int seq_time_strip_original_content_length_get(const Scene *scene, const Sequence *seq)
float seq_time_media_playback_rate_factor_get(const Scene *scene, const Sequence *seq)
void seq_time_update_effects_strip_range(const Scene *scene, blender::Span< Sequence * > effects)
void seq_time_gap_info_get(const Scene *scene, ListBase *seqbase, int initial_frame, GapInfo *r_gap_info)
void seq_update_sound_bounds_recursive(const Scene *scene, Sequence *metaseq)
void seq_time_translate_handles(const Scene *scene, Sequence *seq, const int offset)
float seq_retiming_evaluate(const Sequence *seq, const float frame_index)
void seq_time_effect_range_set(const Scene *scene, Sequence *seq)