10#include <pxr/usd/usd/stage.h>
54 const char *import_dir,
158std::string
get_relative_path(
const std::string &path,
const std::string &anchor);
bool asset_exists(const char *path)
const char * temp_textures_dir()
bool should_import_asset(const std::string &path)
std::string import_asset(const char *src, const char *import_dir, eUSDTexNameCollisionMode name_collision_mode, ReportList *reports)
bool write_to_path(const void *data, size_t size, const char *path, ReportList *reports)
bool is_udim_path(const std::string &path)
bool paths_equal(const char *p1, const char *p2)
std::string get_relative_path(const std::string &path, const std::string &anchor)
std::string get_export_textures_dir(const pxr::UsdStageRefPtr stage)
std::string get_usd_source_path(ID *id)
void ensure_usd_source_path_prop(const std::string &path, ID *id)
bool copy_asset(const char *src, const char *dst, eUSDTexNameCollisionMode name_collision_mode, ReportList *reports)