SIZE;
1111 const size_t size = STUDIOLIGHT_ICON_SIZE * STUDIOLIGHT_ICON_SIZE * sizeof(uint);
1112 img->rect = static_cast<uint8_t *>(MEM_mallocN(size, __func__));
1113 memset(img->rect, 0, size);
1114 di->data.buffer.image = img;
1115
1116 wmJob *wm_job = WM_jobs_get(wm,
1117 CTX_wm_window(C),
1118 icon,
1119 "StudioLight Icon",
1120 eWM_JobFlag(0),
1122 Icon **tmp = MEM_cnew<Icon *>(__func__);
1123 *tmp = icon;
1124 WM_jobs_customdata_set(wm_job, tmp, MEM_freeN);
1125 WM_jobs_timer(wm_job, 0.01, 0, NC_WINDOW);
1128 WM_jobs_start(CTX_wm_manager(C), wm_job);
1129 }
1130 }
1131 break;
1132 }
1133 }
1134}
1135
1142static void icon_set_image(const bContext *C,
1143 Scene *scene,
1144 ID *id,
1145 PreviewImage *prv_img,
1146 enum eIconSizes size,
1147 const bool use_job)
1148{
1149 if (!prv_img) {
1150 if (G.debug & G_DEBUG) {
1151 printf("%s: no preview image for this ID: %s\n", __func__, id->name);
1152 }
1153 return;
1154 }
1155
1156 if (prv_img->flag[size] & PRV_USER_EDITED) {
1157 /* user-edited preview, do not auto-update! */
1158 return;
1159 }
1160
1161 const bool delay = prv_img->rect[size] != nullptr;
1162 icon_create_rect(prv_img, size);
1163
1164 if (use_job && (!id || BKE_previewimg_id_supports_jobs(id))) {
1165 /* Job (background) version */
1166 ED_preview_icon_job(C, prv_img, id, size, delay);
1167 }
1168 else {
1169 if (!scene) {
1170 scene = CTX_data_scene(C);
1171 }
1172 /* Immediate version */
1173 ED_preview_icon_render(C, scene, prv_img, id, size);
1174 }
1175}
1176
1178{
1179 Icon *icon = BKE_icon_get(icon_id);
1180
1181 if (icon == nullptr) {
1182 return nullptr;
1183 }
1184
1185 DrawInfo *di = (DrawInfo *)icon->drawinfo;
1186
1187 if (di == nullptr) {
1188 return nullptr;
1189 }
1190
1191 if (di->type == ICON_TYPE_PREVIEW) {
1192 const PreviewImage *prv = (icon->id_type != 0) ? BKE_previewimg_id_ensure((ID *)icon->obj) :
1193 static_cast<const PreviewImage *>(icon->obj);
1194
1195 if (prv) {
1196 return BKE_previewimg_copy(prv);
1197 }
1198 }
1199 else if (di->data.buffer.image) {
1200 ImBuf *bbuf;
1201
1204 IB_rect,
1205 nullptr,
1206 __func__);
1207 if (bbuf) {
1209
1210 prv->rect[0] = reinterpret_cast<uint *>(IMB_steal_byte_buffer(bbuf));
1211
1212 prv->w[0] = bbuf->x;
1213 prv->h[0] = bbuf->y;
1214
1215 IMB_freeImBuf(bbuf);
1216
1217 return prv;
1218 }
1219 }
1220
1221 return nullptr;
1222}
1223
1224static void icon_draw_rect(float x,
1225 float y,
1226 int w,
1227 int h,
1228 int rw,
1229 int rh,
1230 const uint8_t *rect,
1231 float alpha,
1232 const float desaturate)
1233{
1234 int draw_w = w;
1235 int draw_h = h;
1236 int draw_x = x;
1237 /* We need to round y, to avoid the icon jittering in some cases. */
1238 int draw_y = round_fl_to_int(y);
1239
1240 /* sanity check */
1241 if (w <= 0 || h <= 0 || w > 2000 || h > 2000) {
1242 printf("%s: icons are %i x %i pixels?\n", __func__, w, h);
1243 BLI_assert_msg(0, "invalid icon size");
1244 return;
1245 }
1246 /* modulate color */
1247 const float col[4] = {alpha, alpha, alpha, alpha};
1248
1249 float scale_x = 1.0f;
1250 float scale_y = 1.0f;
1251 /* rect contains image in 'rendersize', we only scale if needed */
1252 if (rw != w || rh != h) {
1253 /* preserve aspect ratio and center */
1254 if (rw > rh) {
1255 draw_w = w;
1256 draw_h = int((float(rh) / float(rw)) * float(w));
1257 draw_y += (h - draw_h) / 2;
1258 }
1259 else if (rw < rh) {
1260 draw_w = int((float(rw) / float(rh)) * float(h));
1261 draw_h = h;
1262 draw_x += (w - draw_w) / 2;
1263 }
1264 scale_x = draw_w / float(rw);
1265 scale_y = draw_h / float(rh);
1266 /* If the image is squared, the `draw_*` initialization values are good. */
1267 }
1268
1269 /* draw */
1270 eGPUBuiltinShader shader;
1271 if (desaturate != 0.0f) {
1273 }
1274 else {
1276 }
1278
1280 immUniform1f("factor", desaturate);
1281 }
1282
1284 &state, draw_x, draw_y, rw, rh, GPU_RGBA8, true, rect, scale_x, scale_y, 1.0f, 1.0f, col);
1285}
1286
1287/* Drawing size for preview images */
1288static int get_draw_size(enum eIconSizes size)
1289{
1290 switch (size) {
1291 case ICON_SIZE_ICON:
1292 return ICON_DEFAULT_HEIGHT;
1293 case ICON_SIZE_PREVIEW:
1295 default:
1296 return 0;
1297 }
1298}
1299
1300static void svg_replace_color_attributes(std::string &svg,
1301 const std::string &name,
1302 const size_t start,
1303 const size_t end)
1304{
1305 bTheme *btheme = UI_GetTheme();
1306
1307 uchar white[] = {255, 255, 255, 255};
1308 uchar black[] = {0, 0, 0, 255};
1309 uchar logo_orange[] = {232, 125, 13, 255};
1310 uchar logo_blue[] = {38, 87, 135, 255};
1311
1312 /* Tool colors hardcoded for now. */
1313 uchar tool_add[] = {117, 255, 175, 255};
1314 uchar tool_remove[] = {245, 107, 91, 255};
1315 uchar tool_select[] = {255, 176, 43, 255};
1316 uchar tool_transform[] = {217, 175, 245, 255};
1317 uchar tool_white[] = {255, 255, 255, 255};
1318 uchar tool_red[] = {214, 45, 48, 255};
1319
1320 struct ColorItem {
1321 const char *name;
1322 uchar *col = nullptr;
1323 int colorid = TH_UNDEFINED;
1324 int spacetype = SPACE_TYPE_ANY;
1325 } items[] = {
1326 {"blender_white", white},
1327 {"blender_black", black},
1328 {"blender_logo_orange", logo_orange},
1329 {"blender_logo_blue", logo_blue},
1330 {"blender_selected", btheme->tui.wcol_regular.inner},
1331 {"blender_mesh_selected", btheme->space_view3d.vertex_select},
1332 {"blender_back", nullptr, TH_BACK},
1333 {"blender_text", nullptr, TH_TEXT},
1334 {"blender_text_hi", nullptr, TH_TEXT_HI},
1335 {"blender_red_alert", nullptr, TH_REDALERT},
1336 {"blender_error", nullptr, TH_INFO_ERROR, SPACE_INFO},
1337 {"blender_warning", nullptr, TH_INFO_WARNING, SPACE_INFO},
1338 {"blender_info", nullptr, TH_INFO_INFO, SPACE_INFO},
1339 {"blender_scene", nullptr, TH_ICON_SCENE},
1340 {"blender_collection", nullptr, TH_ICON_COLLECTION},
1341 {"blender_object", nullptr, TH_ICON_OBJECT},
1342 {"blender_object_data", nullptr, TH_ICON_OBJECT_DATA},
1343 {"blender_modifier", nullptr, TH_ICON_MODIFIER},
1344 {"blender_shading", nullptr, TH_ICON_SHADING},
1345 {"blender_folder", nullptr, TH_ICON_FOLDER},
1346 {"blender_fund", nullptr, TH_ICON_FUND},
1347 {"blender_autokey", nullptr, TH_ICON_AUTOKEY},
1348 {"blender_tool_add", tool_add},
1349 {"blender_tool_remove", tool_remove},
1350 {"blender_tool_select", tool_select},
1351 {"blender_tool_transform", tool_transform},
1352 {"blender_tool_white", tool_white},
1353 {"blender_tool_red", tool_red},
1354 };
1355
1356 for (const ColorItem &item : items) {
1357 if (name != item.name) {
1358 continue;
1359 }
1360
1361 uchar color[4];
1362 if (item.col) {
1363 memcpy(color, item.col, sizeof(color));
1364 }
1365 else if (item.colorid != TH_UNDEFINED) {
1366 if (item.spacetype != SPACE_TYPE_ANY) {
1367 UI_GetThemeColorType4ubv(item.colorid, item.spacetype, color);
1368 }
1369 else {
1370 UI_GetThemeColor4ubv(item.colorid, color);
1371 }
1372 }
1373 else {
1374 continue;
1375 }
1376
1377 std::string hexcolor = fmt::format(
1378 "{:02x}{:02x}{:02x}{:02x}", color[0], color[1], color[2], color[3]);
1379
1380 size_t att_start = start;
1381 while (true) {
1382 constexpr static blender::StringRef key = "fill=\"";
1383 att_start = svg.find(key, att_start);
1384 if (att_start == std::string::npos || att_start > end) {
1385 break;
1386 }
1387 const size_t att_end = svg.find("\"", att_start + key.size());
1388 if (att_end != std::string::npos && att_end < end) {
1389 svg.replace(att_start, att_end - att_start, key + "#" + hexcolor);
1390 }
1391 att_start += blender::StringRef(key + "#rrggbbaa\"").size();
1392 }
1393
1394 att_start = start;
1395 while (true) {
1396 constexpr static blender::StringRef key = "fill:";
1397 att_start = svg.find(key, att_start);
1398 if (att_start == std::string::npos || att_start > end) {
1399 break;
1400 }
1401 const size_t att_end = svg.find(";", att_start + key.size());
1402 if (att_end != std::string::npos && att_end - att_start < end) {
1403 svg.replace(att_start, att_end - att_start, key + "#" + hexcolor);
1404 }
1405 att_start += blender::StringRef(key + "#rrggbbaa").size();
1406 }
1407 }
1408}
1409
1410static void icon_source_edit_cb(std::string &svg)
1411{
1412 size_t g_start = 0;
1413
1414 /* Scan string, processing only groups with our keyword ids. */
1415
1416 while (true) {
1417 /* Look for a blender id, quick exit if not found. */
1418 constexpr static blender::StringRef key = "id=\"";
1419 const size_t id_start = svg.find(key + "blender_", g_start);
1420 if (id_start == std::string::npos) {
1421 return;
1422 }
1423
1424 /* Scan back to beginning of this group element. */
1425 g_start = svg.rfind("<g", id_start);
1426 if (g_start == std::string::npos) {
1427 /* Malformed. */
1428 return;
1429 }
1430
1431 /* Scan forward to end of the group. */
1432 const size_t g_end = svg.find("</g>", id_start);
1433 if (g_end == std::string::npos) {
1434 /* Malformed. */
1435 return;
1436 }
1437
1438 /* Get group id name. */
1439 const size_t id_end = svg.find("\"", id_start + key.size());
1440 if (id_end != std::string::npos) {
1441 std::string id_name = svg.substr(id_start + key.size(), id_end - id_start - key.size());
1442 /* Replace this group's colors. */
1443 svg_replace_color_attributes(svg, id_name, g_start, g_end);
1444 }
1445
1446 g_start = g_end;
1447 }
1448}
1449
1450static void icon_draw_size(float x,
1451 float y,
1452 int icon_id,
1453 float aspect,
1454 float alpha,
1455 enum eIconSizes size,
1456 int draw_size,
1457 const float desaturate,
1458 const uchar mono_rgba[4],
1459 const bool mono_border,
1460 const IconTextOverlay *text_overlay,
1461 const bool inverted = false)
1462{
1463 if (icon_id == ICON_NONE) {
1464 return;
1465 }
1466
1467 bTheme *btheme = UI_GetTheme();
1468 const float fdraw_size = float(draw_size);
1469
1470 Icon *icon = BKE_icon_get(icon_id);
1471 alpha *= btheme->tui.icon_alpha;
1472
1473 if (icon == nullptr) {
1474 if (G.debug & G_DEBUG) {
1475 printf("%s: Internal error, no icon for icon ID: %d\n", __func__, icon_id);
1476 }
1477 return;
1478 }
1479
1480 /* scale width and height according to aspect */
1481 int w = int(fdraw_size / aspect + 0.5f);
1482 int h = int(fdraw_size / aspect + 0.5f);
1483
1484 DrawInfo *di = icon_ensure_drawinfo(icon);
1485
1486 /* We need to flush widget base first to ensure correct ordering. */
1488
1489 if (di->type == ICON_TYPE_IMBUF) {
1490 const ImBuf *ibuf = static_cast<const ImBuf *>(icon->obj);
1491
1493 icon_draw_rect(x, y, w, h, ibuf->x, ibuf->y, ibuf->byte_buffer.data, alpha, desaturate);
1495 }
1496 else if (di->type == ICON_TYPE_VECTOR) {
1497 /* vector icons use the uiBlock transformation, they are not drawn
1498 * with untransformed coordinates like the other icons */
1499 di->data.vector.func(int(x), int(y), w, h, 1.0f);
1500 }
1501 else if (di->type == ICON_TYPE_GEOM) {
1502#ifdef USE_UI_TOOLBAR_HACK
1503 /* TODO(@ideasman42): scale icons up for toolbar,
1504 * we need a way to detect larger buttons and do this automatic. */
1505 {
1507 y = (y + (h / 2)) - ((h * scale) / 2);
1508 w *= scale;
1509 h *= scale;
1510 }
1511#endif
1512
1513 /* If the theme is light, we will adjust the icon colors. */
1514 const bool invert = (rgb_to_grayscale_byte(btheme->tui.wcol_toolbar_item.inner) > 128);
1515 const bool geom_inverted = di->data.geom.inverted;
1516
1517 /* This could re-generate often if rendered at different sizes in the one interface.
1518 * TODO(@ideasman42): support caching multiple sizes. */
1519 ImBuf *ibuf = di->data.geom.image_cache;
1520 if ((ibuf == nullptr) || (ibuf->x != w) || (ibuf->y != h) || (invert != geom_inverted)) {
1521 if (ibuf) {
1522 IMB_freeImBuf(ibuf);
1523 }
1524 if (invert != geom_inverted) {
1525 BKE_icon_geom_invert_lightness(static_cast<Icon_Geom *>(icon->obj));
1526 }
1527 ibuf = BKE_icon_geom_rasterize(static_cast<Icon_Geom *>(icon->obj), w, h);
1528 di->data.geom.image_cache = ibuf;
1529 di->data.geom.inverted = invert;
1530 }
1531
1533 icon_draw_rect(x, y, w, h, w, h, ibuf->byte_buffer.data, alpha, desaturate);
1535 }
1536 else if (di->type == ICON_TYPE_EVENT) {
1537 icon_draw_rect_input(x, y, w, h, icon_id, aspect, alpha, inverted);
1538 }
1540 float outline_intensity = mono_border ? (btheme->tui.icon_border_intensity > 0.0f ?
1541 btheme->tui.icon_border_intensity :
1542 0.3f) :
1543 0.0f;
1544 float color[4];
1545 if (mono_rgba) {
1546 rgba_uchar_to_float(color, (const uchar *)mono_rgba);
1547 }
1548 else {
1550 }
1551
1552 color[3] *= alpha;
1553
1554 if (di->type == ICON_TYPE_SVG_COLOR) {
1555 BLF_draw_svg_icon(uint(icon_id),
1556 x,
1557 y,
1558 float(draw_size) / aspect,
1559 color,
1560 outline_intensity,
1561 true,
1563 }
1564 else {
1565 BLF_draw_svg_icon(uint(icon_id),
1566 x,
1567 y,
1568 float(draw_size) / aspect,
1569 color,
1570 outline_intensity,
1571 false,
1572 nullptr);
1573 }
1574
1575 if (text_overlay && text_overlay->text[0] != '\0') {
1576 /* Handle the little numbers on top of the icon. */
1577 uchar text_color[4];
1578 if (text_overlay->color[3]) {
1579 copy_v4_v4_uchar(text_color, text_overlay->color);
1580 }
1581 else {
1582 UI_GetThemeColor4ubv(TH_TEXT, text_color);
1583 }
1584 const bool is_light = rgb_to_grayscale_byte(text_color) > 96;
1585 const float zoom_factor = w / UI_ICON_SIZE;
1586 uiFontStyle fstyle_small = *UI_FSTYLE_WIDGET;
1587 fstyle_small.points *= zoom_factor * 0.8f;
1589 fstyle_small.shadx = 0;
1590 fstyle_small.shady = 0;
1591 rcti text_rect = {int(x), int(x + UI_UNIT_X * zoom_factor), int(y), int(y)};
1593 UI_fontstyle_draw(&fstyle_small,
1594 &text_rect,
1595 text_overlay->text,
1596 sizeof(text_overlay->text),
1597 text_color,
1598 &params);
1599 }
1600 }
1601
1602 else if (di->type == ICON_TYPE_BUFFER) {
1603 /* it is a builtin icon */
1604 IconImage *iimg = di->data.buffer.image;
1605#ifndef WITH_HEADLESS
1606 icon_verify_datatoc(iimg);
1607#endif
1608 if (!iimg->rect) {
1609 /* something has gone wrong! */
1610 return;
1611 }
1612
1613 icon_draw_rect(x, y, w, h, iimg->w, iimg->h, iimg->rect, alpha, desaturate);
1614 }
1615 else if (di->type == ICON_TYPE_PREVIEW) {
1616 PreviewImage *pi = (icon->id_type != 0) ? BKE_previewimg_id_ensure((ID *)icon->obj) :
1617 static_cast<PreviewImage *>(icon->obj);
1618
1619 if (pi) {
1620 /* no create icon on this level in code */
1621 if (!pi->rect[size]) {
1622 /* Something has gone wrong! */
1623 return;
1624 }
1625
1626 /* Preview images use premultiplied alpha. */
1629 y,
1630 w,
1631 h,
1632 pi->w[size],
1633 pi->h[size],
1634 reinterpret_cast<const uint8_t *>(pi->rect[size]),
1635 alpha,
1636 desaturate);
1638 }
1639 }
1640 else if (di->type == ICON_TYPE_GPLAYER) {
1641 BLI_assert(icon->obj != nullptr);
1642
1643 /* Just draw a colored rect - Like for vicon_colorset_draw() */
1644#ifndef WITH_HEADLESS
1645 vicon_gplayer_color_draw(icon, int(x), int(y), w, h);
1646#endif
1647 }
1648}
1649
1651 const bContext *C, Scene *scene, ID *id, PreviewImage *pi, int size, const bool use_job)
1652{
1653 /* changed only ever set by dynamic icons */
1654 if ((pi->flag[size] & PRV_CHANGED) || !pi->rect[size]) {
1655 /* create the rect if necessary */
1656 icon_set_image(C, scene, id, pi, eIconSizes(size), use_job);
1657
1658 pi->flag[size] &= ~PRV_CHANGED;
1659 }
1660}
1661
1663 Scene *scene,
1664 ID *id_to_render,
1665 const enum eIconSizes size,
1666 const bool use_job,
1667 PreviewImage *r_preview_image)
1668{
1669 ui_id_preview_image_render_size(C, scene, id_to_render, r_preview_image, size, use_job);
1670}
1671
1673 const bContext *C, Scene *scene, ID *id, const enum eIconSizes size, const bool use_job)
1674{
1676 if (pi == nullptr) {
1677 return;
1678 }
1679
1680 ID *id_to_render = id;
1681
1682 /* For objects, first try if a preview can created via the object data. */
1683 if (GS(id->name) == ID_OB) {
1684 Object *ob = (Object *)id;
1685 if (ED_preview_id_is_supported(static_cast<const ID *>(ob->data))) {
1686 id_to_render = static_cast<ID *>(ob->data);
1687 }
1688 }
1689
1690 if (!ED_preview_id_is_supported(id_to_render)) {
1691 return;
1692 }
1693
1694 UI_icon_render_id_ex(C, scene, id_to_render, size, use_job, pi);
1695}
1696
1697static void ui_id_icon_render(const bContext *C, ID *id, bool use_jobs)
1698{
1700
1701 if (!pi) {
1702 return;
1703 }
1704
1705 for (int i = 0; i < NUM_ICON_SIZES; i++) {
1706 ui_id_preview_image_render_size(C, nullptr, id, pi, i, use_jobs);
1707 }
1708}
1709
1710static int ui_id_screen_get_icon(const bContext *C, ID *id)
1711{
1713 /* Don't use jobs here, off-screen rendering doesn't like this and crashes. */
1714 ui_id_icon_render(C, id, false);
1715
1716 return id->icon_id;
1717}
1718
1719int ui_id_icon_get(const bContext *C, ID *id, const bool big)
1720{
1721 int iconid = 0;
1722
1723 /* icon */
1724 switch (GS(id->name)) {
1725 case ID_MA: /* fall through */
1726 case ID_TE: /* fall through */
1727 case ID_IM: /* fall through */
1728 case ID_WO: /* fall through */
1729 case ID_LA: /* fall through */
1730 iconid = BKE_icon_id_ensure(id);
1731 /* checks if not exists, or changed */
1732 UI_icon_render_id(C, nullptr, id, big ? ICON_SIZE_PREVIEW : ICON_SIZE_ICON, true);
1733 break;
1734 case ID_SCR:
1735 iconid = ui_id_screen_get_icon(C, id);
1736 break;
1737 case ID_GR:
1739 break;
1740 default:
1741 break;
1742 }
1743
1744 return iconid;
1745}
1746
1748{
1749 if (ID_IS_LINKED(id)) {
1750 if (id->tag & ID_TAG_MISSING) {
1751 return ICON_LIBRARY_DATA_BROKEN;
1752 }
1753 if (id->tag & ID_TAG_INDIRECT) {
1754 return ICON_LIBRARY_DATA_INDIRECT;
1755 }
1756 return ICON_LIBRARY_DATA_DIRECT;
1757 }
1758 if (ID_IS_OVERRIDE_LIBRARY(id)) {
1759 if (!ID_IS_OVERRIDE_LIBRARY_REAL(id) ||
1760 (id->override_library->flag & LIBOVERRIDE_FLAG_SYSTEM_DEFINED) != 0)
1761 {
1762 return ICON_LIBRARY_DATA_OVERRIDE_NONEDITABLE;
1763 }
1764 return ICON_LIBRARY_DATA_OVERRIDE;
