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Blender V4.3
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#include <draw_command.hh>
Public Member Functions | |
Commands Execution | |
| void | execute () const |
Commands Serialization for debugging | |
| std::string | serialize () const |
Public Attributes | |
| uint8_t | depth_state |
| uint8_t | color_states [8] |
Definition at line 139 of file draw_command.hh.
| void blender::draw::command::SubPassTransition::execute | ( | ) | const |
Definition at line 58 of file draw_command.cc.
References ARRAY_SIZE, color_states, depth_state, GPU_framebuffer_active_get(), and GPU_framebuffer_subpass_transition_array().
| std::string blender::draw::command::SubPassTransition::serialize | ( | ) | const |
Definition at line 362 of file draw_command.cc.
References color_states, depth_state, GPU_ATTACHMENT_IGNORE, GPU_ATTACHMENT_WRITE, and state.
| uint8_t blender::draw::command::SubPassTransition::color_states[8] |
Definition at line 143 of file draw_command.hh.
Referenced by execute(), and serialize().
| uint8_t blender::draw::command::SubPassTransition::depth_state |
GPUAttachmentState for compactness. Definition at line 141 of file draw_command.hh.
Referenced by execute(), and serialize().