|
Blender V4.3
|
#include "AS_asset_representation.hh"#include "BKE_idtype.hh"#include "BLI_listbase.h"#include "DNA_asset_types.h"#include "AS_asset_catalog_tree.hh"#include "AS_asset_library.hh"#include "ED_asset_filter.hh"#include "ED_asset_list.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::ed |
| namespace | blender::ed::asset |
Functions | |
| bool | blender::ed::asset::filter_matches_asset (const AssetFilterSettings *filter, const blender::asset_system::AssetRepresentation &asset) |
| asset_system::AssetCatalogTree | blender::ed::asset::build_filtered_catalog_tree (const asset_system::AssetLibrary &library, const AssetLibraryReference &library_ref, const FunctionRef< bool(const asset_system::AssetRepresentation &)> is_asset_visible_fn) |
| AssetItemTree | blender::ed::asset::build_filtered_all_catalog_tree (const AssetLibraryReference &library_ref, const bContext &C, const AssetFilterSettings &filter_settings, const FunctionRef< bool(const AssetMetaData &)> meta_data_filter) |