1765 }
1766 if (ID_IS_ASSET(id)) {
1767 return ICON_ASSET_MANAGER;
1768 }
1769
1770 return ICON_NONE;
1771}
1772
1773int UI_icon_from_rnaptr(const bContext *C, PointerRNA *ptr, int rnaicon, const bool big)
1774{
1775 ID *id = nullptr;
1776
1777 if (!ptr->data) {
1778 return rnaicon;
1779 }
1780
1781 /* Try ID, material, texture or dynamic-paint slot. */
1782 if (RNA_struct_is_ID(ptr->type)) {
1783 id = ptr->owner_id;
1784 }
1785 else if (RNA_struct_is_a(ptr->type, &RNA_MaterialSlot)) {
1786 id = static_cast<ID *>(RNA_pointer_get(ptr, "material").data);
1787 }
1788 else if (RNA_struct_is_a(ptr->type, &RNA_TextureSlot)) {
1789 id = static_cast<ID *>(RNA_pointer_get(ptr, "texture").data);
1790 }
1791 else if (RNA_struct_is_a(ptr->type, &RNA_FileBrowserFSMenuEntry)) {
1792 return RNA_int_get(ptr, "icon");
1793 }
1794 else if (RNA_struct_is_a(ptr->type, &RNA_DynamicPaintSurface)) {
1795 const DynamicPaintSurface *surface = static_cast<const DynamicPaintSurface *>(ptr->data);
1796
1797 if (surface->format == MOD_DPAINT_SURFACE_F_PTEX) {
1798 return ICON_SHADING_TEXTURE;
1799 }
1800 if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) {
1801 return ICON_OUTLINER_DATA_MESH;
1802 }
1803 if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ) {
1804 return ICON_FILE_IMAGE;
1805 }
1806 }
1807 else if (RNA_struct_is_a(ptr->type, &RNA_StudioLight)) {
1808 StudioLight *sl = static_cast<StudioLight *>(ptr->data);
1809 switch (sl->flag & STUDIOLIGHT_FLAG_ORIENTATIONS) {
1811 return sl->icon_id_irradiance;
1813 default:
1814 return sl->icon_id_radiance;
1816 return sl->icon_id_matcap;
1817 }
1818 }
1819
1820 /* get icon from ID */
1821 if (id) {
1822 const int icon = ui_id_icon_get(C, id, big);
1823
1824 return icon ? icon : rnaicon;
1825 }
1826
1827 return rnaicon;
1828}
1829
1830int UI_icon_from_idcode(const int idcode)
1831{
1832 switch ((ID_Type)idcode) {
1833 case ID_AC:
1834 return ICON_ACTION;
1835 case ID_AR:
1836 return ICON_ARMATURE_DATA;
1837 case ID_BR:
1838 return ICON_BRUSH_DATA;
1839 case ID_CA:
1840 return ICON_CAMERA_DATA;
1841 case ID_CF:
1842 return ICON_FILE;
1843 case ID_CU_LEGACY:
1844 return ICON_CURVE_DATA;
1845 case ID_GD_LEGACY:
1846 return ICON_OUTLINER_DATA_GREASEPENCIL;
1847 case ID_GR:
1848 return ICON_OUTLINER_COLLECTION;
1849 case ID_IM:
1850 return ICON_IMAGE_DATA;
1851 case ID_LA:
1852 return ICON_LIGHT_DATA;
1853 case ID_LS:
1854 return ICON_LINE_DATA;
1855 case ID_LT:
1856 return ICON_LATTICE_DATA;
1857 case ID_MA:
1858 return ICON_MATERIAL_DATA;
1859 case ID_MB:
1860 return ICON_META_DATA;
1861 case ID_MC:
1862 return ICON_TRACKER;
1863 case ID_ME:
1864 return ICON_MESH_DATA;
1865 case ID_MSK:
1866 return ICON_MOD_MASK; /* TODO: this would need its own icon! */
1867 case ID_NT:
1868 return ICON_NODETREE;
1869 case ID_OB:
1870 return ICON_OBJECT_DATA;
1871 case ID_PA:
1872 return ICON_PARTICLE_DATA;
1873 case ID_PAL:
1874 return ICON_COLOR; /* TODO: this would need its own icon! */
1875 case ID_PC:
1876 return ICON_CURVE_BEZCURVE; /* TODO: this would need its own icon! */
1877 case ID_LP:
1878 return ICON_OUTLINER_DATA_LIGHTPROBE;
1879 case ID_SCE:
1880 return ICON_SCENE_DATA;
1881 case ID_SPK:
1882 return ICON_SPEAKER;
1883 case ID_SO:
1884 return ICON_SOUND;
1885 case ID_TE:
1886 return ICON_TEXTURE_DATA;
1887 case ID_TXT:
1888 return ICON_TEXT;
1889 case ID_VF:
1890 return ICON_FONT_DATA;
1891 case ID_CV:
1892 return ICON_CURVES_DATA;
1893 case ID_PT:
1894 return ICON_POINTCLOUD_DATA;
1895 case ID_VO:
1896 return ICON_VOLUME_DATA;
1897 case ID_WO:
1898 return ICON_WORLD_DATA;
1899 case ID_WS:
1900 return ICON_WORKSPACE;
1901 case ID_GP:
1902 return ICON_OUTLINER_DATA_GREASEPENCIL;
1903
1904 /* No icons for these ID-types. */
1905 case ID_LI:
1906 case ID_IP:
1907 case ID_KE:
1908 case ID_SCR:
1909 case ID_WM:
1910 break;
1911 }
1912 return ICON_NONE;
1913}
1914
1915int UI_icon_from_object_mode(const int mode)
1916{
1917 switch ((eObjectMode)mode) {
1918 case OB_MODE_OBJECT:
1919 return ICON_OBJECT_DATAMODE;
1920 case OB_MODE_EDIT:
1922 return ICON_EDITMODE_HLT;
1923 case OB_MODE_SCULPT:
1926 return ICON_SCULPTMODE_HLT;
1929 return ICON_VPAINT_HLT;
1932 return ICON_WPAINT_HLT;
1934 return ICON_TPAINT_HLT;
1936 return ICON_PARTICLEMODE;
1937 case OB_MODE_POSE:
1938 return ICON_POSE_HLT;
1940 return ICON_GREASEPENCIL;
1941 }
1942 return ICON_NONE;
1943}
1944
1946{
1947 int icon = ICON_OUTLINER_COLLECTION;
1948
1949 if (collection->color_tag != COLLECTION_COLOR_NONE) {
1950 icon = ICON_COLLECTION_COLOR_01 + collection->color_tag;
1951 }
1952
1953 return icon;
1954}
1955
1956void UI_icon_draw(float x, float y, int icon_id)
1957{
1959 x, y, icon_id, UI_INV_SCALE_FAC, 1.0f, 0.0f, nullptr, false, UI_NO_ICON_OVERLAY_TEXT);
1960}
1961
1962void UI_icon_draw_alpha(float x, float y, int icon_id, float alpha)
1963{
1965 x, y, icon_id, UI_INV_SCALE_FAC, alpha, 0.0f, nullptr, false, UI_NO_ICON_OVERLAY_TEXT);
1966}
1967
1968void UI_icon_draw_preview(float x, float y, int icon_id, float aspect, float alpha, int size)
1969{
1971 y,
1972 icon_id,
1973 aspect,
1974 alpha,
1976 size,
1977 false,
1978 nullptr,
1979 false,
1981}
1982
1983void UI_icon_draw_ex(float x,
1984 float y,
1985 int icon_id,
1986 float aspect,
1987 float alpha,
1988 float desaturate,
1989 const uchar mono_color[4],
1990 const bool mono_border,
1991 const IconTextOverlay *text_overlay,
1992 const bool inverted)
1993{
1994 const int draw_size = get_draw_size(ICON_SIZE_ICON);
1996 y,
1997 icon_id,
1998 aspect,
1999 alpha,
2001 draw_size,
2002 desaturate,
2003 mono_color,
2004 mono_border,
2005 text_overlay,
2006 inverted);
2007}
2008
2009ImBuf *UI_svg_icon_bitmap(uint icon_id, float size, bool multicolor)
2010{
2011 if (icon_id >= ICON_BLANK_LAST_SVG_ITEM) {
2012 return nullptr;
2013 }
2014
2015 ImBuf *ibuf = nullptr;
2016 int width;
2017 int height;
2018 blender::Array<uchar> bitmap;
2019
2020 if (multicolor) {
2021 bitmap = BLF_svg_icon_bitmap(icon_id, size, &width, &height, true, icon_source_edit_cb);
2022 }
2023 else {
2024 bitmap = BLF_svg_icon_bitmap(icon_id, size, &width, &height, false, nullptr);
2025 }
2026
2027 if (!bitmap.is_empty()) {
2028 ibuf = IMB_allocFromBuffer(bitmap.data(), nullptr, width, height, 4);
2029 }
2030
2031 if (ibuf) {
2032 IMB_flipy(ibuf);
2033 if (multicolor) {
2035 }
2036 }
2037
2038 return ibuf;
2039}
2040
2042 const int icon_indicator_number)
2043{
2044 /* The icon indicator is used as an aggregator, no need to show if it is 1. */
2045 if (icon_indicator_number < 2) {
2046 text_overlay->text[0] = '\0';
2047 return;
2048 }
2049 BLI_str_format_integer_unit(text_overlay->text, icon_indicator_number);
2050}
2051
2052/* ********** Alert Icons ********** */
2053
2055{
2056#ifdef WITH_HEADLESS
2057 UNUSED_VARS(icon, size);
2058 return nullptr;
2059#else
2060
2061 int icon_id = ICON_NONE;
2062 switch (icon) {
2063 case ALERT_ICON_WARNING:
2064 icon_id = ICON_WARNING_LARGE;
2065 break;
2067 icon_id = ICON_QUESTION_LARGE;
2068 break;
2069 case ALERT_ICON_ERROR:
2070 icon_id = ICON_CANCEL_LARGE;
2071 break;
2072 case ALERT_ICON_INFO:
2073 icon_id = ICON_INFO_LARGE;
2074 break;
2075 default:
2076 icon_id = ICON_NONE;
2077 }
2078
2079 if (icon_id == ICON_NONE) {
2080 return nullptr;
2081 }
2082
2083 return UI_svg_icon_bitmap(icon_id, size, false);
2084#endif
2085}
void immDrawPixelsTexScaledFullSize(const IMMDrawPixelsTexState *state, float x, float y, int img_w, int img_h, eGPUTextureFormat gpu_format, bool use_filter, const void *rect, float scaleX, float scaleY, float xzoom, float yzoom, const float color[4])
Definition glutil.cc:55
IMMDrawPixelsTexState immDrawPixelsTexSetup(int builtin)
Definition glutil.cc:40
wmWindow * CTX_wm_window(const bContext *C)
Scene * CTX_data_scene(const bContext *C)
wmWindowManager * CTX_wm_manager(const bContext *C)
@ G_DEBUG
@ ICON_DATA_IMBUF
Definition BKE_icons.h:34
@ ICON_DATA_STUDIOLIGHT
Definition BKE_icons.h:40
@ ICON_DATA_PREVIEW
Definition BKE_icons.h:36
@ ICON_DATA_ID
Definition BKE_icons.h:32
@ ICON_DATA_GPLAYER
Definition BKE_icons.h:42
@ ICON_DATA_GEOM
Definition BKE_icons.h:38
#define ICON_RENDER_DEFAULT_HEIGHT
Definition BKE_icons.h:159
void BKE_icon_set(int icon_id, struct Icon *icon)
Definition icons.cc:429
void BKE_icons_free(void)
Definition icons.cc:179
struct Icon * BKE_icon_get(int icon_id)
Definition icons.cc:401
struct ImBuf * BKE_icon_geom_rasterize(const struct Icon_Geom *geom, unsigned int size_x, unsigned int size_y)
void BKE_icon_geom_invert_lightness(struct Icon_Geom *geom)
int BKE_icon_id_ensure(struct ID *id)
Definition icons.cc:268
PreviewImage * BKE_previewimg_create()
bool BKE_previewimg_id_supports_jobs(const ID *id)
PreviewImage * BKE_previewimg_id_ensure(ID *id)
void BKE_preview_images_free()
PreviewImage * BKE_previewimg_copy(const PreviewImage *prv)
@ STUDIOLIGHT_TYPE_MATCAP
@ STUDIOLIGHT_TYPE_WORLD
@ STUDIOLIGHT_TYPE_STUDIO
#define STUDIOLIGHT_ICON_SIZE
void BKE_studiolight_set_free_function(StudioLight *sl, StudioLightFreeFunction *free_function, void *data)
#define STUDIOLIGHT_FLAG_ORIENTATIONS
void BKE_studiolight_preview(uint *icon_buffer, StudioLight *sl, int icon_id_type)
void BLF_draw_svg_icon(uint icon_id, float x, float y, float size, const float color[4]=nullptr, float outline_alpha=1.0f, bool multicolor=false, blender::FunctionRef< void(std::string &)> edit_source_cb=nullptr)
Definition blf.cc:612
blender::Array< uchar > BLF_svg_icon_bitmap(uint icon_id, float size, int *r_width, int *r_height, bool multicolor=false, blender::FunctionRef< void(std::string &)> edit_source_cb=nullptr)
Definition blf.cc:635
#define BLI_assert(a)
Definition BLI_assert.h:50
#define BLI_assert_msg(a, msg)
Definition BLI_assert.h:57
MINLINE int round_fl_to_int(float a)
MINLINE unsigned char rgb_to_grayscale_byte(const unsigned char rgb[3])
void rgba_uchar_to_float(float r_col[4], const unsigned char col_ub[4])
MINLINE void copy_v4_v4_uchar(unsigned char r[4], const unsigned char a[4])
void BLI_str_format_integer_unit(char dst[BLI_STR_FORMAT_INT32_INTEGER_UNIT_SIZE], int number_to_format) ATTR_NONNULL(1)
Definition string.c:1279
unsigned char uchar
unsigned int uint
#define UNUSED_VARS(...)
#define ELEM(...)
#define ID_IS_OVERRIDE_LIBRARY_REAL(_id)
Definition DNA_ID.h:676
#define ID_IS_LINKED(_id)
Definition DNA_ID.h:654
#define ID_IS_ASSET(_id)
Definition DNA_ID.h:690
@ ID_TAG_INDIRECT
Definition DNA_ID.h:794
@ ID_TAG_MISSING
Definition DNA_ID.h:813
@ LIBOVERRIDE_FLAG_SYSTEM_DEFINED
Definition DNA_ID.h:367
#define ID_IS_OVERRIDE_LIBRARY(_id)
Definition DNA_ID.h:683
@ PRV_CHANGED
Definition DNA_ID.h:581
@ PRV_USER_EDITED
Definition DNA_ID.h:583
eIconSizes
@ ICON_SIZE_PREVIEW
@ ICON_SIZE_ICON
@ NUM_ICON_SIZES
ID_Type
@ ID_WM
@ ID_CA
@ ID_AR
@ ID_MC
@ ID_CF
@ ID_LI
@ ID_TE
@ ID_IM
@ ID_VO
@ ID_WS
@ ID_NT
@ ID_LA
@ ID_KE
@ ID_TXT
@ ID_SO
@ ID_SCE
@ ID_LS
@ ID_MSK
@ ID_CV
@ ID_PAL
@ ID_BR
@ ID_LP
@ ID_WO
@ ID_MA
@ ID_AC
@ ID_SCR
@ ID_CU_LEGACY
@ ID_GD_LEGACY
@ ID_VF
@ ID_ME
@ ID_IP
@ ID_GR
@ ID_SPK
@ ID_MB
@ ID_LT
@ ID_OB
@ ID_GP
@ ID_PA
@ ID_PT
@ ID_PC
Object groups, one object can be in many groups at once.
