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Blender V4.3
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Different natures for both vertices and edges. More...
#include "BLI_sys_types.h"Go to the source code of this file.
Namespaces | |
| namespace | Freestyle |
| inherits from class Rep | |
| namespace | Freestyle::Nature |
Typedefs | |
| typedef ushort | Freestyle::Nature::VertexNature |
| typedef ushort | Freestyle::Nature::EdgeNature |
Variables | |
| static const VertexNature | Freestyle::Nature::POINT = 0 |
| static const VertexNature | Freestyle::Nature::S_VERTEX = (1 << 0) |
| static const VertexNature | Freestyle::Nature::VIEW_VERTEX = (1 << 1) |
| static const VertexNature | Freestyle::Nature::NON_T_VERTEX = (1 << 2) |
| static const VertexNature | Freestyle::Nature::T_VERTEX = (1 << 3) |
| static const VertexNature | Freestyle::Nature::CUSP = (1 << 4) |
| static const EdgeNature | Freestyle::Nature::NO_FEATURE = 0 |
| static const EdgeNature | Freestyle::Nature::SILHOUETTE = (1 << 0) |
| static const EdgeNature | Freestyle::Nature::BORDER = (1 << 1) |
| static const EdgeNature | Freestyle::Nature::CREASE = (1 << 2) |
| static const EdgeNature | Freestyle::Nature::RIDGE = (1 << 3) |
| static const EdgeNature | Freestyle::Nature::VALLEY = (1 << 4) |
| static const EdgeNature | Freestyle::Nature::SUGGESTIVE_CONTOUR = (1 << 5) |
| static const EdgeNature | Freestyle::Nature::MATERIAL_BOUNDARY = (1 << 6) |
| static const EdgeNature | Freestyle::Nature::EDGE_MARK = (1 << 7) |
Different natures for both vertices and edges.
Definition in file Nature.h.