Blender V4.3
BVHTreeRay Struct Reference

#include <BLI_kdopbvh.h>

Public Attributes

float origin [3]
 
float direction [3]
 
float radius
 
struct IsectRayPrecalcisect_precalc
 

Detailed Description

Definition at line 53 of file BLI_kdopbvh.h.

Member Data Documentation

◆ direction

float BVHTreeRay::direction[3]

ray direction

Definition at line 57 of file BLI_kdopbvh.h.

◆ isect_precalc

struct IsectRayPrecalc* BVHTreeRay::isect_precalc

Definition at line 61 of file BLI_kdopbvh.h.

◆ origin

float BVHTreeRay::origin[3]

ray origin

Definition at line 55 of file BLI_kdopbvh.h.

◆ radius

float BVHTreeRay::radius

radius around ray

Definition at line 59 of file BLI_kdopbvh.h.


The documentation for this struct was generated from the following file: