Blender
V4.3
source
blender
draw
engines
overlay
shaders
infos
overlay_facing_info.hh
Go to the documentation of this file.
1
/* SPDX-FileCopyrightText: 2023 Blender Authors
2
*
3
* SPDX-License-Identifier: GPL-2.0-or-later */
4
5
#include "
gpu_shader_create_info.hh
"
6
7
GPU_SHADER_CREATE_INFO
(overlay_facing)
8
.do_static_compilation(
true
)
9
.vertex_in(0, Type::VEC3,
"pos"
)
10
.vertex_source(
"overlay_facing_vert.glsl"
)
11
.fragment_source(
"overlay_facing_frag.glsl"
)
12
.fragment_out(0, Type::VEC4,
"fragColor"
)
13
.additional_info(
"draw_mesh"
,
"draw_globals"
);
14
15
GPU_SHADER_CREATE_INFO
(overlay_facing_clipped)
16
.do_static_compilation(
true
)
17
.additional_info(
"overlay_facing"
,
"drw_clipped"
);
GPU_SHADER_CREATE_INFO
#define GPU_SHADER_CREATE_INFO(_info)
gpu_shader_create_info.hh
Generated on Thu Feb 6 2025 07:36:39 for Blender by
doxygen
1.11.0