31 selection_evaluator.evaluate();
32 const IndexMask mask = selection_evaluator.get_evaluated_selection_as_mask();
33 if (mask.is_empty()) {
42 params.set_output(
"Mesh", std::move(geometry_set));
#define NODE_CLASS_GEOMETRY
#define NOD_REGISTER_NODE(REGISTER_FUNC)
void set_selection(Field< bool > selection)
local_group_size(16, 16) .push_constant(Type b
void node_register_type(bNodeType *ntype)
void split_edges(Mesh &mesh, const IndexMask &mask, const bke::AttributeFilter &attribute_filter={})
static void node_geo_exec(GeoNodeExecParams params)
static void node_declare(NodeDeclarationBuilder &b)
static void node_register()
void geo_node_type_base(blender::bke::bNodeType *ntype, int type, const char *name, short nclass)
const Mesh * get_mesh() const
void modify_geometry_sets(ForeachSubGeometryCallback callback)
Mesh * get_mesh_for_write()
NodeGeometryExecFunction geometry_node_execute
NodeDeclareFunction declare