Blender V4.3
TransformOrientation Struct Reference

#include <DNA_screen_types.h>

Public Attributes

struct TransformOrientationnext
 
struct TransformOrientationprev
 
char name [64]
 
float mat [3][3]
 
char _pad [4]
 

Detailed Description

Definition at line 322 of file DNA_screen_types.h.

Member Data Documentation

◆ _pad

char TransformOrientation::_pad[4]

Definition at line 327 of file DNA_screen_types.h.

◆ mat

float TransformOrientation::mat[3][3]

Definition at line 326 of file DNA_screen_types.h.

Referenced by addMatrixSpace(), and applyTransformOrientation().

◆ name

char TransformOrientation::name[64]

◆ next

struct TransformOrientation* TransformOrientation::next

Definition at line 323 of file DNA_screen_types.h.

◆ prev

struct TransformOrientation * TransformOrientation::prev

Definition at line 323 of file DNA_screen_types.h.


The documentation for this struct was generated from the following file: