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Blender V4.3
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This is the complete list of members for SGLSLEditMeshToTangent, including all inherited members.
| cd_loop_uv_offset | SGLSLEditMeshToTangent | |
| corner_normals | SGLSLEditMeshToTangent | |
| face_as_quad_map | SGLSLEditMeshToTangent | |
| face_normals | SGLSLEditMeshToTangent | |
| GetLoop(const uint face_num, uint vert_index) | SGLSLEditMeshToTangent | inline |
| GetNormal(const uint face_num, const uint vert_index) | SGLSLEditMeshToTangent | inline |
| GetNumFaces() | SGLSLEditMeshToTangent | inline |
| GetNumVerticesOfFace(const uint face_num) | SGLSLEditMeshToTangent | inline |
| GetPosition(const uint face_num, const uint vert_index) | SGLSLEditMeshToTangent | inline |
| GetTexCoord(const uint face_num, const uint vert_index) | SGLSLEditMeshToTangent | inline |
| looptris | SGLSLEditMeshToTangent | |
| num_face_as_quad_map | SGLSLEditMeshToTangent | |
| numTessFaces | SGLSLEditMeshToTangent | |
| orco | SGLSLEditMeshToTangent | |
| SetTangentSpace(const uint face_num, const uint vert_index, mikk::float3 T, bool orientation) | SGLSLEditMeshToTangent | inline |
| tangent | SGLSLEditMeshToTangent |