Blender V4.3
BKE_sequencer_offscreen.h File Reference
#include "IMB_imbuf_types.hh"

Go to the source code of this file.

Typedefs

typedef struct ImBuf *(* SequencerDrawView) (struct Depsgraph *depsgraph, struct Scene *scene, struct View3DShading *shading_override, eDrawType drawtype, struct Object *camera, int width, int height, enum eImBufFlags flag, eV3DOffscreenDrawFlag draw_flags, int alpha_mode, const char *viewname, struct GPUOffScreen *ofs, struct GPUViewport *viewport, char err_out[256])
 

Variables

SequencerDrawView sequencer_view3d_fn
 

Typedef Documentation

◆ SequencerDrawView

typedef struct ImBuf *(* SequencerDrawView) (struct Depsgraph *depsgraph, struct Scene *scene, struct View3DShading *shading_override, eDrawType drawtype, struct Object *camera, int width, int height, enum eImBufFlags flag, eV3DOffscreenDrawFlag draw_flags, int alpha_mode, const char *viewname, struct GPUOffScreen *ofs, struct GPUViewport *viewport, char err_out[256])

Definition at line 1 of file BKE_sequencer_offscreen.h.

Variable Documentation

◆ sequencer_view3d_fn

SequencerDrawView sequencer_view3d_fn
extern

Definition at line 87 of file render.cc.

Referenced by ED_spacetype_sequencer(), and seq_render_scene_strip().