Blender V4.3
brush.cc
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
8#include <array>
9#include <optional>
10
11#include "MEM_guardedalloc.h"
12
13#include "DNA_ID.h"
14#include "DNA_brush_types.h"
15#include "DNA_defaults.h"
16#include "DNA_material_types.h"
17#include "DNA_scene_types.h"
18
19#include "BLI_listbase.h"
20#include "BLI_math_base.hh"
21#include "BLI_math_rotation.h"
22#include "BLI_rand.h"
23
24#include "BLT_translation.hh"
25
26#include "BKE_asset.hh"
27#include "BKE_bpath.hh"
28#include "BKE_brush.hh"
29#include "BKE_colortools.hh"
30#include "BKE_gpencil_legacy.h"
31#include "BKE_grease_pencil.hh"
32#include "BKE_idprop.hh"
33#include "BKE_idtype.hh"
34#include "BKE_lib_id.hh"
35#include "BKE_lib_query.hh"
36#include "BKE_lib_remap.hh"
37#include "BKE_main.hh"
38#include "BKE_material.h"
39#include "BKE_paint.hh"
40#include "BKE_preview_image.hh"
41#include "BKE_texture.h"
42
44#include "IMB_imbuf.hh"
45#include "IMB_imbuf_types.hh"
46
47#include "RE_texture.h" /* RE_texture_evaluate */
48
49#include "BLO_read_write.hh"
50
51static void brush_init_data(ID *id)
52{
53 Brush *brush = (Brush *)id;
55
57
58 /* enable fake user by default */
59 id_fake_user_set(&brush->id);
60
61 /* the default alpha falloff curve */
63}
64
65static void brush_copy_data(Main * /*bmain*/,
66 std::optional<Library *> /*owner_library*/,
67 ID *id_dst,
68 const ID *id_src,
69 const int flag)
70{
71 Brush *brush_dst = (Brush *)id_dst;
72 const Brush *brush_src = (const Brush *)id_src;
73 if (brush_src->icon_imbuf) {
74 brush_dst->icon_imbuf = IMB_dupImBuf(brush_src->icon_imbuf);
75 }
76
77 if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) {
78 BKE_previewimg_id_copy(&brush_dst->id, &brush_src->id);
79 }
80 else {
81 brush_dst->preview = nullptr;
82 }
83
84 brush_dst->curve = BKE_curvemapping_copy(brush_src->curve);
86
87 if (brush_src->gpencil_settings != nullptr) {
88 brush_dst->gpencil_settings = MEM_cnew<BrushGpencilSettings>(__func__,
89 *(brush_src->gpencil_settings));
95 brush_src->gpencil_settings->curve_jitter);
96
102 brush_src->gpencil_settings->curve_rand_uv);
104 brush_src->gpencil_settings->curve_rand_hue);
109 }
110 if (brush_src->curves_sculpt_settings != nullptr) {
111 brush_dst->curves_sculpt_settings = MEM_cnew<BrushCurvesSculptSettings>(
112 __func__, *(brush_src->curves_sculpt_settings));
115 }
116
117 /* enable fake user by default */
118 id_fake_user_set(&brush_dst->id);
119}
120
153
154static void brush_make_local(Main *bmain, ID *id, const int flags)
155{
156 if (!ID_IS_LINKED(id)) {
157 return;
158 }
159
160 Brush *brush = (Brush *)id;
161 const bool lib_local = (flags & LIB_ID_MAKELOCAL_FULL_LIBRARY) != 0;
162
163 bool force_local, force_copy;
164 BKE_lib_id_make_local_generic_action_define(bmain, id, flags, &force_local, &force_copy);
165
166 if (brush->clone.image) {
167 /* Special case: `ima` always local immediately.
168 * Clone image should only have one user anyway. */
169 /* FIXME: Recursive calls affecting other non-embedded IDs are really bad and should be avoided
170 * in IDType callbacks. Higher-level ID management code usually does not expect such things and
171 * does not deal properly with it. */
172 /* NOTE: assert below ensures that the comment above is valid, and that exception is
173 * acceptable for the time being. */
175 BLI_assert(!ID_IS_LINKED(brush->clone.image) && brush->clone.image->id.newid == nullptr);
176 }
177
178 if (force_local) {
179 BKE_lib_id_clear_library_data(bmain, &brush->id, flags);
180 BKE_lib_id_expand_local(bmain, &brush->id, flags);
181
182 /* enable fake user by default */
183 id_fake_user_set(&brush->id);
184 }
185 else if (force_copy) {
186 Brush *brush_new = (Brush *)BKE_id_copy(bmain, &brush->id); /* Ensures FAKE_USER is set */
187
188 brush_new->id.us = 0;
189
190 /* setting newid is mandatory for complex make_lib_local logic... */
191 ID_NEW_SET(brush, brush_new);
192
193 if (!lib_local) {
194 BKE_libblock_remap(bmain, brush, brush_new, ID_REMAP_SKIP_INDIRECT_USAGE);
195 }
196 }
197}
198
214
215static void brush_foreach_path(ID *id, BPathForeachPathData *bpath_data)
216{
217 Brush *brush = (Brush *)id;
218 if (brush->icon_filepath[0] != '\0') {
220 bpath_data, brush->icon_filepath, sizeof(brush->icon_filepath));
221 }
222}
223
224static void brush_blend_write(BlendWriter *writer, ID *id, const void *id_address)
225{
226 Brush *brush = (Brush *)id;
227
228 BLO_write_id_struct(writer, Brush, id_address, &brush->id);
229 BKE_id_blend_write(writer, &brush->id);
230
231 if (brush->curve) {
232 BKE_curvemapping_blend_write(writer, brush->curve);
233 }
234
235 if (brush->automasking_cavity_curve) {
237 }
238
239 if (brush->gpencil_settings) {
241
244 }
245 if (brush->gpencil_settings->curve_strength) {
247 }
248 if (brush->gpencil_settings->curve_jitter) {
250 }
253 }
256 }
257 if (brush->gpencil_settings->curve_rand_uv) {
259 }
260 if (brush->gpencil_settings->curve_rand_hue) {
262 }
265 }
268 }
269 }
270 if (brush->curves_sculpt_settings) {
273 }
274 if (brush->gradient) {
275 BLO_write_struct(writer, ColorBand, brush->gradient);
276 }
277
278 BKE_previewimg_blend_write(writer, brush->preview);
279}
280
281static void brush_blend_read_data(BlendDataReader *reader, ID *id)
282{
283 Brush *brush = (Brush *)id;
284
285 /* Falloff curve. */
286 BLO_read_struct(reader, CurveMapping, &brush->curve);
287
288 BLO_read_struct(reader, ColorBand, &brush->gradient);
289
290 if (brush->curve) {
291 BKE_curvemapping_blend_read(reader, brush->curve);
292 }
293 else {
295 }
296
298 if (brush->automasking_cavity_curve) {
300 }
301 else {
303 }
304
305 /* grease pencil */
307 if (brush->gpencil_settings != nullptr) {
311
318
321 }
322
323 if (brush->gpencil_settings->curve_strength) {
325 }
326
327 if (brush->gpencil_settings->curve_jitter) {
329 }
330
333 }
334
337 }
338
339 if (brush->gpencil_settings->curve_rand_uv) {
341 }
342
343 if (brush->gpencil_settings->curve_rand_hue) {
345 }
346
349 }
350
353 }
354 }
355
357 if (brush->curves_sculpt_settings) {
361 }
362 }
363
364 BLO_read_struct(reader, PreviewImage, &brush->preview);
365 BKE_previewimg_blend_read(reader, brush->preview);
366
367 brush->icon_imbuf = nullptr;
368 brush->has_unsaved_changes = false;
369}
370
372{
373 Brush *brush = reinterpret_cast<Brush *>(id);
374
375 /* Update brush settings depending on availability of other IDs. */
376 if (brush->gpencil_settings != nullptr) {
378 if (!brush->gpencil_settings->material) {
379 brush->gpencil_settings->flag &= ~GP_BRUSH_MATERIAL_PINNED;
380 }
381 }
382 else {
383 brush->gpencil_settings->material = nullptr;
384 }
385 }
386}
387
388static void brush_asset_metadata_ensure(void *asset_ptr, AssetMetaData *asset_data)
