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Blender V4.3
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#include "nodes/vk_begin_query_node.hh"#include "nodes/vk_begin_rendering_node.hh"#include "nodes/vk_blit_image_node.hh"#include "nodes/vk_clear_attachments_node.hh"#include "nodes/vk_clear_color_image_node.hh"#include "nodes/vk_clear_depth_stencil_image_node.hh"#include "nodes/vk_copy_buffer_node.hh"#include "nodes/vk_copy_buffer_to_image_node.hh"#include "nodes/vk_copy_image_node.hh"#include "nodes/vk_copy_image_to_buffer_node.hh"#include "nodes/vk_dispatch_indirect_node.hh"#include "nodes/vk_dispatch_node.hh"#include "nodes/vk_draw_indexed_indirect_node.hh"#include "nodes/vk_draw_indexed_node.hh"#include "nodes/vk_draw_indirect_node.hh"#include "nodes/vk_draw_node.hh"#include "nodes/vk_end_query_node.hh"#include "nodes/vk_end_rendering_node.hh"#include "nodes/vk_fill_buffer_node.hh"#include "nodes/vk_reset_query_pool_node.hh"#include "nodes/vk_synchronization_node.hh"#include "nodes/vk_update_buffer_node.hh"#include "nodes/vk_update_mipmaps_node.hh"Go to the source code of this file.
Classes | |
| struct | blender::gpu::render_graph::VKRenderGraphNode |
Namespaces | |
| namespace | blender |
| namespace | blender::gpu |
| namespace | blender::gpu::render_graph |
Macros | |
| #define | BUILD_COMMANDS(NODE_TYPE, NODE_CLASS, ATTRIBUTE_NAME) |
| #define | FREE_DATA(NODE_TYPE, NODE_CLASS, ATTRIBUTE_NAME) |
Typedefs | |
| using | blender::gpu::render_graph::NodeHandle = uint64_t |
| #define BUILD_COMMANDS | ( | NODE_TYPE, | |
| NODE_CLASS, | |||
| ATTRIBUTE_NAME ) |
Referenced by blender::gpu::render_graph::VKRenderGraphNode::build_commands().
| #define FREE_DATA | ( | NODE_TYPE, | |
| NODE_CLASS, | |||
| ATTRIBUTE_NAME ) |
Referenced by blender::gpu::render_graph::VKRenderGraphNode::free_data().