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Blender V4.3
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17#define _DNA_DEFAULT_ParticleSettings \
19 .type = PART_EMITTER, \
20 .distr = PART_DISTR_JIT, \
21 .draw_as = PART_DRAW_REND, \
22 .ren_as = PART_DRAW_HALO, \
24 .flag = PART_EDISTR | PART_TRAND | PART_HIDE_ADVANCED_HAIR, \
33 .courant_target = 0.2f, \
35 .integrator = PART_INT_MIDPOINT, \
36 .phystype = PART_PHYS_NEWTON, \
44 .kink_amp_clump = 1.0f, \
45 .kink_extra_steps = 4, \
46 .clump_noise_size = 1.0f, \
47 .reactevent = PART_EVENT_DEATH, \
49 .from = PART_FROM_FACE, \
57 .rotmode = PART_ROT_VEL, \
58 .avemode = PART_AVE_VELOCITY, \
60 .child_percent = 10, \
61 .child_render_percent = 100, \
68 .rough1_size = 1.0f, \
69 .rough2_size = 1.0f, \
70 .rough_end_shape = 1.0f, \
73 .clength_thres = 0.0f, \
76 .draw_line = {0.5f,}, \
80 .bb_size = {1.0f, 1.0f}, \
84 .color_vec_max = 1.0f, \
85 .draw_col = PART_DRAW_COL_MAT, \
88 .use_modifier_stack = false, \
91 .shape_flag = PART_SHAPE_CLOSE_TIP, \