389{
390 using namespace blender;
391 using namespace blender::bke;
392
393 Brush *brush = reinterpret_cast<Brush *>(asset_ptr);
394 BLI_assert(GS(brush->id.name) == ID_BR);
395
396 /* Most names copied from brush RNA (not all are available there though). */
397 constexpr std::array mode_map{
398 std::tuple{"use_paint_sculpt", OB_MODE_SCULPT, "sculpt_brush_type"},
399 std::tuple{"use_paint_vertex", OB_MODE_VERTEX_PAINT, "vertex_brush_type"},
400 std::tuple{"use_paint_weight", OB_MODE_WEIGHT_PAINT, "weight_brush_type"},
401 std::tuple{"use_paint_image", OB_MODE_TEXTURE_PAINT, "image_brush_type"},
402 /* Sculpt UVs in the image editor while in edit mode. */
403 std::tuple{"use_paint_uv_sculpt", OB_MODE_EDIT, "image_brush_type"},
404 std::tuple{"use_paint_grease_pencil", OB_MODE_PAINT_GREASE_PENCIL, "gpencil_brush_type"},
405 /* Note: Not defined in brush RNA, own name. */
406 std::tuple{
407 "use_sculpt_grease_pencil", OB_MODE_SCULPT_GREASE_PENCIL, "gpencil_sculpt_brush_type"},
408 std::tuple{
409 "use_vertex_grease_pencil", OB_MODE_VERTEX_GREASE_PENCIL, "gpencil_vertex_brush_type"},
410 std::tuple{"use_weight_gpencil", OB_MODE_WEIGHT_GREASE_PENCIL, "gpencil_weight_brush_type"},
411 std::tuple{"use_paint_sculpt_curves", OB_MODE_SCULPT_CURVES, "curves_sculpt_brush_type"},
412 };
413
414 for (const auto &[prop_name, mode, tool_prop_name] : mode_map) {
415 /* Only add booleans for supported modes. */
416 if (!(brush->ob_mode & mode)) {
417 continue;
418 }
419 auto mode_property = idprop::create_bool(prop_name, true);
420 BKE_asset_metadata_idprop_ensure(asset_data, mode_property.release());
421
422 if (std::optional<int> brush_tool = BKE_paint_get_brush_type_from_obmode(brush, mode)) {
423 auto type_property = idprop::create(tool_prop_name, *brush_tool);
424 BKE_asset_metadata_idprop_ensure(asset_data, type_property.release());
425 }
426 else {
428 }
429 }
430}
431
433 /*pre_save_fn*/ brush_asset_metadata_ensure,
434 /*on_mark_asset_fn*/ brush_asset_metadata_ensure,
435};
436
438 /*id_code*/ ID_BR,
439 /*id_filter*/ FILTER_ID_BR,
440 /*dependencies_id_types*/
442 /*main_listbase_index*/ INDEX_ID_BR,
443 /*struct_size*/ sizeof(Brush),
444 /*name*/ "Brush",
445 /*name_plural*/ N_("brushes"),
446 /*translation_context*/ BLT_I18NCONTEXT_ID_BRUSH,
448 /*asset_type_info*/ &AssetType_BR,
449
450 /*init_data*/ brush_init_data,
451 /*copy_data*/ brush_copy_data,
452 /*free_data*/ brush_free_data,
453 /*make_local*/ brush_make_local,
454 /*foreach_id*/ brush_foreach_id,
455 /*foreach_cache*/ nullptr,
456 /*foreach_path*/ brush_foreach_path,
457 /*owner_pointer_get*/ nullptr,
458
459 /*blend_write*/ brush_blend_write,
460 /*blend_read_data*/ brush_blend_read_data,
461 /*blend_read_after_liblink*/ brush_blend_read_after_liblink,
462
463 /*blend_read_undo_preserve*/ nullptr,
464
465 /*lib_override_apply_post*/ nullptr,
466};
467
469
471{
473 BLI_rng_srandom(brush_rng, 31415682);
474}
475
477{
478 if (brush_rng == nullptr) {
479 return;
480 }
482 brush_rng = nullptr;
483}
484
485static void brush_defaults(Brush *brush)
486{
487
488 const Brush *brush_def = DNA_struct_default_get(Brush);
489
490#define FROM_DEFAULT(member) \
491 memcpy((void *)&brush->member, (void *)&brush_def->member, sizeof(brush->member))
492#define FROM_DEFAULT_PTR(member) memcpy(brush->member, brush_def->member, sizeof(brush->member))
493
496 FROM_DEFAULT(weight);
497 FROM_DEFAULT(size);
498 FROM_DEFAULT(alpha);
499 FROM_DEFAULT(hardness);
500 FROM_DEFAULT(autosmooth_factor);
501 FROM_DEFAULT(topology_rake_factor);
502 FROM_DEFAULT(crease_pinch_factor);
503 FROM_DEFAULT(normal_radius_factor);
504 FROM_DEFAULT(wet_paint_radius_factor);
505 FROM_DEFAULT(area_radius_factor);
506 FROM_DEFAULT(disconnected_distance_max);
507 FROM_DEFAULT(sculpt_plane);
508 FROM_DEFAULT(plane_offset);
509 FROM_DEFAULT(clone.alpha);
510 FROM_DEFAULT(normal_weight);
511 FROM_DEFAULT(fill_threshold);
513 FROM_DEFAULT(sampling_flag);
514 FROM_DEFAULT_PTR(rgb);
515 FROM_DEFAULT_PTR(secondary_rgb);
516 FROM_DEFAULT(spacing);
517 FROM_DEFAULT(smooth_stroke_radius);
518 FROM_DEFAULT(smooth_stroke_factor);
519 FROM_DEFAULT(rate);
520 FROM_DEFAULT(jitter);
521 FROM_DEFAULT(texture_sample_bias);
522 FROM_DEFAULT(texture_overlay_alpha);
523 FROM_DEFAULT(mask_overlay_alpha);
524 FROM_DEFAULT(cursor_overlay_alpha);
526 FROM_DEFAULT_PTR(add_col);
527 FROM_DEFAULT_PTR(sub_col);
528 FROM_DEFAULT(stencil_pos);
529 FROM_DEFAULT(stencil_dimension);
530 FROM_DEFAULT(mtex);
531 FROM_DEFAULT(mask_mtex);
532 FROM_DEFAULT(falloff_shape);
533 FROM_DEFAULT(tip_scale_x);
534 FROM_DEFAULT(tip_roundness);
535
536#undef FROM_DEFAULT
537#undef FROM_DEFAULT_PTR
538}
539
540/* Datablock add/copy/free/make_local */
541
542Brush *BKE_brush_add(Main *bmain, const char *name, const eObjectMode ob_mode)
543{
544 Brush *brush = (Brush *)BKE_id_new(bmain, ID_BR, name);
545
546 brush->ob_mode = ob_mode;
547
548 if (ob_mode == OB_MODE_SCULPT_CURVES) {
550 }
551 else if (ELEM(ob_mode,
556 {
558 }
559
560 return brush;
561}
562
564{
565 if (brush->gpencil_settings == nullptr) {
566 brush->gpencil_settings = MEM_cnew<BrushGpencilSettings>("BrushGpencilSettings");
567 }
568
570 brush->gpencil_settings->flag = 0;
572 brush->gpencil_settings->draw_strength = 1.0f;
573 brush->gpencil_settings->draw_jitter = 0.0f;
575
576 /* curves */
577 brush->gpencil_settings->curve_sensitivity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
578 brush->gpencil_settings->curve_strength = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
579 brush->gpencil_settings->curve_jitter = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
580
581 brush->gpencil_settings->curve_rand_pressure = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
582 brush->gpencil_settings->curve_rand_strength = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
583 brush->gpencil_settings->curve_rand_uv = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
584 brush->gpencil_settings->curve_rand_hue = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
585 brush->gpencil_settings->curve_rand_saturation = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
586 brush->gpencil_settings->curve_rand_value = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
587}
588
589bool BKE_brush_delete(Main *bmain, Brush *brush)
590{
591 if (brush->id.tag & ID_TAG_INDIRECT) {
592 return false;
593 }
594 if (ID_REAL_USERS(brush) <= 1 && ID_EXTRA_USERS(brush) == 0 &&
596 {
597 return false;
598 }
599
600 BKE_id_delete(bmain, brush);
601
602 return true;
603}
604
606{
607 if (brush->curves_sculpt_settings == nullptr) {
608 brush->curves_sculpt_settings = MEM_cnew<BrushCurvesSculptSettings>(__func__);
609 }
612 settings->add_amount = 1;
613 settings->points_per_curve = 8;
614 settings->minimum_length = 0.01f;
615 settings->curve_length = 0.3f;
616 settings->curve_radius = 0.01f;
617 settings->density_add_attempts = 100;
618 settings->curve_parameter_falloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
619}
620
622{
623 if (brush && ID_IS_LINKED(brush)) {
624 brush->has_unsaved_changes = true;
625 }
626}
627
629{
630 LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
631 if (brush->ob_mode & ob_mode) {
632 return brush;
633 }
634 }
635 return nullptr;
636}
637
639{
640 /* create a fake brush and set it to the defaults */
641 Brush def = blender::dna::shallow_zero_initialize();
642 brush_defaults(&def);
643
644#define BR_TEST(field, t) \
645 if (br->field != def.field) { \
646 printf("br->" #field " = %" #t ";\n", br->field); \
647 } \
648 ((void)0)
649
650#define BR_TEST_FLAG(_f) \
651 if ((br->flag & _f) && !(def.flag & _f)) { \
652 printf("br->flag |= " #_f ";\n"); \
653 } \
654 else if (!(br->flag & _f) && (def.flag & _f)) { \
655 printf("br->flag &= ~" #_f ";\n"); \
656 } \
657 ((void)0)
658
659#define BR_TEST_FLAG_OVERLAY(_f) \
660 if ((br->overlay_flags & _f) && !(def.overlay_flags & _f)) { \
661 printf("br->overlay_flags |= " #_f ";\n"); \
662 } \
663 else if (!(br->overlay_flags & _f) && (def.overlay_flags & _f)) { \
664 printf("br->overlay_flags &= ~" #_f ";\n"); \
665 } \
666 ((void)0)
667
668 /* print out any non-default brush state */
669 BR_TEST(normal_weight, f);
670
671 BR_TEST(blend, d);
672 BR_TEST(size, d);
673
674 /* br->flag */
698
705
706 BR_TEST(jitter, f);
707 BR_TEST(spacing, d);
708 BR_TEST(smooth_stroke_radius, d);
709 BR_TEST(smooth_stroke_factor, f);
710 BR_TEST(rate, f);
711
712 BR_TEST(alpha, f);
713
714 BR_TEST(sculpt_plane, d);
715
716 BR_TEST(plane_offset, f);
717
718 BR_TEST(autosmooth_factor, f);
719
720 BR_TEST(topology_rake_factor, f);
721
722 BR_TEST(crease_pinch_factor, f);
723
724 BR_TEST(plane_trim, f);
725
726 BR_TEST(texture_sample_bias, f);
727 BR_TEST(texture_overlay_alpha, d);
728
729 BR_TEST(add_col[0], f);
730 BR_TEST(add_col[1], f);
731 BR_TEST(add_col[2], f);
732 BR_TEST(add_col[3], f);
733 BR_TEST(sub_col[0], f);
734 BR_TEST(sub_col[1], f);
735 BR_TEST(sub_col[2], f);
736 BR_TEST(sub_col[3], f);
737
738 printf("\n");
739
740#undef BR_TEST
741#undef BR_TEST_FLAG
742}
743
745{
746 CurveMapping *cumap = nullptr;
747 CurveMap *cuma = nullptr;
748
749 if (!b->curve) {
750 b->curve = BKE_curvemapping_add(1, 0, 0, 1, 1);
751 }
752 cumap = b->curve;
753 cumap->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
754 cumap->preset = preset;
755
756 cuma = b->curve->cm;
758 BKE_curvemapping_changed(cumap, false);
760}
761
762const MTex *BKE_brush_mask_texture_get(const Brush *brush, const eObjectMode object_mode)
763{
764 if (object_mode == OB_MODE_SCULPT) {
765 return &brush->mtex;
766 }
767 return &brush->mask_mtex;
768}
769
770const MTex *BKE_brush_color_texture_get(const Brush *brush, const eObjectMode object_mode)
771{
772 if (object_mode == OB_MODE_SCULPT) {
773 return &brush->mask_mtex;
774 }
775 return &brush->mtex;
776}
777
779 const Brush *br,
780 const MTex *mtex,
781 const float point[3],
782 float rgba[4],
783 const int thread,
784 ImagePool *pool)
785{
786 UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
787 float intensity = 1.0;
788 bool hasrgb = false;
789
790 if (mtex == nullptr || mtex->tex == nullptr) {
791 intensity = 1;
792 }
793 else if (mtex->brush_map_mode == MTEX_MAP_MODE_3D) {
794 /* Get strength by feeding the vertex
795 * location directly into a texture */
796 hasrgb = RE_texture_evaluate(mtex, point, thread, pool, false, false, &intensity, rgba);
797 }
798 else if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) {
799 float rotation = -mtex->rot;
800 const float point_2d[2] = {point[0], point[1]};
801 float x, y;
802 float co[3];
803
804 x = point_2d[0] - br->stencil_pos[0];
805 y = point_2d[1] - br->stencil_pos[1];
806
807 if (rotation > 0.001f || rotation < -0.001f) {
808 const float angle = atan2f(y, x) + rotation;
809 const float flen = sqrtf(x * x + y * y);
810
811 x = flen * cosf(angle);
812 y = flen * sinf(angle);
813 }
814
815 if (fabsf(x) > br->stencil_dimension[0] || fabsf(y) > br->stencil_dimension[1]) {
816 zero_v4(rgba);
817 return 0.0f;
818 }
819 x /= (br->stencil_dimension[0]);
820 y /= (br->stencil_dimension[1]);
821
822 co[0] = x;
823 co[1] = y;
824 co[2] = 0.0f;
825
826 hasrgb = RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
827 }
828 else {
829 float rotation = -mtex->rot;
830 const float point_2d[2] = {point[0], point[1]};
831 float x = 0.0f, y = 0.0f; /* Quite warnings */
832 float invradius = 1.0f; /* Quite warnings */
833 float co[3];
834
835 if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) {
836 /* keep coordinates relative to mouse */
837
838 rotation -= ups->brush_rotation;
839
840 x = point_2d[0] - ups->tex_mouse[0];
841 y = point_2d[1] - ups->tex_mouse[1];
842
843 /* use pressure adjusted size for fixed mode */
844 invradius = 1.0f / ups->pixel_radius;
845 }
846 else if (mtex->brush_map_mode == MTEX_MAP_MODE_TILED) {
847 /* leave the coordinates relative to the screen */
848
849 /* use unadjusted size for tiled mode */
850 invradius = 1.0f / ups->start_pixel_radius;
851
852 x = point_2d[0];
853 y = point_2d[1];
854 }
855 else if (mtex->brush_map_mode == MTEX_MAP_MODE_RANDOM) {
856 rotation -= ups->brush_rotation;
857 /* these contain a random coordinate */
858 x = point_2d[0] - ups->tex_mouse[0];
859 y = point_2d[1] - ups->tex_mouse[1];
860
861 invradius = 1.0f / ups->pixel_radius;
862 }
863
864 x *= invradius;
865 y *= invradius;
866
867 /* it is probably worth optimizing for those cases where
868 * the texture is not rotated by skipping the calls to
869 * atan2, sqrtf, sin, and cos. */
870 if (rotation > 0.001f || rotation < -0.001f) {
871 const float angle = atan2f(y, x) + rotation;
872 const float flen = sqrtf(x * x + y * y);
873
874 x = flen * cosf(angle);
875 y = flen * sinf(angle);
876 }
877
878 co[0] = x;
879 co[1] = y;
880 co[2] = 0.0f;
881
882 hasrgb = RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
883 }
884
885 intensity += br->texture_sample_bias;
886
887 if (!hasrgb) {
888 rgba[0] = intensity;
889 rgba[1] = intensity;
890 rgba[2] = intensity;
891 rgba[3] = 1.0f;
892 }
893 /* For consistency, sampling always returns color in linear space */
894 else if (ups->do_linear_conversion) {
896 }
897
898 return intensity;
899}
900
902 const Scene *scene, Brush *br, const float point[2], const int thread, ImagePool *pool)
903{
904 UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
905 MTex *mtex = &br->mask_mtex;
906 float rgba[4], intensity;
907
908 if (!mtex->tex) {
