Blender V4.3
blender::bke::greasepencil::LayerTransformData Struct Reference

#include <BKE_grease_pencil.hh>

Public Types

enum  FrameTransformationStatus { TRANS_CLEAR , TRANS_INIT , TRANS_RUNNING }
 

Public Attributes

Map< int, intframes_destination
 
Map< int, GreasePencilFrameframes_static
 
Map< int, GreasePencilFrameframes_transformed
 
Map< int, intframes_duration
 
Map< int, GreasePencilFrameduplicated_frames_buffer
 
FrameTransformationStatus status {TRANS_CLEAR}
 

Detailed Description

Structure used to transform frames in a grease pencil layer.

Definition at line 349 of file BKE_grease_pencil.hh.

Member Enumeration Documentation

◆ FrameTransformationStatus

Member Data Documentation

◆ duplicated_frames_buffer

Map<int, GreasePencilFrame> blender::bke::greasepencil::LayerTransformData::duplicated_frames_buffer

◆ frames_destination

◆ frames_duration

Map<int, int> blender::bke::greasepencil::LayerTransformData::frames_duration

◆ frames_static

◆ frames_transformed

◆ status


The documentation for this struct was generated from the following file: