Blender V4.3
COM_JumpFloodingAlgorithm.cc File Reference
#include <limits>
#include <utility>
#include "BLI_array.hh"
#include "BLI_math_base.h"
#include "BLI_math_base.hh"
#include "BLI_math_vector.hh"
#include "BLI_span.hh"
#include "BLI_task.hh"
#include "COM_JumpFloodingAlgorithm.h"

Go to the source code of this file.

Namespaces

namespace  blender
 
namespace  blender::compositor
 

Functions

int2 blender::compositor::encode_jump_flooding_value (int2 closest_seed_texel, bool is_flooded)
 
int2 blender::compositor::initialize_jump_flooding_value (int2 texel, bool is_seed)
 
static int2 blender::compositor::load_jump_flooding (Span< int2 > input, int2 texel, int2 size, int2 fallback)
 
static void blender::compositor::jump_flooding_pass (Span< int2 > input, MutableSpan< int2 > output, int2 size, int step_size)
 
Array< int2blender::compositor::jump_flooding (Span< int2 > input, int2 size)