909 return 1.0f;
910 }
912 float rotation = -mtex->rot;
913 const float point_2d[2] = {point[0], point[1]};
914 float x, y;
915 float co[3];
916
917 x = point_2d[0] - br->mask_stencil_pos[0];
918 y = point_2d[1] - br->mask_stencil_pos[1];
919
920 if (rotation > 0.001f || rotation < -0.001f) {
921 const float angle = atan2f(y, x) + rotation;
922 const float flen = sqrtf(x * x + y * y);
923
924 x = flen * cosf(angle);
925 y = flen * sinf(angle);
926 }
927
928 if (fabsf(x) > br->mask_stencil_dimension[0] || fabsf(y) > br->mask_stencil_dimension[1]) {
929 zero_v4(rgba);
930 return 0.0f;
931 }
932 x /= (br->mask_stencil_dimension[0]);
933 y /= (br->mask_stencil_dimension[1]);
934
935 co[0] = x;
936 co[1] = y;
937 co[2] = 0.0f;
938
939 RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
940 }
941 else {
942 float rotation = -mtex->rot;
943 const float point_2d[2] = {point[0], point[1]};
944 float x = 0.0f, y = 0.0f; /* Quite warnings */
945 float invradius = 1.0f; /* Quite warnings */
946 float co[3];
947
948 if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) {
949 /* keep coordinates relative to mouse */
950
951 rotation -= ups->brush_rotation_sec;
952
953 x = point_2d[0] - ups->mask_tex_mouse[0];
954 y = point_2d[1] - ups->mask_tex_mouse[1];
955
956 /* use pressure adjusted size for fixed mode */
957 invradius = 1.0f / ups->pixel_radius;
958 }
959 else if (mtex->brush_map_mode == MTEX_MAP_MODE_TILED) {
960 /* leave the coordinates relative to the screen */
961
962 /* use unadjusted size for tiled mode */
963 invradius = 1.0f / ups->start_pixel_radius;
964
965 x = point_2d[0];
966 y = point_2d[1];
967 }
968 else if (mtex->brush_map_mode == MTEX_MAP_MODE_RANDOM) {
969 rotation -= ups->brush_rotation_sec;
970 /* these contain a random coordinate */
971 x = point_2d[0] - ups->mask_tex_mouse[0];
972 y = point_2d[1] - ups->mask_tex_mouse[1];
973
974 invradius = 1.0f / ups->pixel_radius;
975 }
976
977 x *= invradius;
978 y *= invradius;
979
980 /* it is probably worth optimizing for those cases where
981 * the texture is not rotated by skipping the calls to
982 * atan2, sqrtf, sin, and cos. */
983 if (rotation > 0.001f || rotation < -0.001f) {
984 const float angle = atan2f(y, x) + rotation;
985 const float flen = sqrtf(x * x + y * y);
986
987 x = flen * cosf(angle);
988 y = flen * sinf(angle);
989 }
990
991 co[0] = x;
992 co[1] = y;
993 co[2] = 0.0f;
994
995 RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
996 }
997
998 CLAMP(intensity, 0.0f, 1.0f);
999
1000 switch (br->mask_pressure) {
1002 intensity = ((1.0f - intensity) < ups->size_pressure_value) ? 1.0f : 0.0f;
1003 break;
1005 intensity = ups->size_pressure_value + intensity * (1.0f - ups->size_pressure_value);
1006 break;
1007 default:
1008 break;
1009 }
1010
1011 return intensity;
1012}
1013
1014/* Unified Size / Strength / Color */
1015
1016/* XXX: be careful about setting size and unprojected radius
1017 * because they depend on one another
1018 * these functions do not set the other corresponding value
1019 * this can lead to odd behavior if size and unprojected
1020 * radius become inconsistent.
1021 * the biggest problem is that it isn't possible to change
1022 * unprojected radius because a view context is not
1023 * available. my usual solution to this is to use the
1024 * ratio of change of the size to change the unprojected
1025 * radius. Not completely convinced that is correct.
1026 * In any case, a better solution is needed to prevent
1027 * inconsistency. */
1028
1029const float *BKE_brush_color_get(const Scene *scene, const Paint *paint, const Brush *brush)
1030{
1031 if (BKE_paint_use_unified_color(scene->toolsettings, paint)) {
1032 return scene->toolsettings->unified_paint_settings.rgb;
1033 }
1034 return brush->rgb;
1035}
1036
1037const float *BKE_brush_secondary_color_get(const Scene *scene,
1038 const Paint *paint,
1039 const Brush *brush)
1040{
1041 if (BKE_paint_use_unified_color(scene->toolsettings, paint)) {
1042 return scene->toolsettings->unified_paint_settings.secondary_rgb;
1043 }
1044 return brush->secondary_rgb;
1045}
1046
1047void BKE_brush_color_set(Scene *scene, const Paint *paint, Brush *brush, const float color[3])
1048{
1049 if (BKE_paint_use_unified_color(scene->toolsettings, paint)) {
1050 UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
1051 copy_v3_v3(ups->rgb, color);
1052 }
1053 else {
1054 copy_v3_v3(brush->rgb, color);
1056 }
1057}
1058
1059void BKE_brush_size_set(Scene *scene, Brush *brush, int size)
1060{
1061 UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
1062
1063 /* make sure range is sane */
1064 CLAMP(size, 1, MAX_BRUSH_PIXEL_RADIUS);
1065
1066 if (ups->flag & UNIFIED_PAINT_SIZE) {
1067 ups->size = size;
1068 }
1069 else {
1070 brush->size = size;
1072 }
1073}
1074
1075int BKE_brush_size_get(const Scene *scene, const Brush *brush)
1076{
1077 UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
1078 int size = (ups->flag & UNIFIED_PAINT_SIZE) ? ups->size : brush->size;
1079
1080 return size;
1081}
1082
1083bool BKE_brush_use_locked_size(const Scene *scene, const Brush *brush)
1084{
1085 const short us_flag = scene->toolsettings->unified_paint_settings.flag;
1086
1087 return (us_flag & UNIFIED_PAINT_SIZE) ? (us_flag & UNIFIED_PAINT_BRUSH_LOCK_SIZE) :
1088 (brush->flag & BRUSH_LOCK_SIZE);
1089}
1090
1092{
1093 return brush->flag & BRUSH_SIZE_PRESSURE;
1094}
1095
1097{
1098 return brush->flag & BRUSH_ALPHA_PRESSURE;
1099}
1100
1119
1120void BKE_brush_unprojected_radius_set(Scene *scene, Brush *brush, float unprojected_radius)
1121{
1122 UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
1123
1124 if (ups->flag & UNIFIED_PAINT_SIZE) {
1125 ups->unprojected_radius = unprojected_radius;
1126 }
1127 else {
1128 brush->unprojected_radius = unprojected_radius;
1130 }
1131}
1132
1133float BKE_brush_unprojected_radius_get(const Scene *scene, const Brush *brush)
1134{
1135 UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
1136
1137 return (ups->flag & UNIFIED_PAINT_SIZE) ? ups->unprojected_radius : brush->unprojected_radius;
1138}
1139
1140void BKE_brush_alpha_set(Scene *scene, Brush *brush, float alpha)
1141{
1142 UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
1143
1144 if (ups->flag & UNIFIED_PAINT_ALPHA) {
1145 ups->alpha = alpha;
1146 }
1147 else {
1148 brush->alpha = alpha;
1150 }
1151}
1152
1153float BKE_brush_alpha_get(const Scene *scene, const Brush *brush)
1154{
1155 UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
1156
1157 return (ups->flag & UNIFIED_PAINT_ALPHA) ? ups->alpha : brush->alpha;
1158}
1159
1160float BKE_brush_weight_get(const Scene *scene, const Brush *brush)
1161{
1162 UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
