16#ifndef BT_EMPTY_SHAPE_H
17#define BT_EMPTY_SHAPE_H
virtual void setLocalScaling(const btVector3 &scaling)
in case we receive negative scaling
void getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
getAabb's default implementation is brute force, expected derived classes to implement a fast dedicat...
virtual const char * getName() const
virtual void calculateLocalInertia(btScalar mass, btVector3 &inertia) const
CollisionShape Interface.
virtual void processAllTriangles(btTriangleCallback *, const btVector3 &, const btVector3 &) const
virtual const btVector3 & getLocalScaling() const
#define BT_DECLARE_ALIGNED_ALLOCATOR()
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
#define ATTRIBUTE_ALIGNED16(a)