Blender V4.3
COM_SetAlphaNode.cc
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1/* SPDX-FileCopyrightText: 2011 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
5#include "COM_SetAlphaNode.h"
8
9namespace blender::compositor {
10
12 const CompositorContext & /*context*/) const
13{
14 const bNode *editor_node = this->get_bnode();
15 const NodeSetAlpha *storage = static_cast<const NodeSetAlpha *>(editor_node->storage);
16 NodeOperation *operation = nullptr;
17 switch (storage->mode) {
19 operation = new SetAlphaMultiplyOperation();
20 break;
22 operation = new SetAlphaReplaceOperation();
23 break;
24 }
25
26 if (!this->get_input_socket(0)->is_linked() && this->get_input_socket(1)->is_linked()) {
27 operation->set_canvas_input_index(1);
28 }
29
30 converter.add_operation(operation);
31
32 converter.map_input_socket(get_input_socket(0), operation->get_input_socket(0));
33 converter.map_input_socket(get_input_socket(1), operation->get_input_socket(1));
34 converter.map_output_socket(get_output_socket(0), operation->get_output_socket());
35}
36
37} // namespace blender::compositor
@ CMP_NODE_SETALPHA_MODE_REPLACE_ALPHA
@ CMP_NODE_SETALPHA_MODE_APPLY
Overall context of the compositor.
void map_output_socket(NodeOutput *node_socket, NodeOperationOutput *operation_socket)
void add_operation(NodeOperation *operation)
void map_input_socket(NodeInput *node_socket, NodeOperationInput *operation_socket)
NodeOperation contains calculation logic.
NodeOperationOutput * get_output_socket(unsigned int index=0)
NodeOperationInput * get_input_socket(unsigned int index)
void set_canvas_input_index(unsigned int index)
set the index of the input socket that will determine the canvas of this operation
NodeOutput * get_output_socket(unsigned int index=0) const
Definition COM_Node.cc:85
NodeInput * get_input_socket(unsigned int index) const
Definition COM_Node.cc:90
const bNode * get_bnode() const
get the reference to the SDNA bNode struct
Definition COM_Node.h:65
void convert_to_operations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation
void * storage