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Blender V4.3
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#include <BLI_kdopbvh.h>
Public Attributes | |
| float | origin [3] |
| float | direction [3] |
| float | radius |
| struct IsectRayPrecalc * | isect_precalc |
Definition at line 53 of file BLI_kdopbvh.h.
| float BVHTreeRay::direction[3] |
ray direction
Definition at line 57 of file BLI_kdopbvh.h.
| struct IsectRayPrecalc* BVHTreeRay::isect_precalc |
Definition at line 61 of file BLI_kdopbvh.h.
| float BVHTreeRay::origin[3] |
ray origin
Definition at line 55 of file BLI_kdopbvh.h.
| float BVHTreeRay::radius |
radius around ray
Definition at line 59 of file BLI_kdopbvh.h.