| begin() const | blender::draw::detail::DataBuffer< T, len, false > | inline |
| begin() | blender::draw::detail::DataBuffer< T, len, false > | inline |
| BLI_STATIC_ASSERT(((sizeof(T) *len) % 16)==0, "Buffer size need to be aligned to size of float4.") | blender::draw::detail::DataBuffer< T, len, false > | protected |
| data() const | blender::draw::detail::DataBuffer< T, len, false > | inline |
| data() | blender::draw::detail::DataBuffer< T, len, false > | inline |
| data_ | blender::draw::detail::DataBuffer< T, len, false > | protected |
| end() const | blender::draw::detail::DataBuffer< T, len, false > | inline |
| end() | blender::draw::detail::DataBuffer< T, len, false > | inline |
| len_ | blender::draw::detail::DataBuffer< T, len, false > | protected |
| name_ | blender::draw::detail::UniformCommon< T, len, device_only > | protected |
| operator GPUUniformBuf *() const | blender::draw::detail::UniformCommon< T, len, device_only > | inline |
| operator Span< T >() const | blender::draw::detail::DataBuffer< T, len, false > | inline |
| operator&() | blender::draw::detail::UniformCommon< T, len, device_only > | inline |
| blender::operator=(const NonCopyable &other)=delete | blender::NonCopyable | private |
| blender::NonCopyable::operator=(NonCopyable &&other)=default | blender::NonCopyable | private |
| operator[](int64_t index) const | blender::draw::detail::DataBuffer< T, len, false > | inline |
| operator[](int64_t index) | blender::draw::detail::DataBuffer< T, len, false > | inline |
| push_update() | blender::draw::detail::UniformCommon< T, len, device_only > | inline |
| ubo_ | blender::draw::detail::UniformCommon< T, len, device_only > | protected |
| UniformCommon(const char *name=nullptr) | blender::draw::detail::UniformCommon< T, len, device_only > | inline |
| ~UniformCommon() | blender::draw::detail::UniformCommon< T, len, device_only > | inline |