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Blender V4.3
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#include "node_shader_util.hh"#include "node_util.hh"#include "BKE_texture.h"#include "BLI_noise.hh"#include "NOD_multi_function.hh"#include "RNA_access.hh"#include "UI_interface.hh"#include "UI_resources.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::nodes |
| namespace | blender::nodes::node_shader_tex_voronoi_cc |
Functions | |
| static void | blender::nodes::node_shader_tex_voronoi_cc::sh_node_tex_voronoi_declare (NodeDeclarationBuilder &b) |
| static void | blender::nodes::node_shader_tex_voronoi_cc::node_shader_buts_tex_voronoi (uiLayout *layout, bContext *, PointerRNA *ptr) |
| static void | blender::nodes::node_shader_tex_voronoi_cc::node_shader_init_tex_voronoi (bNodeTree *, bNode *node) |
| static const char * | blender::nodes::node_shader_tex_voronoi_cc::gpu_shader_get_name (const int feature, const int dimensions) |
| static int | blender::nodes::node_shader_tex_voronoi_cc::node_shader_gpu_tex_voronoi (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out) |
| static void | blender::nodes::node_shader_tex_voronoi_cc::node_shader_update_tex_voronoi (bNodeTree *ntree, bNode *node) |
| static void | blender::nodes::node_shader_tex_voronoi_cc::sh_node_voronoi_build_multi_function (NodeMultiFunctionBuilder &builder) |
| void | register_node_type_sh_tex_voronoi () |
Variables | |
| static mf::MultiFunction::ExecutionHints | blender::nodes::node_shader_tex_voronoi_cc::voronoi_execution_hints {50, false} |
| void register_node_type_sh_tex_voronoi | ( | ) |
Definition at line 815 of file node_shader_tex_voronoi.cc.
References blender::bke::bNodeType::build_multi_function, blender::bke::bNodeType::declare, blender::bke::bNodeType::draw_buttons, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::initfunc, NODE_CLASS_TEXTURE, node_copy_standard_storage(), node_free_standard_storage(), blender::bke::node_register_type(), blender::bke::node_type_storage(), sh_fn_node_type_base(), SH_NODE_TEX_VORONOI, and blender::bke::bNodeType::updatefunc.
Referenced by register_shader_nodes().