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Blender V4.3
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#include <limits>#include <utility>#include "BLI_array.hh"#include "BLI_math_base.h"#include "BLI_math_base.hh"#include "BLI_math_vector.hh"#include "BLI_span.hh"#include "BLI_task.hh"#include "COM_JumpFloodingAlgorithm.h"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::compositor |
Functions | |
| int2 | blender::compositor::encode_jump_flooding_value (int2 closest_seed_texel, bool is_flooded) |
| int2 | blender::compositor::initialize_jump_flooding_value (int2 texel, bool is_seed) |
| static int2 | blender::compositor::load_jump_flooding (Span< int2 > input, int2 texel, int2 size, int2 fallback) |
| static void | blender::compositor::jump_flooding_pass (Span< int2 > input, MutableSpan< int2 > output, int2 size, int step_size) |
| Array< int2 > | blender::compositor::jump_flooding (Span< int2 > input, int2 size) |