1163
1164 return (ups->flag & UNIFIED_PAINT_WEIGHT) ? ups->weight : brush->weight;
1165}
1166
1167void BKE_brush_weight_set(const Scene *scene, Brush *brush, float value)
1168{
1169 UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
1170
1171 if (ups->flag & UNIFIED_PAINT_WEIGHT) {
1172 ups->weight = value;
1173 }
1174 else {
1175 brush->weight = value;
1177 }
1178}
1179
1180int BKE_brush_input_samples_get(const Scene *scene, const Brush *brush)
1181{
1182 UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
1183
1184 return (ups->flag & UNIFIED_PAINT_INPUT_SAMPLES) ? ups->input_samples : brush->input_samples;
1185}
1186
1187void BKE_brush_input_samples_set(const Scene *scene, Brush *brush, int value)
1188{
1189 UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
1190
1191 if (ups->flag & UNIFIED_PAINT_INPUT_SAMPLES) {
1192 ups->input_samples = value;
1193 }
1194 else {
1195 brush->input_samples = value;
1197 }
1198}
1199
1200void BKE_brush_scale_unprojected_radius(float *unprojected_radius,
1201 int new_brush_size,
1202 int old_brush_size)
1203{
1204 float scale = new_brush_size;
1205 /* avoid division by zero */
1206 if (old_brush_size != 0) {
1207 scale /= float(old_brush_size);
1208 }
1209 (*unprojected_radius) *= scale;
1210}
1211
1212void BKE_brush_scale_size(int *r_brush_size,
1213 float new_unprojected_radius,
1214 float old_unprojected_radius)
1215{
1216 float scale = new_unprojected_radius;
1217 /* avoid division by zero */
1218 if (old_unprojected_radius != 0) {
1219 scale /= new_unprojected_radius;
1220 }
1221 (*r_brush_size) = int(float(*r_brush_size) * scale);
1222}
1223
1224void BKE_brush_jitter_pos(const Scene &scene,
1225 const Brush &brush,
1226 const float pos[2],
1227 float jitterpos[2])
1228{
1229 float rand_pos[2];
1230 float spread;
1231 int diameter;
1232
1233 do {
1234 rand_pos[0] = BLI_rng_get_float(brush_rng) - 0.5f;
1235 rand_pos[1] = BLI_rng_get_float(brush_rng) - 0.5f;
1236 } while (len_squared_v2(rand_pos) > square_f(0.5f));
1237
1238 if (brush.flag & BRUSH_ABSOLUTE_JITTER) {
1239 diameter = 2 * brush.jitter_absolute;
1240 spread = 1.0;
1241 }
1242 else {
1243 diameter = 2 * BKE_brush_size_get(&scene, &brush);
1244 spread = brush.jitter;
1245 }
1246 /* find random position within a circle of diameter 1 */
1247 jitterpos[0] = pos[0] + 2 * rand_pos[0] * diameter * spread;
1248 jitterpos[1] = pos[1] + 2 * rand_pos[1] * diameter * spread;
1249}
1250
1252{
1253 /* we multiply with brush radius as an optimization for the brush
1254 * texture sampling functions */
1255 if (mask) {
1258 }
1259 else {
1262 }
1263}
1264
1266 const CurveMapping *cumap,
1267 const blender::Span<float> distances,
1268 const float brush_radius,
1269 const blender::MutableSpan<float> factors)
1270{
1271 BLI_assert(factors.size() == distances.size());
1272
1273 const float radius_rcp = blender::math::rcp(brush_radius);
1274 switch (preset) {
1275 case BRUSH_CURVE_CUSTOM: {
1276 for (const int i : distances.index_range()) {
1277 const float distance = distances[i];
1278 if (distance >= brush_radius) {
1279 factors[i] = 0.0f;
1280 continue;
1281 }
1282 factors[i] *= BKE_curvemapping_evaluateF(cumap, 0, distance * radius_rcp);
1283 }
1284 break;
1285 }
1286 case BRUSH_CURVE_SHARP: {
1287 for (const int i : distances.index_range()) {
1288 const float distance = distances[i];
1289 if (distance >= brush_radius) {
1290 factors[i] = 0.0f;
1291 continue;
1292 }
1293 const float factor = 1.0f - distance * radius_rcp;
1294 factors[i] *= factor * factor;
1295 }
1296 break;
1297 }
1298 case BRUSH_CURVE_SMOOTH: {
1299 for (const int i : distances.index_range()) {
1300 const float distance = distances[i];
1301 if (distance >= brush_radius) {
1302 factors[i] = 0.0f;
1303 continue;
1304 }
1305 const float factor = 1.0f - distance * radius_rcp;
1306 factors[i] *= 3.0f * factor * factor - 2.0f * factor * factor * factor;
1307 }
1308 break;
1309 }
1310 case BRUSH_CURVE_SMOOTHER: {
1311 for (const int i : distances.index_range()) {
1312 const float distance = distances[i];
1313 if (distance >= brush_radius) {
1314 factors[i] = 0.0f;
1315 continue;
1316 }
1317 const float factor = 1.0f - distance * radius_rcp;
1318 factors[i] *= pow3f(factor) * (factor * (factor * 6.0f - 15.0f) + 10.0f);
1319 }
1320 break;
1321 }
1322 case BRUSH_CURVE_ROOT: {
1323 for (const int i : distances.index_range()) {
1324 const float distance = distances[i];
1325 if (distance >= brush_radius) {
1326 factors[i] = 0.0f;
1327 continue;
1328 }
1329 const float factor = 1.0f - distance * radius_rcp;
1330 factors[i] *= sqrtf(factor);
1331 }
1332 break;
1333 }
1334 case BRUSH_CURVE_LIN: {
1335 for (const int i : distances.index_range()) {
1336 const float distance = distances[i];
1337 if (distance >= brush_radius) {
1338 factors[i] = 0.0f;
1339 continue;
1340 }
1341 const float factor = 1.0f - distance * radius_rcp;
1342 factors[i] *= factor;
1343 }
1344 break;
1345 }
1346 case BRUSH_CURVE_CONSTANT: {
1347 break;
1348 }
1349 case BRUSH_CURVE_SPHERE: {
1350 for (const int i : distances.index_range()) {
1351 const float distance = distances[i];
1352 if (distance >= brush_radius) {
1353 factors[i] = 0.0f;
1354 continue;
1355 }
1356 const float factor = 1.0f - distance * radius_rcp;
1357 factors[i] *= sqrtf(2 * factor - factor * factor);
1358 }
1359 break;
1360 }
1361 case BRUSH_CURVE_POW4: {
1362 for (const int i : distances.index_range()) {
1363 const float distance = distances[i];
1364 if (distance >= brush_radius) {
1365 factors[i] = 0.0f;
1366 continue;
1367 }
1368 const float factor = 1.0f - distance * radius_rcp;
1369 factors[i] *= factor * factor * factor * factor;
1370 }
1371 break;
1372 }
1373 case BRUSH_CURVE_INVSQUARE: {
1374 for (const int i : distances.index_range()) {
1375 const float distance = distances[i];
1376 if (distance >= brush_radius) {
1377 factors[i] = 0.0f;
1378 continue;
1379 }
1380 const float factor = 1.0f - distance * radius_rcp;
1381 factors[i] *= factor * (2.0f - factor);
1382 }
1383 break;
1384 }
1385 }
1386}
1387
1389 const CurveMapping *cumap,
1390 const float distance,
1391 const float brush_radius)
1392{
1393 float p = distance;
1394 float strength = 1.0f;
1395
1396 if (p >= brush_radius) {
1397 return 0;
1398 }
1399
1400 p = p / brush_radius;
1401 p = 1.0f - p;
1402
1403 switch (preset) {
1404 case BRUSH_CURVE_CUSTOM:
1405 strength = BKE_curvemapping_evaluateF(cumap, 0, 1.0f - p);
1406 break;
1407 case BRUSH_CURVE_SHARP:
1408 strength = p * p;
1409 break;
1410 case BRUSH_CURVE_SMOOTH:
1411 strength = 3.0f * p * p - 2.0f * p * p * p;
1412 break;
1414 strength = pow3f(p) * (p * (p * 6.0f - 15.0f) + 10.0f);
1415 break;
1416 case BRUSH_CURVE_ROOT:
1417 strength = sqrtf(p);
