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Blender V4.3
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This is the complete list of members for Freestyle::ViewMapBuilder, including all inherited members.
| BuildGrid(WingedEdge &we, const BBox< Vec3r > &bbox, uint sceneNumFaces) | Freestyle::ViewMapBuilder | |
| BuildViewMap(WingedEdge &we, visibility_algo iAlgo, real epsilon, const BBox< Vec3r > &bbox, uint sceneNumFaces) | Freestyle::ViewMapBuilder | |
| ComputeCumulativeVisibility(ViewMap *ioViewMap, WingedEdge &we, const BBox< Vec3r > &bbox, real epsilon, bool cull, GridDensityProviderFactory &factory) | Freestyle::ViewMapBuilder | protected |
| computeCusps(ViewMap *ioViewMap) | Freestyle::ViewMapBuilder | |
| ComputeDetailedVisibility(ViewMap *ioViewMap, WingedEdge &we, const BBox< Vec3r > &bbox, real epsilon, bool cull, GridDensityProviderFactory &factory) | Freestyle::ViewMapBuilder | protected |
| ComputeEdgesVisibility(ViewMap *ioViewMap, WingedEdge &we, const BBox< Vec3r > &bbox, uint sceneNumFaces, visibility_algo iAlgo=ray_casting, real epsilon=1.0e-6) | Freestyle::ViewMapBuilder | |
| ComputeFastRayCastingVisibility(ViewMap *ioViewMap, real epsilon=1.0e-6) | Freestyle::ViewMapBuilder | protected |
| computeInitialViewEdges(WingedEdge &) | Freestyle::ViewMapBuilder | |
| ComputeIntersections(ViewMap *ioViewMap, intersection_algo iAlgo=sweep_line, real epsilon=1.0e-06) | Freestyle::ViewMapBuilder | |
| ComputeRayCastingVisibility(ViewMap *ioViewMap, real epsilon=1.0e-6) | Freestyle::ViewMapBuilder | protected |
| ComputeRayCastingVisibility(FEdge *fe, Grid *iGrid, real epsilon, set< ViewShape * > &oOccluders, Polygon3r **oaPolygon, uint timestamp) | Freestyle::ViewMapBuilder | protected |
| ComputeSweepLineIntersections(ViewMap *ioViewMap, real epsilon=1.0e-6) | Freestyle::ViewMapBuilder | protected |
| ComputeVeryFastRayCastingVisibility(ViewMap *ioViewMap, real epsilon=1.0e-6) | Freestyle::ViewMapBuilder | protected |
| CullViewEdges(ViewMap *ioViewMap, real viewProscenium[4], real occluderProscenium[4], bool extensiveFEdgeSearch=true) | Freestyle::ViewMapBuilder | |
| DetectCusps(ViewEdge *ioEdge) | Freestyle::ViewMapBuilder | |
| FindOccludee(FEdge *fe, Grid *iGrid, real epsilon, Polygon3r **oaPolygon, uint timestamp) | Freestyle::ViewMapBuilder | protected |
| FindOccludee(FEdge *fe, Grid *iGrid, real epsilon, Polygon3r **oaPolygon, uint timestamp, Vec3r &u, Vec3r &A, Vec3r &origin, Vec3r &edgeDir, vector< WVertex * > &faceVertices) | Freestyle::ViewMapBuilder | protected |
| intersection_algo enum name | Freestyle::ViewMapBuilder | |
| ray_casting enum value | Freestyle::ViewMapBuilder | |
| ray_casting_adaptive_cumulative enum value | Freestyle::ViewMapBuilder | |
| ray_casting_adaptive_traditional enum value | Freestyle::ViewMapBuilder | |
| ray_casting_culled_adaptive_cumulative enum value | Freestyle::ViewMapBuilder | |
| ray_casting_culled_adaptive_traditional enum value | Freestyle::ViewMapBuilder | |
| ray_casting_fast enum value | Freestyle::ViewMapBuilder | |
| ray_casting_very_fast enum value | Freestyle::ViewMapBuilder | |
| setEnableQI(bool iBool) | Freestyle::ViewMapBuilder | inline |
| setFrustum(real iZnear, real iZfar) | Freestyle::ViewMapBuilder | inline |
| setGrid(Grid *iGrid) | Freestyle::ViewMapBuilder | inline |
| setProgressBar(ProgressBar *iProgressBar) | Freestyle::ViewMapBuilder | inline |
| setRenderMonitor(RenderMonitor *iRenderMonitor) | Freestyle::ViewMapBuilder | inline |
| setTransform(const real iModelViewMatrix[4][4], const real iProjectionMatrix[4][4], const int iViewport[4], real iFocalLength, real, real) | Freestyle::ViewMapBuilder | inline |
| setViewpoint(const Vec3r &ivp) | Freestyle::ViewMapBuilder | inline |
| sweep_line enum value | Freestyle::ViewMapBuilder | |
| ViewMapBuilder() | Freestyle::ViewMapBuilder | inline |
| visibility_algo enum name | Freestyle::ViewMapBuilder | |
| ~ViewMapBuilder() | Freestyle::ViewMapBuilder | inline |