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Blender V4.3
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Go to the source code of this file.
Functions | |
| void | IMB_freeImBuf (struct ImBuf *UNUSED(ibuf)) |
| void | IMB_colormanagement_display_to_scene_linear_v3 (float UNUSED(pixel[3]), struct ColorManagedDisplay *UNUSED(display)) |
| bool | IMB_colormanagement_space_is_scene_linear (struct ColorSpace *colorspace) |
| bool | IMB_colormanagement_space_is_data (struct ColorSpace *colorspace) |
| void | BKE_material_defaults_free_gpu (void) |
Variables | |
| int | G |
| void * | BKE_image_free_buffers = NULL |
| void * | BKE_image_get_tile = NULL |
| void * | BKE_image_get_tile_from_iuser = NULL |
| void * | BKE_tempdir_session = NULL |
| void * | DRW_deferred_shader_remove = NULL |
| void * | datatoc_common_view_lib_glsl = NULL |
| void * | ntreeFreeLocalTree = NULL |
| void * | ntreeGPUMaterialNodes = NULL |
| void * | ntreeLocalize = NULL |
| void BKE_material_defaults_free_gpu | ( | void | ) |
Definition at line 29 of file stubs.c.
References default_materials, ListBase::first, GPU_material_free(), and Material::gpumaterial.
Referenced by gpu_codegen_exit(), and GPU_materials_free().
| void IMB_colormanagement_display_to_scene_linear_v3 | ( | float | UNUSEDpixel[3], |
| struct ColorManagedDisplay * | UNUSEDdisplay ) |
| bool IMB_colormanagement_space_is_data | ( | struct ColorSpace * | colorspace | ) |
Definition at line 24 of file stubs.c.
References ColorSpace::is_data.
Referenced by blender::realtime_compositor::compute_linear_buffer(), gpu_texture_update_from_ibuf(), IMB_gpu_get_compressed_format(), imb_gpu_get_data(), imb_gpu_get_format(), and imb_is_grayscale_texture_format_compatible().
| bool IMB_colormanagement_space_is_scene_linear | ( | struct ColorSpace * | colorspace | ) |
Definition at line 19 of file stubs.c.
References colormanage_ensure_srgb_scene_linear_info(), ColorSpace::info, and ColorSpace::is_scene_linear.
Referenced by blender::realtime_compositor::compute_linear_buffer(), gpu_texture_update_from_ibuf(), IMB_gpu_get_compressed_format(), imb_gpu_get_data(), imb_gpu_get_format(), and imb_is_grayscale_texture_format_compatible().
| void* BKE_image_free_buffers = NULL |
Definition at line 35 of file stubs.c.
Referenced by BKE_image_free_old_gputextures(), BKE_image_replace_imbuf(), BKE_image_signal(), image_blend_read_after_liblink(), image_free_data(), image_load_image_file(), and image_rect_update().
| void* BKE_image_get_tile = NULL |
Definition at line 36 of file stubs.c.
Referenced by BKE_image_get_tile_from_iuser(), BKE_image_get_tile_from_pos(), BKE_image_signal(), ED_image_undo_push_begin_with_image(), image_acquire_ibuf(), image_get_gpu_texture(), image_rect_update(), image_save_post(), blender::bke::image::partial_update::ImageTileData::init_data(), blender::eevee::LookdevWorld::LookdevWorld(), blender::bke::image::partial_update::ImagePartialUpdateTest::SetUp(), and uiTemplateImage().
| void* BKE_image_get_tile_from_iuser = NULL |
Definition at line 37 of file stubs.c.
Referenced by BKE_image_update_gputexture(), image_init_after_load(), and image_quick_test().
| void* BKE_tempdir_session | ( | ) | = NULL |
Path to temporary directory (with trailing slash)
Definition at line 38 of file stubs.c.
Referenced by BKE_memfile_undo_encode(), BKE_modifier_path_init(), BKE_modifier_path_relbase(), bpy_app_tempdir_get(), blender::io::usd::create_temp_path_for_usdz_export(), blender::io::usd::export_endjob_usdz_cleanup(), blender::compositor::get_operations_export_dir(), blender::io::obj::ObjExporterWriterTest::get_temp_obj_filename(), blender::io::ply::PLYExportTest::get_temp_ply_filename(), blender::compositor::DebugInfo::graphviz(), blender::io::usd::image_cache_file_path(), make_temp_filepath(), ptcache_path(), blender::io::usd::temp_textures_dir(), blender::io::hydra::USDSceneDelegate::USDSceneDelegate(), blender::asset_system::tests::AssetLibraryServiceTest::use_temp_path(), and blender::asset_system::tests::AssetLibraryTestBase::use_temp_path().
| void* DRW_deferred_shader_remove = NULL |
Definition at line 39 of file stubs.c.
Referenced by drw_deferred_shader_add(), and GPU_material_free().
| int G |
Defined in blender.cc
| void* ntreeGPUMaterialNodes = NULL |
Definition at line 42 of file stubs.c.
Referenced by GPU_material_from_nodetree().