#include <gpu_texture_private.hh>
Inherited by blender::gpu::GLPixelBuffer, blender::gpu::MTLPixelBuffer, and blender::gpu::VKPixelBuffer.
Definition at line 338 of file gpu_texture_private.hh.
◆ PixelBuffer()
| blender::gpu::PixelBuffer::PixelBuffer |
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size_t | size | ) |
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inline |
◆ ~PixelBuffer()
| virtual blender::gpu::PixelBuffer::~PixelBuffer |
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inlinevirtual |
◆ get_native_handle()
| virtual int64_t blender::gpu::PixelBuffer::get_native_handle |
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pure virtual |
◆ get_size()
| virtual size_t blender::gpu::PixelBuffer::get_size |
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pure virtual |
◆ map()
| virtual void * blender::gpu::PixelBuffer::map |
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pure virtual |
◆ unmap()
| virtual void blender::gpu::PixelBuffer::unmap |
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pure virtual |
◆ size_
| size_t blender::gpu::PixelBuffer::size_ = 0 |
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protected |
The documentation for this class was generated from the following file: