Blender V4.3
ED_asset.hh
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
12#pragma once
13
14/* Barely anything here. Just general editor level functions. Actual asset level code is in
15 * dedicated headers. */
16
24
29
30namespace blender::ed::asset {
31
32std::string asset_tooltip(const asset_system::AssetRepresentation &asset,
33 bool include_name = true);
34
36
37} // namespace blender::ed::asset
std::string asset_tooltip(const asset_system::AssetRepresentation &asset, const bool include_name)
void operatortypes_asset()
Definition asset_ops.cc:998