1418 break;
1419 case BRUSH_CURVE_LIN:
1420 strength = p;
1421 break;
1423 strength = 1.0f;
1424 break;
1425 case BRUSH_CURVE_SPHERE:
1426 strength = sqrtf(2 * p - p * p);
1427 break;
1428 case BRUSH_CURVE_POW4:
1429 strength = p * p * p * p;
1430 break;
1432 strength = p * (2.0f - p);
1433 break;
1434 }
1435
1436 return strength;
1437}
1438
1439float BKE_brush_curve_strength(const Brush *br, float p, const float len)
1440{
1442}
1443
1444float BKE_brush_curve_strength_clamped(const Brush *br, float p, const float len)
1445{
1446 float strength = BKE_brush_curve_strength(br, p, len);
1447
1448 CLAMP(strength, 0.0f, 1.0f);
1449
1450 return strength;
1451}
1452
1453/* TODO: should probably be unified with BrushPainter stuff? */
1454static bool brush_gen_texture(const Brush *br,
1455 const int side,
1456 const bool use_secondary,
1457 float *rect)
1458{
1459 const MTex *mtex = (use_secondary) ? &br->mask_mtex : &br->mtex;
1460 if (mtex->tex == nullptr) {
1461 return false;
1462 }
1463
1464 const float step = 2.0 / side;
1465 int ix, iy;
1466 float x, y;
1467
1468 /* Do normalized canonical view coords for texture. */
1469 for (y = -1.0, iy = 0; iy < side; iy++, y += step) {
1470 for (x = -1.0, ix = 0; ix < side; ix++, x += step) {
1471 const float co[3] = {x, y, 0.0f};
1472
1473 float intensity;
1474 float rgba_dummy[4];
1475 RE_texture_evaluate(mtex, co, 0, nullptr, false, false, &intensity, rgba_dummy);
1476
1477 rect[iy * side + ix] = intensity;
1478 }
1479 }
1480
1481 return true;
1482}
1483
1484ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br, bool secondary, bool display_gradient)
1485{
1486 ImBuf *im = MEM_cnew<ImBuf>("radial control texture");
1487 int side = 512;
1488 int half = side / 2;
1489
1491
1492 float *rect_float = (float *)MEM_callocN(sizeof(float) * side * side, "radial control rect");
1494
1495 im->x = im->y = side;
1496
1497 const bool have_texture = brush_gen_texture(br, side, secondary, im->float_buffer.data);
1498
1499 if (display_gradient || have_texture) {
1500 for (int i = 0; i < side; i++) {
1501 for (int j = 0; j < side; j++) {
1502 const float magn = sqrtf(pow2f(i - half) + pow2f(j - half));
1503 const float strength = BKE_brush_curve_strength_clamped(br, magn, half);
1504 im->float_buffer.data[i * side + j] = (have_texture) ?
1505 im->float_buffer.data[i * side + j] * strength :
1506 strength;
1507 }
1508 }
1509 }
1510
1511 return im;
1512}
1513
1514bool BKE_brush_has_cube_tip(const Brush *brush, PaintMode paint_mode)
1515{
1516 switch (paint_mode) {
1517 case PaintMode::Sculpt: {
1519 return true;
1520 }
1521
1523 (brush->tip_roundness < 1.0f || brush->tip_scale_x != 1.0f))
1524 {
1525 return true;
1526 }
1527
1528 break;
1529 }
1530 default: {
1531 break;
1532 }
1533 }
1534
1535 return false;
1536}
void BKE_asset_metadata_idprop_ensure(AssetMetaData *asset_data, IDProperty *prop)
Definition asset.cc:175
bool BKE_bpath_foreach_path_fixed_process(BPathForeachPathData *bpath_data, char *path, size_t path_maxncpy)
Definition bpath.cc:123
@ CURVEMAP_SLOPE_NEGATIVE
float BKE_curvemapping_evaluateF(const CurveMapping *cumap, int cur, float value)
void BKE_curvemapping_blend_read(BlendDataReader *reader, CurveMapping *cumap)
CurveMapping * BKE_curvemapping_copy(const CurveMapping *cumap)
void BKE_curvemapping_init(CurveMapping *cumap)
CurveMapping * BKE_curvemapping_add(int tot, float minx, float miny, float maxx, float maxy)
Definition colortools.cc:90
void BKE_curvemap_reset(CurveMap *cuma, const rctf *clipr, int preset, int slope)
void BKE_curvemapping_free(CurveMapping *cumap)
void BKE_curvemapping_changed(CurveMapping *cumap, bool rem_doubles)
void BKE_curvemapping_blend_write(BlendWriter *writer, const CurveMapping *cumap)
Low-level operations for grease pencil.
@ IDTYPE_FLAGS_NO_ANIMDATA
Definition BKE_idtype.hh:41
@ IDTYPE_FLAGS_NO_MEMFILE_UNDO
Definition BKE_idtype.hh:50
void BKE_id_delete(Main *bmain, void *idv) ATTR_NONNULL()
void BKE_lib_id_expand_local(Main *bmain, ID *id, int flags)
Definition lib_id.cc:474
@ LIB_ID_COPY_NO_PREVIEW
void id_fake_user_set(ID *id)
Definition lib_id.cc:389
bool BKE_lib_id_make_local(Main *bmain, ID *id, int flags)
Definition lib_id.cc:584
void BKE_lib_id_make_local_generic_action_define(Main *bmain, ID *id, int flags, bool *r_force_local, bool *r_force_copy)
Definition lib_id.cc:488
ID * BKE_id_copy(Main *bmain, const ID *id)
Definition lib_id.cc:765
void * BKE_id_new(Main *bmain, short type, const char *name)
Definition lib_id.cc:1482
@ LIB_ID_MAKELOCAL_ASSET_DATA_CLEAR
@ LIB_ID_MAKELOCAL_FULL_LIBRARY
void BKE_lib_id_clear_library_data(Main *bmain, ID *id, int flags)
Definition lib_id.cc:206
void BKE_id_blend_write(BlendWriter *writer, ID *id)
Definition lib_id.cc:2560
#define BKE_LIB_FOREACHID_PROCESS_FUNCTION_CALL(data_, func_call_)
#define BKE_LIB_FOREACHID_PROCESS_IDSUPER(data_, id_super_, cb_flag_)
bool BKE_library_ID_is_indirectly_used(Main *bmain, void *idv)
Definition lib_query.cc:613
@ IDWALK_CB_USER
@ IDWALK_CB_NOP
@ ID_REMAP_SKIP_INDIRECT_USAGE
void void BKE_libblock_remap(Main *bmain, void *old_idv, void *new_idv, int remap_flags) ATTR_NONNULL(1
General operations, lookup, etc. for materials.
PaintMode
Definition BKE_paint.hh:99
std::optional< int > BKE_paint_get_brush_type_from_obmode(const Brush *brush, const eObjectMode ob_mode)
Definition paint.cc:1280
bool BKE_paint_use_unified_color(const ToolSettings *tool_settings, const Paint *paint)
Definition paint.cc:605
CurveMapping * BKE_sculpt_default_cavity_curve()
Definition scene.cc:120
void BKE_previewimg_blend_write(BlendWriter *writer, const PreviewImage *prv)
void BKE_previewimg_free(PreviewImage **prv)
void BKE_previewimg_blend_read(BlendDataReader *reader, PreviewImage *prv)
void BKE_previewimg_id_copy(ID *new_id, const ID *old_id)
void BKE_texture_mtex_foreach_id(struct LibraryForeachIDData *data, struct MTex *mtex)
Definition texture.cc:230
#define BLI_assert_unreachable()
Definition BLI_assert.h:97
#define BLI_assert(a)
Definition BLI_assert.h:50
#define LISTBASE_FOREACH(type, var, list)
MINLINE float pow2f(float x)
MINLINE float square_f(float a)
MINLINE float pow3f(float x)
MINLINE float len_squared_v2(const float v[2]) ATTR_WARN_UNUSED_RESULT
MINLINE void copy_v3_v3(float r[3], const float a[3])
MINLINE void zero_v4(float r[4])
Random number functions.
struct RNG * BLI_rng_new(unsigned int seed)
Definition rand.cc:39
void BLI_rng_srandom(struct RNG *rng, unsigned int seed) ATTR_NONNULL(1)
Definition rand.cc:68
void BLI_rng_free(struct RNG *rng) ATTR_NONNULL(1)
Definition rand.cc:58
float BLI_rng_get_float(struct RNG *rng) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
Definition rand.cc:93
#define CLAMP(a, b, c)
#define ELEM(...)
#define MEMCMP_STRUCT_AFTER_IS_ZERO(struct_var, member)
#define MEMCPY_STRUCT_AFTER(struct_dst, struct_src, member)
#define BLO_write_id_struct(writer, struct_name, id_address, id)
#define BLO_write_struct(writer, struct_name, data_ptr)
#define BLO_read_struct(reader, struct_name, ptr_p)
#define BLT_I18NCONTEXT_ID_BRUSH
ID and Library types, which are fundamental for SDNA.
#define ID_EXTRA_USERS(id)
Definition DNA_ID.h:623
#define FILTER_ID_MA
Definition DNA_ID.h:1175
#define FILTER_ID_BR
Definition DNA_ID.h:1166
#define ID_IS_LINKED(_id)
Definition DNA_ID.h:654
#define FILTER_ID_TE
Definition DNA_ID.h:1187
@ ID_TAG_INDIRECT
Definition DNA_ID.h:794
@ INDEX_ID_BR
Definition DNA_ID.h:1314
#define ID_REAL_USERS(id)
Definition DNA_ID.h:637
#define FILTER_ID_PC
Definition DNA_ID.h:1183
#define ID_NEW_SET(_id, _idn)
Definition DNA_ID.h:707
#define FILTER_ID_IM
Definition DNA_ID.h:1171
@ ID_BR
eBrushCurvePreset
@ BRUSH_CURVE_CUSTOM
@ BRUSH_CURVE_SHARP
@ BRUSH_CURVE_INVSQUARE
@ BRUSH_CURVE_SPHERE
@ BRUSH_CURVE_CONSTANT
@ BRUSH_CURVE_POW4
@ BRUSH_CURVE_ROOT
@ BRUSH_CURVE_SMOOTH
@ BRUSH_CURVE_SMOOTHER
@ BRUSH_CURVE_LIN
@ SCULPT_BRUSH_TYPE_DRAW_SHARP
@ SCULPT_BRUSH_TYPE_MASK
@ SCULPT_BRUSH_TYPE_FILL
@ SCULPT_BRUSH_TYPE_DRAW
@ SCULPT_BRUSH_TYPE_CLAY
@ SCULPT_BRUSH_TYPE_PINCH
@ SCULPT_BRUSH_TYPE_CLAY_THUMB
@ SCULPT_BRUSH_TYPE_MULTIPLANE_SCRAPE
@ SCULPT_BRUSH_TYPE_CREASE
@ SCULPT_BRUSH_TYPE_LAYER
@ SCULPT_BRUSH_TYPE_FLATTEN
@ SCULPT_BRUSH_TYPE_PAINT
@ SCULPT_BRUSH_TYPE_SCRAPE
@ SCULPT_BRUSH_TYPE_INFLATE
@ SCULPT_BRUSH_TYPE_BLOB
@ SCULPT_BRUSH_TYPE_CLAY_STRIPS
@ GP_BRUSH_MATERIAL_PINNED
@ GP_BRUSH_USE_JITTER_PRESSURE
@ GP_BRUSH_USE_PRESSURE
@ BRUSH_OFFSET_PRESSURE
@ BRUSH_ORIGINAL_NORMAL
@ BRUSH_ALPHA_PRESSURE
@ BRUSH_SPACE_ATTEN
@ BRUSH_LOCK_ALPHA
@ BRUSH_FRONTFACE
@ BRUSH_ADAPTIVE_SPACE
@ BRUSH_DRAG_DOT
@ BRUSH_SPACING_PRESSURE
@ BRUSH_EDGE_TO_EDGE
@ BRUSH_SMOOTH_STROKE
@ BRUSH_ACCUMULATE
@ BRUSH_DIR_IN
@ BRUSH_ANCHORED
@ BRUSH_CUSTOM_ICON
@ BRUSH_JITTER_PRESSURE
@ BRUSH_PLANE_TRIM
@ BRUSH_LOCK_SIZE
@ BRUSH_INVERSE_SMOOTH_PRESSURE
@ BRUSH_ABSOLUTE_JITTER
@ BRUSH_PERSISTENT
@ BRUSH_SIZE_PRESSURE
@ BRUSH_AIRBRUSH
@ BRUSH_SPACE
@ BRUSH_MASK_PRESSURE_RAMP
@ BRUSH_MASK_PRESSURE_CUTOFF
@ BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_RADIUS
@ BRUSH_OVERLAY_SECONDARY_OVERRIDE_ON_STROKE
@ BRUSH_OVERLAY_PRIMARY_OVERRIDE_ON_STROKE
@ BRUSH_OVERLAY_SECONDARY
@ BRUSH_OVERLAY_CURSOR
@ BRUSH_OVERLAY_CURSOR_OVERRIDE_ON_STROKE
@ BRUSH_OVERLAY_PRIMARY
#define MAX_BRUSH_PIXEL_RADIUS
eCurveMappingPreset
@ CURVE_PRESET_SMOOTH
@ CURVE_PRESET_SHARP
#define DNA_struct_default_get(struct_name)
eObjectMode
@ OB_MODE_VERTEX_GREASE_PENCIL
@ OB_MODE_EDIT
@ OB_MODE_WEIGHT_PAINT
@ OB_MODE_SCULPT
@ OB_MODE_SCULPT_CURVES
@ OB_MODE_PAINT_GREASE_PENCIL
@ OB_MODE_SCULPT_GREASE_PENCIL
@ OB_MODE_TEXTURE_PAINT
@ OB_MODE_WEIGHT_GREASE_PENCIL
@ OB_MODE_VERTEX_PAINT
@ UNIFIED_PAINT_WEIGHT
@ UNIFIED_PAINT_SIZE
@ UNIFIED_PAINT_BRUSH_LOCK_SIZE
@ UNIFIED_PAINT_ALPHA
@ UNIFIED_PAINT_INPUT_SAMPLES
@ MTEX_MAP_MODE_3D
@ MTEX_MAP_MODE_STENCIL
@ MTEX_MAP_MODE_TILED
@ MTEX_MAP_MODE_RANDOM
@ MTEX_MAP_MODE_VIEW
void IMB_colormanagement_colorspace_to_scene_linear_v3(float pixel[3], ColorSpace *colorspace)
ImBuf * IMB_dupImBuf(const ImBuf *ibuf1)
void IMB_assign_float_buffer(ImBuf *ibuf, float *buffer_data, ImBufOwnership ownership)
Contains defines and structs used throughout the imbuf module.
@ IB_DO_NOT_TAKE_OWNERSHIP
Read Guarded memory(de)allocation.
