16 real XMax = _vertices.front()[0];
17 real YMax = _vertices.front()[1];
18 real ZMax = _vertices.front()[2];
20 real XMin = _vertices.front()[0];
21 real YMin = _vertices.front()[1];
22 real ZMin = _vertices.front()[2];
26 vector<Vec3r>::iterator
v;
27 for (
v = _vertices.begin();
v != _vertices.end(); ++
v) {