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Blender V4.3
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Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::eevee |
Ground Truth Ambient Occlusion
Based on Practical Realtime Strategies for Accurate Indirect Occlusion http://blog.selfshadow.com/publications/s2016-shading-course/activision/s2016_pbs_activision_occlusion.pdf http://blog.selfshadow.com/publications/s2016-shading-course/activision/s2016_pbs_activision_occlusion.pptx
Algorithm Overview:
We separate the computation into 2 steps.
Definition in file eevee_ambient_occlusion.cc.