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Blender V4.3
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#include <cstdint>#include <memory>#include "BLI_array.hh"#include "BLI_hash.hh"#include "BLI_index_range.hh"#include "BLI_math_vector_types.hh"#include "BLI_task.hh"#include "GPU_texture.hh"#include "BKE_lib_id.hh"#include "BKE_mask.h"#include "DNA_ID.h"#include "DNA_mask_types.h"#include "COM_cached_mask.hh"#include "COM_context.hh"#include "COM_result.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::realtime_compositor |
Functions | |
| bool | blender::realtime_compositor::operator== (const CachedMaskKey &a, const CachedMaskKey &b) |
| static Vector< MaskRasterHandle * > | blender::realtime_compositor::get_mask_raster_handles (Mask *mask, int2 size, int current_frame, bool use_feather, int motion_blur_samples, float motion_blur_shutter) |