Blender V4.3
blender::realtime_compositor::ShaderOperation Class Reference

#include <COM_shader_operation.hh>

Inherits blender::realtime_compositor::PixelOperation.

Public Member Functions

 ShaderOperation (Context &context, PixelCompileUnit &compile_unit, const Schedule &schedule)
 
 ~ShaderOperation ()
 
void execute () override
 
- Public Member Functions inherited from blender::realtime_compositor::PixelOperation
 PixelOperation (Context &context, PixelCompileUnit &compile_unit, const Schedule &schedule)
 
void compute_preview () override
 
StringRef get_output_identifier_from_output_socket (DOutputSocket output_socket)
 
Map< std::string, DOutputSocket > & get_inputs_to_linked_outputs_map ()
 
void compute_results_reference_counts (const Schedule &schedule)
 
- Public Member Functions inherited from blender::realtime_compositor::Operation
 Operation (Context &context)
 
virtual ~Operation ()
 
virtual void evaluate ()
 
Resultget_result (StringRef identifier)
 
void map_input_to_result (StringRef identifier, Result *result)
 

Additional Inherited Members

- Protected Member Functions inherited from blender::realtime_compositor::Operation
virtual Domain compute_domain ()
 
virtual void add_and_evaluate_input_processors ()
 
void add_and_evaluate_input_processor (StringRef identifier, SimpleOperation *processor)
 
Resultget_input (StringRef identifier) const
 
void switch_result_mapped_to_input (StringRef identifier, Result *result)
 
void populate_result (StringRef identifier, Result result)
 
void declare_input_descriptor (StringRef identifier, InputDescriptor descriptor)
 
InputDescriptorget_input_descriptor (StringRef identifier)
 
Contextcontext () const
 
TexturePooltexture_pool () const
 
- Protected Attributes inherited from blender::realtime_compositor::PixelOperation
PixelCompileUnit compile_unit_
 
const Scheduleschedule_
 
Map< std::string, DOutputSocketinputs_to_linked_outputs_map_
 
Map< DOutputSocket, std::string > output_sockets_to_output_identifiers_map_
 
VectorSet< DOutputSocketpreview_outputs_
 

Detailed Description

Definition at line 62 of file COM_shader_operation.hh.

Constructor & Destructor Documentation

◆ ShaderOperation()

blender::realtime_compositor::ShaderOperation::ShaderOperation ( Context & context,
PixelCompileUnit & compile_unit,
const Schedule & schedule )

◆ ~ShaderOperation()

blender::realtime_compositor::ShaderOperation::~ShaderOperation ( )

Definition at line 53 of file shader_operation.cc.

References GPU_material_free_single().

Member Function Documentation

◆ execute()


The documentation for this class was generated from the following files: