22 .default_value({1.0f, 1.0f, 1.0f, 1.0f})
23 .compositor_domain_priority(0);
41 GPU_stack_link(material, &
bnode(),
"node_composite_separate_yuva_itu_709", inputs, outputs);
60 ntype.
declare = file_ns::cmp_node_sepyuva_declare;
108 GPU_stack_link(material, &
bnode(),
"node_composite_combine_yuva_itu_709", inputs, outputs);
127 ntype.
declare = file_ns::cmp_node_combyuva_declare;
#define NODE_CLASS_CONVERTER
#define BLT_I18NCONTEXT_COLOR
bool GPU_stack_link(GPUMaterial *mat, const bNode *node, const char *name, GPUNodeStack *in, GPUNodeStack *out,...)
int compositor_domain_priority() const
void compile(GPUMaterial *material) override
void compile(GPUMaterial *material) override
GPUNodeStack * get_inputs_array()
GPUNodeStack * get_outputs_array()
const bNode & bnode() const
local_group_size(16, 16) .push_constant(Type b
void node_register_type(bNodeType *ntype)
static ShaderNode * get_compositor_shader_node(DNode node)
static void cmp_node_combyuva_declare(NodeDeclarationBuilder &b)
static ShaderNode * get_compositor_shader_node(DNode node)
static void cmp_node_sepyuva_declare(NodeDeclarationBuilder &b)
void register_node_type_cmp_sepyuva()
void register_node_type_cmp_combyuva()
void cmp_node_type_base(blender::bke::bNodeType *ntype, int type, const char *name, short nclass)
NodeGatherSocketLinkOperationsFunction gather_link_search_ops
NodeDeclareFunction declare
NodeGetCompositorShaderNodeFunction get_compositor_shader_node