Blender V4.3
blender::nodes::node_geo_input_shortest_edge_paths_cc Namespace Reference

Classes

class  ShortestEdgePathsCostFieldInput
 
class  ShortestEdgePathsNextVertFieldInput
 

Typedefs

using VertPriority = std::pair<float, int>
 

Functions

static void node_declare (NodeDeclarationBuilder &b)
 
static void shortest_paths (const Mesh &mesh, const GroupedSpan< int > vert_to_edge, const IndexMask end_selection, const VArray< float > &input_cost, MutableSpan< int > r_next_index, MutableSpan< float > r_cost)
 
static void node_geo_exec (GeoNodeExecParams params)
 
static void node_register ()
 

Typedef Documentation

◆ VertPriority

Function Documentation

◆ node_declare()

static void blender::nodes::node_geo_input_shortest_edge_paths_cc::node_declare ( NodeDeclarationBuilder & b)
static

◆ node_geo_exec()

static void blender::nodes::node_geo_input_shortest_edge_paths_cc::node_geo_exec ( GeoNodeExecParams params)
static

Definition at line 251 of file node_geo_input_shortest_edge_paths.cc.

References node_geo_exec(), and params.

Referenced by node_geo_exec(), and node_register().

◆ node_register()

static void blender::nodes::node_geo_input_shortest_edge_paths_cc::node_register ( )
static

◆ shortest_paths()