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Blender V4.3
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#include <DNA_userdef_types.h>
Public Attributes | |
| unsigned char | solid [4] |
| unsigned char | select [4] |
| unsigned char | active [4] |
| short | flag |
| char | _pad0 [2] |
Set of colors for use as a custom color set for Objects/Bones wire drawing.
Definition at line 464 of file DNA_userdef_types.h.
| char ThemeWireColor::_pad0[2] |
Definition at line 471 of file DNA_userdef_types.h.
| unsigned char ThemeWireColor::active[4] |
Definition at line 467 of file DNA_userdef_types.h.
Referenced by action_group_colors_sync(), BKE_pose_channel_copy_data(), ED_armature_ebone_add(), get_pchan_color_wire(), rebuild_pose_bone(), and vicon_colorset_draw().
| short ThemeWireColor::flag |
Definition at line 470 of file DNA_userdef_types.h.
Referenced by BKE_pose_channel_copy_data(), get_pchan_color_constraint(), and blender::animrig::BoneColor::operator==().
| unsigned char ThemeWireColor::select[4] |
Definition at line 466 of file DNA_userdef_types.h.
Referenced by action_group_colors_sync(), BKE_pose_channel_copy_data(), ED_armature_ebone_add(), get_pchan_color_wire(), rebuild_pose_bone(), and vicon_colorset_draw().
| unsigned char ThemeWireColor::solid[4] |
Definition at line 465 of file DNA_userdef_types.h.
Referenced by action_group_colors_sync(), BKE_pose_channel_copy_data(), ED_armature_ebone_add(), get_actiongroup_color(), get_pchan_color_solid(), get_pchan_color_wire(), rebuild_pose_bone(), and vicon_colorset_draw().