Blender V4.3
blender::gpu::MTLComputePipelineStateInstance Struct Reference

#include <mtl_shader.hh>

Public Attributes

uint32_t shader_pso_index
 
int base_uniform_buffer_index = -1
 
int base_storage_buffer_index = -1
 
id< MTLFunction > compute = nil
 
id< MTLComputePipelineState > pso = nil
 

Detailed Description

Definition at line 122 of file mtl_shader.hh.

Member Data Documentation

◆ base_storage_buffer_index

int blender::gpu::MTLComputePipelineStateInstance::base_storage_buffer_index = -1

◆ base_uniform_buffer_index

int blender::gpu::MTLComputePipelineStateInstance::base_uniform_buffer_index = -1

◆ compute

id<MTLFunction> blender::gpu::MTLComputePipelineStateInstance::compute = nil

◆ pso

◆ shader_pso_index

uint32_t blender::gpu::MTLComputePipelineStateInstance::shader_pso_index

Derived information.

Definition at line 126 of file mtl_shader.hh.

Referenced by blender::gpu::MTLShader::bake_compute_pipeline_state().


The documentation for this struct was generated from the following file: