56 ntype.
declare = file_ns::cmp_node_separate_xyz_declare;
103 ntype.
declare = file_ns::cmp_node_combine_xyz_declare;
#define NODE_CLASS_CONVERTER
bool GPU_stack_link(GPUMaterial *mat, const bNode *node, const char *name, GPUNodeStack *in, GPUNodeStack *out,...)
void compile(GPUMaterial *material) override
void compile(GPUMaterial *material) override
GPUNodeStack * get_inputs_array()
GPUNodeStack * get_outputs_array()
const bNode & bnode() const
local_group_size(16, 16) .push_constant(Type b
void node_register_type(bNodeType *ntype)
static ShaderNode * get_compositor_shader_node(DNode node)
static void cmp_node_combine_xyz_declare(NodeDeclarationBuilder &b)
static void cmp_node_separate_xyz_declare(NodeDeclarationBuilder &b)
static ShaderNode * get_compositor_shader_node(DNode node)
void register_node_type_cmp_separate_xyz()
void register_node_type_cmp_combine_xyz()
void cmp_node_type_base(blender::bke::bNodeType *ntype, int type, const char *name, short nclass)
NodeDeclareFunction declare
NodeGetCompositorShaderNodeFunction get_compositor_shader_node