@ COLLECTION_COLOR_NONE
@ COLLECTION_COLOR_02
@ COLLECTION_COLOR_05
@ COLLECTION_COLOR_07
@ COLLECTION_COLOR_06
@ COLLECTION_COLOR_04
@ COLLECTION_COLOR_01
@ COLLECTION_COLOR_08
@ COLLECTION_COLOR_03
eBezTriple_KeyframeType
@ BEZT_KEYTYPE_EXTREME
@ BEZT_KEYTYPE_JITTER
@ BEZT_KEYTYPE_BREAKDOWN
@ BEZT_KEYTYPE_MOVEHOLD
@ BEZT_KEYTYPE_GENERATED
@ BEZT_KEYTYPE_KEYFRAME
@ MOD_DPAINT_SURFACE_F_PTEX
@ MOD_DPAINT_SURFACE_F_VERTEX
@ MOD_DPAINT_SURFACE_F_IMAGESEQ
@ LAYERGROUP_COLOR_01
@ LAYERGROUP_COLOR_06
@ LAYERGROUP_COLOR_04
@ LAYERGROUP_COLOR_05
@ LAYERGROUP_COLOR_03
@ LAYERGROUP_COLOR_08
@ LAYERGROUP_COLOR_07
@ LAYERGROUP_COLOR_02
eObjectMode
@ OB_MODE_VERTEX_GREASE_PENCIL
@ OB_MODE_PARTICLE_EDIT
@ OB_MODE_EDIT_GPENCIL_LEGACY
@ OB_MODE_EDIT
@ OB_MODE_WEIGHT_PAINT
@ OB_MODE_SCULPT
@ OB_MODE_SCULPT_CURVES
@ OB_MODE_PAINT_GREASE_PENCIL
@ OB_MODE_SCULPT_GREASE_PENCIL
@ OB_MODE_POSE
@ OB_MODE_TEXTURE_PAINT
@ OB_MODE_OBJECT
@ OB_MODE_WEIGHT_GREASE_PENCIL
@ OB_MODE_VERTEX_PAINT
@ RGN_TYPE_WINDOW
@ SEQUENCE_COLOR_05
@ SEQUENCE_COLOR_02
@ SEQUENCE_COLOR_04
@ SEQUENCE_COLOR_06
@ SEQUENCE_COLOR_01
@ SEQUENCE_COLOR_09
@ SEQUENCE_COLOR_08
@ SEQUENCE_COLOR_03
@ SEQUENCE_COLOR_07
@ SPACE_ACTION
@ SPACE_INFO
#define SPACE_TYPE_ANY
#define UI_INV_SCALE_FAC
#define UI_ICON_SIZE
@ KEYFRAME_SHAPE_BOTH
@ KEYFRAME_HANDLE_VECTOR
@ KEYFRAME_HANDLE_FREE
@ KEYFRAME_HANDLE_AUTO_CLAMP
@ KEYFRAME_HANDLE_NONE
@ KEYFRAME_HANDLE_AUTO
@ KEYFRAME_HANDLE_ALIGNED
@ KEYFRAME_EXTREME_NONE
bool ED_preview_id_is_supported(const ID *id, const char **r_disabled_hint=nullptr)
void ED_preview_icon_job(const bContext *C, PreviewImage *prv_img, ID *id, enum eIconSizes icon_size, bool delay)
void ED_preview_icon_render(const bContext *C, Scene *scene, PreviewImage *prv_img, ID *id, enum eIconSizes icon_size)
void immEnd()
void immUnbindProgram()
void immUniform2f(const char *name, float x, float y)
void immBindBuiltinProgram(eGPUBuiltinShader shader_id)
void immUniformColor3ubv(const unsigned char rgb[3])
void immUniform1f(const char *name, float x)
GPUVertFormat * immVertexFormat()
void immBegin(GPUPrimType, uint vertex_len)
void immUniformColor3fv(const float rgb[3])
void immRecti(uint pos, int x1, int y1, int x2, int y2)
@ GPU_PRIM_POINTS
eGPUBuiltinShader
@ GPU_SHADER_KEYFRAME_SHAPE
@ GPU_SHADER_2D_IMAGE_DESATURATE_COLOR
@ GPU_SHADER_3D_UNIFORM_COLOR
@ GPU_SHADER_3D_IMAGE_COLOR
void GPU_program_point_size(bool enable)
Definition gpu_state.cc:175
@ GPU_BLEND_ALPHA
Definition GPU_state.hh:87
@ GPU_BLEND_ALPHA_PREMULT
Definition GPU_state.hh:88
void GPU_blend(eGPUBlend blend)
Definition gpu_state.cc:42
@ GPU_FETCH_FLOAT
@ GPU_FETCH_INT_TO_FLOAT_UNIT
@ GPU_FETCH_INT
@ GPU_FETCH_INT_TO_FLOAT
uint GPU_vertformat_attr_add(GPUVertFormat *, const char *name, GPUVertCompType, uint comp_len, GPUVertFetchMode)
@ GPU_COMP_F32
@ GPU_COMP_I32
@ GPU_COMP_U32
@ GPU_COMP_U8
void IMB_flipy(ImBuf *ibuf)
void IMB_premultiply_alpha(ImBuf *ibuf)
Definition filter.cc:579
uint8_t * IMB_steal_byte_buffer(ImBuf *ibuf)
bool IMB_scale(ImBuf *ibuf, unsigned int newx, unsigned int newy, IMBScaleFilter filter, bool threaded=true)
Definition scaling.cc:779
@ IB_rect
#define PREVIEW_RENDER_DEFAULT_HEIGHT
Definition IMB_thumbs.hh:38
Read Guarded memory(de)allocation.
@ UI_STYLE_TEXT_RIGHT
void UI_fontstyle_draw(const uiFontStyle *fs, const rcti *rect, const char *str, size_t str_len, const uchar col[4], const uiFontStyleDraw_Params *fs_params)
#define UI_FSTYLE_WIDGET
#define UI_UNIT_X
void UI_widgetbase_draw_cache_flush()
#define ICON_DEFAULT_HEIGHT
#define ICON_DEFAULT_HEIGHT_TOOLBAR
#define PREVIEW_DEFAULT_HEIGHT
#define UI_NO_ICON_OVERLAY_TEXT
@ ALERT_ICON_INFO
@ ALERT_ICON_WARNING
@ ALERT_ICON_QUESTION
@ ALERT_ICON_ERROR
#define ICON_DEFAULT_WIDTH
void UI_Theme_Store(bThemeState *theme_state)
void UI_Theme_Restore(const bThemeState *theme_state)
#define TH_UNDEFINED
@ TH_ICON_MODIFIER
@ TH_ICON_AUTOKEY
@ TH_ICON_OBJECT
@ TH_ICON_FOLDER
@ TH_BACK
@ TH_INFO_INFO
@ TH_ICON_COLLECTION
@ TH_ICON_OBJECT_DATA
@ TH_ICON_SHADING
@ TH_ICON_SCENE
@ TH_INFO_ERROR
@ TH_REDALERT
@ TH_INFO_WARNING
@ TH_ICON_FUND
@ TH_TEXT
@ TH_TEXT_HI
void UI_GetThemeColorType4ubv(int colorid, int spacetype, unsigned char col[4])
void UI_GetThemeColor4fv(int colorid, float col[4])
bool UI_GetIconThemeColor4ubv(int colorid, unsigned char col[4])
bTheme * UI_GetTheme()
void UI_SetTheme(int spacetype, int regionid)
void UI_GetThemeColor4ubv(int colorid, unsigned char col[4])
@ WM_JOB_TYPE_STUDIOLIGHT
Definition WM_api.hh:1601
eWM_JobFlag
Definition WM_api.hh:1559
#define NC_WINDOW
Definition WM_types.hh:342
@ KM_NOTHING
Definition WM_types.hh:283
@ KM_ANY
Definition WM_types.hh:282
@ KM_CLICK_DRAG
Definition WM_types.hh:292
@ KM_DBL_CLICK
Definition WM_types.hh:287
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
Definition btDbvt.cpp:52
SIMD_FORCE_INLINE const btScalar & w() const
Return the w value.
Definition btQuadWord.h:119
const T * data() const
Definition BLI_array.hh:301
bool is_empty() const
Definition BLI_array.hh:253
constexpr int64_t find(char c, int64_t pos=0) const
constexpr int64_t size() const
std::string id_name(void *id)
local_group_size(16, 16) .push_constant(Type b
#define printf
draw_view in_light_buf[] float
draw_view push_constant(Type::INT, "radiance_src") .push_constant(Type capture_info_buf storage_buf(1, Qualifier::READ, "ObjectBounds", "bounds_buf[]") .push_constant(Type draw_view int
RAYTRACE_GROUP_SIZE additional_info("eevee_shared", "eevee_gbuffer_data", "eevee_global_ubo", "eevee_sampling_data", "eevee_utility_texture", "eevee_hiz_data", "draw_view") .specialization_constant(Type RAYTRACE_GROUP_SIZE in_sh_0_tx in_sh_2_tx screen_normal_tx GPU_RGBA8
uint col
struct ImBuf * IMB_ibImageFromMemory(const unsigned char *, size_t, int, char[IM_MAX_SPACE], const char *)
struct ImBuf * IMB_allocFromBuffer(const uint8_t *, const float *, unsigned int, unsigned int, unsigned int)
void IMB_freeImBuf(ImBuf *)
void UI_icons_free_drawinfo(void *drawinfo)
int UI_icon_from_object_mode(const int mode)
static void vicon_collection_color_draw(short color_tag, int x, int y, int w, int, float)
static void init_event_icons()
static void ui_id_preview_image_render_size(const bContext *C, Scene *scene, ID *id, PreviewImage *pi, int size, const bool use_job)
#define DEF_ICON_VECTOR_COLORSET_DRAW_NTH(prefix, index)
static void vicon_handletype_aligned_draw(int x, int y, int w, int h, float alpha)
PreviewImage * UI_icon_to_preview(int icon_id)
#define DEF_ICON_COLLECTION_COLOR_DRAW(index, color)
void UI_icon_text_overlay_init_from_count(IconTextOverlay *text_overlay, const int icon_indicator_number)
int UI_icon_from_rnaptr(const bContext *C, PointerRNA *ptr, int rnaicon, const bool big)
static void vicon_strip_color_draw(short color_tag, int x, int y, int w, int, float)
static DrawInfo * icon_ensure_drawinfo(Icon *icon)
static DrawInfo * def_internal_icon(ImBuf *bbuf, int icon_id, int xofs, int yofs, int size, int type, int theme_color)
static void vicon_handletype_auto_clamp_draw(int x, int y, int w, int h, float alpha)
ImBuf * UI_svg_icon_bitmap(uint icon_id, float size, bool multicolor)
static void vicon_keytype_keyframe_draw(int x, int y, int w, int h, float alpha)
static void vicon_strip_color_draw_library_data_override_noneditable(int x, int y, int w, int, float alpha)
void ui_icon_ensure_deferred(const bContext *C, const int icon_id, const bool big)
static const IconType icontypes[]
#define ICON_INDIRECT_DATA_ALPHA
int UI_icon_from_idcode(const int idcode)
void UI_icon_draw_alpha(float x, float y, int icon_id, float alpha)
static void init_internal_icons()
static void vicon_gplayer_color_draw(Icon *icon, int x, int y, int w, int h)
static void svg_replace_color_attributes(std::string &svg, const std::string &name, const size_t start, const size_t end)
static void vicon_keytype_jitter_draw(int x, int y, int w, int h, float alpha)
void UI_icon_draw(float x, float y, int icon_id)
static void icon_draw_rect(float x, float y, int w, int h, int rw, int rh, const uint8_t *rect, float alpha, const float desaturate)
static void vicon_keytype_generated_draw(int x, int y, int w, int h, float alpha)
#define ICON_TYPE_SVG_MONO
static void vicon_colorset_draw(int index, int x, int y, int w, int h, float)
static void vicon_handletype_vector_draw(int x, int y, int w, int h, float alpha)
void UI_icon_draw_ex(float x, float y, int icon_id, float aspect, float alpha, float desaturate, const uchar mono_color[4], const bool mono_border, const IconTextOverlay *text_overlay, const bool inverted)
static void vicon_keytype_draw_wrapper(const int x, const int y, const int w, const int h, const float alpha, const eBezTriple_KeyframeType key_type, const short handle_type)
static void vicon_strip_color_draw_library_data_indirect(int x, int y, int w, int, float alpha)
static void icon_verify_datatoc(IconImage *iimg)
static void vicon_handletype_free_draw(int x, int y, int w, int h, float alpha)
static void ui_studiolight_icon_job_end(void *customdata)
void UI_icon_render_id(const bContext *C, Scene *scene, ID *id, const enum eIconSizes size, const bool use_job)
int ui_id_icon_get(const bContext *C, ID *id, const bool big)
#define DEF_ICON_LAYERGROUP_COLOR_DRAW(index, color)
static int ui_id_screen_get_icon(const bContext *C, ID *id)
#define ICON_TYPE_GEOM
#define ICON_TYPE_EVENT
int UI_icon_from_keymap_item(const wmKeyMapItem *kmi, int r_icon_mod[4])
static void icon_create_rect(PreviewImage *prv_img, enum eIconSizes size)
bool UI_icon_get_theme_color(int icon_id, uchar color[4])
static void vicon_keytype_moving_hold_draw(int x, int y, int w, int h, float alpha)
void UI_icon_render_id_ex(const bContext *C, Scene *scene, ID *id_to_render, const enum eIconSizes size, const bool use_job, PreviewImage *r_preview_image)
static void icon_draw_size(float x, float y, int icon_id, float aspect, float alpha, enum eIconSizes size, int draw_size, const float desaturate, const uchar mono_rgba[4], const bool mono_border, const IconTextOverlay *text_overlay, const bool inverted=false)
static void vicon_handletype_auto_draw(int x, int y, int w, int h, float alpha)
static void def_internal_vicon(int icon_id, VectorDrawFunc drawFunc)
#define ICON_TYPE_BUFFER
#define ICON_TYPE_SVG_COLOR
int UI_icon_from_library(const ID *id)
static void ui_studiolight_free_function(StudioLight *sl, void *data)
static void icon_source_edit_cb(std::string &svg)
void UI_icons_init()
static void vicon_layergroup_color_draw(short color_tag, int x, int y, int w, int, float)
int UI_icon_from_event_type(short event_type, short event_value)
int UI_icon_color_from_collection(const Collection *collection)
void(*)(int x, int y, int w, int h, float alpha) VectorDrawFunc
static DrawInfo * icon_create_drawinfo(Icon *icon)
void UI_icon_draw_preview(float x, float y, int icon_id, float aspect, float alpha, int size)
#define ICON_TYPE_GPLAYER
static void vicon_keytype_extreme_draw(int x, int y, int w, int h, float alpha)
#define DEF_ICON_STRIP_COLOR_DRAW(index, color)
#define ICON_TYPE_PREVIEW
#define ICON_TYPE_IMBUF
#define ICON_TYPE_VECTOR
static int get_draw_size(enum eIconSizes size)
int UI_icon_preview_to_render_size(enum eIconSizes size)
ImBuf * UI_icon_alert_imbuf_get(eAlertIcon icon, float size)
static DrawInfo * g_di_event_list
static void ui_studiolight_kill_icon_preview_job(wmWindowManager *wm, int icon_id)
static void vicon_keytype_breakdown_draw(int x, int y, int w, int h, float alpha)
#define INIT_EVENT_ICON(icon_id, type, value)
static void ui_studiolight_icon_job_exec(void *customdata, wmJobWorkerStatus *)
static void ui_id_icon_render(const bContext *C, ID *id, bool use_jobs)
void UI_icons_free()
static void icon_set_image(const bContext *C, Scene *scene, ID *id, PreviewImage *prv_img, enum eIconSizes size, const bool use_job)
void icon_draw_rect_input(const float x, const float y, const int w, const int h, const int icon_id, const float aspect, const float alpha, const bool inverted)
uiWidgetBaseParameters params[MAX_WIDGET_BASE_BATCH]
CCL_NAMESPACE_BEGIN ccl_device float invert(float color, float factor)
Definition invert.h:9
#define GS(x)
Definition iris.cc:202
void draw_keyframe_shape(const float x, const float y, float size, const bool sel, const eBezTriple_KeyframeType key_type, const eKeyframeShapeDrawOpts mode, const float alpha, const KeyframeShaderBindings *sh_bindings, const short handle_type, const short extreme_type)
format
void *(* MEM_mallocN)(size_t len, const char *str)
Definition mallocn.cc:44
void MEM_freeN(void *vmemh)
Definition mallocn.cc:105
void *(* MEM_callocN)(size_t len, const char *str)
Definition mallocn.cc:42
static ulong state[N]
#define G(x, y, z)
bool RNA_struct_is_a(const StructRNA *type, const StructRNA *srna)
PointerRNA RNA_pointer_get(PointerRNA *ptr, const char *name)
bool RNA_struct_is_ID(const StructRNA *type)
int RNA_int_get(PointerRNA *ptr, const char *name)
unsigned char uint8_t
Definition stdint.h:78
IconImage * image
struct DrawInfo::@387::@391 texture
VectorDrawFunc func
struct DrawInfo::@387::@390 buffer
ImBuf * image_cache
short event_value
struct DrawInfo::@387::@392 input
struct DrawInfo::@387::@388 vector
struct DrawInfo::@387::@389 geom
union DrawInfo::@387 data
DrawInfo * next
Definition DNA_ID.h:413
uint8_t * rect
const uchar * datatoc_rect
void * obj
Definition BKE_icons.h:55
char obj_type
Definition BKE_icons.h:56
void * drawinfo
Definition BKE_icons.h:49
short id_type
Definition BKE_icons.h:60
DrawInfoFreeFP drawinfo_free
Definition BKE_icons.h:61
ImBufByteBuffer byte_buffer
ID * owner_id
Definition RNA_types.hh:40
StructRNA * type
Definition RNA_types.hh:41
void * data
Definition RNA_types.hh:42
PreviewImageRuntimeHandle * runtime
Definition DNA_ID.h:609
unsigned int h[2]
Definition DNA_ID.h:604
short changed_timestamp[2]
Definition DNA_ID.h:606
short flag[2]
Definition DNA_ID.h:605
unsigned int * rect[2]
Definition DNA_ID.h:607
unsigned int w[2]
Definition DNA_ID.h:603
int icon_id_matcap_flipped
unsigned char vertex_select[4]
unsigned char color[4]
float icon_border_intensity
uiWidgetColors wcol_regular
uiWidgetColors wcol_toolbar_item
unsigned char select[4]
unsigned char solid[4]
unsigned char active[4]
ThemeStripColor strip_color[9]
ThemeSpace space_view3d
ThemeWireColor tarm[20]
ThemeCollectionColor collection_color[8]
unsigned char inner[4]
ccl_device_inline bool is_light(const ccl_global KernelLightTreeEmitter *kemitter)
Definition tree.h:64
@ EVT_PAD8
@ EVT_F14KEY
@ EVT_PAD2
@ BUTTON7MOUSE
@ RIGHTMOUSE
@ EVT_SIXKEY
@ EVT_QUOTEKEY
@ EVT_PADPERIOD
@ NDOF_BUTTON_SPIN_CW
@ EVT_OKEY
@ NDOF_BUTTON_TILT_CCW
@ EVT_EKEY
@ EVT_PAD4
@ EVT_JKEY
@ EVT_PADASTERKEY
@ NDOF_BUTTON_7
@ BUTTON6MOUSE
@ NDOF_BUTTON_V2
@ EVT_F18KEY
@ EVT_PLUSKEY
@ EVT_PAD0
@ EVT_F7KEY
@ EVT_FOURKEY
@ NDOF_BUTTON_2
@ EVT_YKEY
@ EVT_RIGHTCTRLKEY
@ EVT_F17KEY
@ EVT_SKEY
@ EVT_VKEY
@ NDOF_BUTTON_8
@ EVT_IKEY
@ NDOF_BUTTON_MENU
@ EVT_F1KEY
@ EVT_PERIODKEY
@ EVT_PADSLASHKEY
@ EVT_XKEY
@ NDOF_BUTTON_1
@ EVT_COMMAKEY
@ NDOF_BUTTON_BOTTOM
@ EVT_MEDIAPLAY
@ EVT_LEFTBRACKETKEY
@ EVT_MEDIAFIRST
@ EVT_F23KEY
@ EVT_ZEROKEY
@ EVT_F10KEY
@ EVT_FKEY
@ EVT_PAD9
@ EVT_DELKEY
@ EVT_SEVENKEY
@ NDOF_BUTTON_V1
@ EVT_F20KEY
@ EVT_CKEY
@ EVT_F2KEY
@ EVT_GKEY
@ EVT_KKEY
@ EVT_TABKEY
@ EVT_DOWNARROWKEY
@ NDOF_BUTTON_BACK
@ EVT_UKEY
@ EVT_MEDIASTOP
@ EVT_AKEY
@ EVT_PAD3
@ EVT_MINUSKEY
@ EVT_PAGEUPKEY
@ EVT_OSKEY
@ EVT_F4KEY
@ EVT_PAGEDOWNKEY
@ NDOF_BUTTON_5
@ EVT_F8KEY
@ NDOF_BUTTON_SAVE_V2
@ NDOF_BUTTON_RIGHT
@ EVT_LEFTCTRLKEY
@ NDOF_BUTTON_ROLL_CW
@ NDOF_BUTTON_10
@ TABLET_ERASER
@ EVT_EQUALKEY
@ NDOF_BUTTON_3
@ EVT_RIGHTARROWKEY
@ EVT_F6KEY
@ EVT_F5KEY
@ EVT_PADENTER
@ EVT_F22KEY
@ EVT_F19KEY
@ EVT_NINEKEY
@ NDOF_BUTTON_PLUS
@ EVT_SPACEKEY
@ EVT_CAPSLOCKKEY
@ BUTTON4MOUSE
@ EVT_PAD6
@ NDOF_BUTTON_ISO2
@ EVT_PAD5
@ EVT_HOMEKEY
@ TABLET_STYLUS
@ EVT_RIGHTBRACKETKEY
@ EVT_WKEY
@ NDOF_BUTTON_PANZOOM
@ EVT_UNKNOWNKEY
@ EVT_ENDKEY
@ EVT_RIGHTALTKEY
@ EVT_MEDIALAST
@ EVT_MKEY
@ EVT_TKEY
@ EVT_HKEY
@ NDOF_BUTTON_MINUS
@ EVT_BACKSLASHKEY
@ EVT_FIVEKEY
@ EVT_APPKEY
@ EVT_F24KEY
@ EVT_ACCENTGRAVEKEY
@ EVT_PADMINUS
@ EVT_F21KEY
@ EVT_ONEKEY
@ EVT_UPARROWKEY
@ LEFTMOUSE
@ EVT_F11KEY
@ EVT_SLASHKEY
@ EVT_EIGHTKEY
@ EVT_F13KEY
@ NDOF_BUTTON_DOMINANT
@ EVT_F15KEY
@ EVT_LEFTARROWKEY
@ EVT_INSERTKEY
@ EVT_NKEY
@ EVT_QKEY
@ MIDDLEMOUSE
@ NDOF_BUTTON_TILT_CW
@ EVT_LEFTALTKEY
@ EVT_ZKEY
@ EVT_ESCKEY
@ NDOF_BUTTON_9
@ NDOF_BUTTON_LEFT
@ NDOF_BUTTON_FIT
@ EVT_THREEKEY
@ NDOF_BUTTON_V3
@ EVT_BACKSPACEKEY
@ EVT_F12KEY
@ EVT_DKEY
@ NDOF_BUTTON_SAVE_V3
@ EVT_F16KEY
@ NDOF_BUTTON_4
@ EVT_PAD1
@ EVT_TWOKEY
@ EVT_GRLESSKEY
@ EVT_LKEY
@ NDOF_BUTTON_12
@ EVT_RIGHTSHIFTKEY
@ NDOF_BUTTON_FRONT
@ NDOF_BUTTON_SAVE_V1
@ NDOF_BUTTON_11
@ EVT_PAUSEKEY
@ EVT_PAD7
@ NDOF_BUTTON_SPIN_CCW
@ EVT_LEFTSHIFTKEY
@ NDOF_BUTTON_ISO1
@ EVT_PADPLUSKEY
@ NDOF_BUTTON_6
@ EVT_F3KEY
@ NDOF_BUTTON_TOP
@ EVT_F9KEY
@ EVT_RKEY
@ EVT_SEMICOLONKEY
@ EVT_BKEY
@ EVT_PKEY
@ NDOF_BUTTON_ROTATE
@ EVT_RETKEY
@ BUTTON5MOUSE
@ NDOF_BUTTON_ROLL_CCW
PointerRNA * ptr
Definition wm_files.cc:4126
void WM_jobs_timer(wmJob *wm_job, double time_step, uint note, uint endnote)
Definition wm_jobs.cc:352
void WM_jobs_start(wmWindowManager *wm, wmJob *wm_job)
Definition wm_jobs.cc:455
void WM_jobs_kill_type(wmWindowManager *wm, const void *owner, int job_type)
Definition wm_jobs.cc:597
wmJob * WM_jobs_get(wmWindowManager *wm, wmWindow *win, const void *owner, const char *name, const eWM_JobFlag flag, const eWM_JobType job_type)
Definition wm_jobs.cc:189
void WM_jobs_callbacks(wmJob *wm_job, wm_jobs_start_callback startjob, void(*initjob)(void *), void(*update)(void *), void(*endjob)(void *))
Definition wm_jobs.cc:364
void WM_jobs_customdata_set(wmJob *wm_job, void *customdata, void(*free)(void *customdata))
Definition wm_jobs.cc:336