#define MEM_SAFE_FREE(v)
void BKE_brush_jitter_pos(const Scene &scene, const Brush &brush, const float pos[2], float jitterpos[2])
Definition brush.cc:1224
void BKE_brush_weight_set(const Scene *scene, Brush *brush, float value)
Definition brush.cc:1167
const MTex * BKE_brush_mask_texture_get(const Brush *brush, const eObjectMode object_mode)
Definition brush.cc:762
float BKE_brush_curve_strength_clamped(const Brush *br, float p, const float len)
Definition brush.cc:1444
static void brush_defaults(Brush *brush)
Definition brush.cc:485
bool BKE_brush_use_alpha_pressure(const Brush *brush)
Definition brush.cc:1096
void BKE_brush_randomize_texture_coords(UnifiedPaintSettings *ups, bool mask)
Definition brush.cc:1251
float BKE_brush_weight_get(const Scene *scene, const Brush *brush)
Definition brush.cc:1160
float BKE_brush_curve_strength(const eBrushCurvePreset preset, const CurveMapping *cumap, const float distance, const float brush_radius)
Definition brush.cc:1388
float BKE_brush_unprojected_radius_get(const Scene *scene, const Brush *brush)
Definition brush.cc:1133
static void brush_blend_write(BlendWriter *writer, ID *id, const void *id_address)
Definition brush.cc:224
#define BR_TEST(field, t)
int BKE_brush_size_get(const Scene *scene, const Brush *brush)
Definition brush.cc:1075
static void brush_free_data(ID *id)
Definition brush.cc:121
static AssetTypeInfo AssetType_BR
Definition brush.cc:432
static void brush_blend_read_after_liblink(BlendLibReader *, ID *id)
Definition brush.cc:371
const MTex * BKE_brush_color_texture_get(const Brush *brush, const eObjectMode object_mode)
Definition brush.cc:770
void BKE_brush_unprojected_radius_set(Scene *scene, Brush *brush, float unprojected_radius)
Definition brush.cc:1120
Brush * BKE_brush_first_search(Main *bmain, const eObjectMode ob_mode)
Definition brush.cc:628
void BKE_brush_size_set(Scene *scene, Brush *brush, int size)
Definition brush.cc:1059
static void brush_foreach_id(ID *id, LibraryForeachIDData *data)
Definition brush.cc:199
#define FROM_DEFAULT(member)
#define BR_TEST_FLAG_OVERLAY(_f)
const float * BKE_brush_secondary_color_get(const Scene *scene, const Paint *paint, const Brush *brush)
Definition brush.cc:1037
void BKE_brush_alpha_set(Scene *scene, Brush *brush, float alpha)
Definition brush.cc:1140
bool BKE_brush_use_size_pressure(const Brush *brush)
Definition brush.cc:1091
void BKE_brush_input_samples_set(const Scene *scene, Brush *brush, int value)
Definition brush.cc:1187
static void brush_init_data(ID *id)
Definition brush.cc:51
bool BKE_brush_has_cube_tip(const Brush *brush, PaintMode paint_mode)
Definition brush.cc:1514
static void brush_make_local(Main *bmain, ID *id, const int flags)
Definition brush.cc:154
static void brush_copy_data(Main *, std::optional< Library * >, ID *id_dst, const ID *id_src, const int flag)
Definition brush.cc:65
void BKE_brush_init_curves_sculpt_settings(Brush *brush)
Definition brush.cc:605
Brush * BKE_brush_add(Main *bmain, const char *name, const eObjectMode ob_mode)
Definition brush.cc:542
void BKE_brush_system_init()
Definition brush.cc:470
#define FROM_DEFAULT_PTR(member)
ImBuf * BKE_brush_gen_radial_control_imbuf(Brush *br, bool secondary, bool display_gradient)
Definition brush.cc:1484
static bool brush_gen_texture(const Brush *br, const int side, const bool use_secondary, float *rect)
Definition brush.cc:1454
void BKE_brush_color_set(Scene *scene, const Paint *paint, Brush *brush, const float color[3])
Definition brush.cc:1047
static RNG * brush_rng
Definition brush.cc:468
void BKE_brush_curve_preset(Brush *b, eCurveMappingPreset preset)
Definition brush.cc:744
static void brush_blend_read_data(BlendDataReader *reader, ID *id)
Definition brush.cc:281
void BKE_brush_calc_curve_factors(const eBrushCurvePreset preset, const CurveMapping *cumap, const blender::Span< float > distances, const float brush_radius, const blender::MutableSpan< float > factors)
Definition brush.cc:1265
bool BKE_brush_sculpt_has_secondary_color(const Brush *brush)
Definition brush.cc:1101
void BKE_brush_init_gpencil_settings(Brush *brush)
Definition brush.cc:563
float BKE_brush_sample_masktex(const Scene *scene, Brush *br, const float point[2], const int thread, ImagePool *pool)
Definition brush.cc:901
static void brush_foreach_path(ID *id, BPathForeachPathData *bpath_data)
Definition brush.cc:215
IDTypeInfo IDType_ID_BR
Definition brush.cc:437
void BKE_brush_scale_size(int *r_brush_size, float new_unprojected_radius, float old_unprojected_radius)
Definition brush.cc:1212
float BKE_brush_alpha_get(const Scene *scene, const Brush *brush)
Definition brush.cc:1153
const float * BKE_brush_color_get(const Scene *scene, const Paint *paint, const Brush *brush)
Definition brush.cc:1029
void BKE_brush_debug_print_state(Brush *br)
Definition brush.cc:638
bool BKE_brush_delete(Main *bmain, Brush *brush)
Definition brush.cc:589
bool BKE_brush_use_locked_size(const Scene *scene, const Brush *brush)
Definition brush.cc:1083
void BKE_brush_scale_unprojected_radius(float *unprojected_radius, int new_brush_size, int old_brush_size)
Definition brush.cc:1200
static void brush_asset_metadata_ensure(void *asset_ptr, AssetMetaData *asset_data)
Definition brush.cc:388
void BKE_brush_tag_unsaved_changes(Brush *brush)
Definition brush.cc:621
#define BR_TEST_FLAG(_f)
void BKE_brush_system_exit()
Definition brush.cc:476
int BKE_brush_input_samples_get(const Scene *scene, const Brush *brush)
Definition brush.cc:1180
float BKE_brush_sample_tex_3d(const Scene *scene, const Brush *br, const MTex *mtex, const float point[3], float rgba[4], const int thread, ImagePool *pool)
Definition brush.cc:778
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
Definition btDbvt.cpp:52
constexpr int64_t size() const
Definition BLI_span.hh:494
constexpr int64_t size() const
Definition BLI_span.hh:253
constexpr IndexRange index_range() const
Definition BLI_span.hh:402
Definition half.h:42
local_group_size(16, 16) .push_constant(Type b
#define printf
#define sinf(x)
#define cosf(x)
#define atan2f(x, y)
#define fabsf(x)
#define sqrtf(x)
int len
draw_view in_light_buf[] float
draw_view push_constant(Type::INT, "radiance_src") .push_constant(Type capture_info_buf storage_buf(1, Qualifier::READ, "ObjectBounds", "bounds_buf[]") .push_constant(Type draw_view int
void IMB_freeImBuf(ImBuf *)
#define GS(x)
Definition iris.cc:202
void MEM_freeN(void *vmemh)
Definition mallocn.cc:105
void *(* MEM_callocN)(size_t len, const char *str)
Definition mallocn.cc:42
T rcp(const T &a)
float distance(float a, float b)
static ePaintOverlayControlFlags overlay_flags
Definition paint.cc:251
The meta-data of an asset. By creating and giving this for a data-block (ID.asset_data),...
struct Image * image
struct CurveMapping * curve_parameter_falloff
struct CurveMapping * curve_sensitivity
struct CurveMapping * curve_strength
struct CurveMapping * curve_jitter
struct CurveMapping * curve_rand_pressure
struct CurveMapping * curve_rand_strength
struct CurveMapping * curve_rand_saturation
struct CurveMapping * curve_rand_hue
struct CurveMapping * curve_rand_uv
struct Material * material
struct Material * material_alt
struct CurveMapping * curve_rand_value
float alpha
char sculpt_brush_type
float jitter
struct ImBuf * icon_imbuf
struct ColorBand * gradient
struct BrushClone clone
struct MTex mtex
float stencil_pos[2]
float unprojected_radius
short ob_mode
float stencil_dimension[2]
int curve_preset
struct CurveMapping * curve
float tip_scale_x
float texture_sample_bias
int jitter_absolute
float mask_stencil_pos[2]
float rgb[3]
struct BrushGpencilSettings * gpencil_settings
char has_unsaved_changes
struct Brush * toggle_brush
int input_samples
char icon_filepath[1024]
PreviewImage * preview
struct CurveMapping * automasking_cavity_curve
struct BrushCurvesSculptSettings * curves_sculpt_settings
struct MTex mask_mtex
int mask_pressure
float mask_stencil_dimension[2]
float weight
float secondary_rgb[3]
struct PaintCurve * paint_curve
float tip_roundness
Definition DNA_ID.h:413
int tag
Definition DNA_ID.h:434
int us
Definition DNA_ID.h:435
struct ID * newid
Definition DNA_ID.h:417
char name[66]
Definition DNA_ID.h:425
ImBufFloatBuffer float_buffer
char brush_map_mode
struct Tex * tex
ListBase brushes
Definition BKE_main.hh:235
Definition rand.cc:33
struct ColorSpace * colorspace
bool RE_texture_evaluate(const MTex *mtex, const float vec[3], const int thread, ImagePool *pool, const bool skip_load_image, const bool texnode_preview, float *r_intensity, float r_rgba[4])
#define N_(msgid)
uint8_t flag
Definition wm_window.cc:138