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Blender V4.3
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#include "BLI_array_utils.hh"#include "BLI_math_vector_types.hh"#include "BLI_string.h"#include "BKE_attribute.hh"#include "draw_subdivision.hh"#include "extract_mesh.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::draw |
Functions | |
| static bool | blender::draw::mesh_extract_uv_format_init (GPUVertFormat *format, const MeshBatchCache &cache, const CustomData *cd_ldata, const eMRExtractType extract_type, uint32_t &r_uv_layers) |
| void | blender::draw::extract_uv_maps (const MeshRenderData &mr, const MeshBatchCache &cache, gpu::VertBuf &vbo) |
| void | blender::draw::extract_uv_maps_subdiv (const DRWSubdivCache &subdiv_cache, const MeshBatchCache &cache, gpu::VertBuf &vbo) |