Blender V4.3
numinput.cc File Reference
#include "MEM_guardedalloc.h"
#include "BLI_math_rotation.h"
#include "BLI_math_vector.h"
#include "BLI_string.h"
#include "BLI_string_cursor_utf8.h"
#include "BLI_string_utf8.h"
#include "BLI_utildefines.h"
#include "BLT_translation.hh"
#include "BKE_context.hh"
#include "BKE_report.hh"
#include "BKE_scene.hh"
#include "BKE_unit.hh"
#include "DNA_scene_types.h"
#include "WM_api.hh"
#include "WM_types.hh"
#include "ED_numinput.hh"
#include "UI_interface.hh"

Go to the source code of this file.

Macros

#define USE_FAKE_EDIT
 

Enumerations

enum  { NUM_EDIT_FULL = (1 << 9) , NUM_FAKE_EDITED = (1 << 10) }
 
enum  { NUM_EDITED = (1 << 9) , NUM_INVALID = (1 << 10) , NUM_NEGATE = (1 << 11) , NUM_INVERSE = (1 << 12) }
 

Functions

void initNumInput (NumInput *n)
 
void outputNumInput (NumInput *n, char *str, const UnitSettings *unit_settings)
 
bool hasNumInput (const NumInput *n)
 
bool applyNumInput (NumInput *n, float *vec)
 
static void value_to_editstr (NumInput *n, int idx)
 
static bool editstr_insert_at_cursor (NumInput *n, const char *buf, const int buf_len)
 
bool user_string_to_number (bContext *C, const char *str, const UnitSettings *unit, int type, double *r_value, const bool use_single_line_error, char **r_error)
 
static bool editstr_is_simple_numinput (const char ascii)
 
bool handleNumInput (bContext *C, NumInput *n, const wmEvent *event)
 

Macro Definition Documentation

◆ USE_FAKE_EDIT

#define USE_FAKE_EDIT

Definition at line 38 of file numinput.cc.

Enumeration Type Documentation

◆ anonymous enum

anonymous enum

NumInput.flag (1 << 8) and below are reserved for public flags!

Enumerator
NUM_EDIT_FULL 

Enable full editing, with units and math operators support.

NUM_FAKE_EDITED 

Fake edited state (temp, avoids issue with backspace).

Definition at line 44 of file numinput.cc.

◆ anonymous enum

anonymous enum
Enumerator
NUM_EDITED 

User has edited this value somehow.

NUM_INVALID 

Current expression for this value is invalid.

NUM_NEGATE 

Current expression's result has to be negated.

NUM_INVERSE 

Current expression's result has to be inverted.

Definition at line 54 of file numinput.cc.

Function Documentation

◆ applyNumInput()

◆ editstr_insert_at_cursor()

static bool editstr_insert_at_cursor ( NumInput * n,
const char * buf,
const int buf_len )
static

Definition at line 249 of file numinput.cc.

References len, NUM_STR_REP_LEN, NumInput::str, and NumInput::str_cur.

Referenced by handleNumInput().

◆ editstr_is_simple_numinput()

static bool editstr_is_simple_numinput ( const char ascii)
static

Definition at line 301 of file numinput.cc.

Referenced by handleNumInput().

◆ handleNumInput()

bool handleNumInput ( bContext * C,
NumInput * n,
const wmEvent * event )

Definition at line 312 of file numinput.cc.

References ATTR_FALLTHROUGH, B_UNIT_ROTATION, BKE_report(), BLI_assert, BLI_str_cursor_step_utf8(), BLI_str_utf8_size_or_error(), copy_v3_v3(), CTX_data_scene(), CTX_wm_reports(), DEG2RAD, editstr_insert_at_cursor(), editstr_is_simple_numinput(), ELEM, error(), EVT_BACKSPACEKEY, EVT_CKEY, EVT_DELKEY, EVT_ENDKEY, EVT_HOMEKEY, EVT_LEFTARROWKEY, EVT_MINUSKEY, EVT_MODAL_MAP, EVT_PADMINUS, EVT_PADPERIOD, EVT_PADSLASHKEY, EVT_PERIODKEY, EVT_RIGHTARROWKEY, EVT_SLASHKEY, EVT_TABKEY, EVT_VKEY, NumInput::flag, float, NumInput::idx, NumInput::idx_max, KM_ALT, KM_CTRL, KM_SHIFT, MEM_freeN(), wmEvent::modifier, NUM_EDIT_FULL, NUM_EDITED, NUM_FAKE_EDITED, NUM_INVALID, NUM_INVERSE, NUM_MODAL_INCREMENT_DOWN, NUM_MODAL_INCREMENT_UP, NUM_NEGATE, printf, RAD2DEG, RPT_ERROR, NumInput::str, NumInput::str_cur, STRCUR_DIR_NEXT, STRCUR_DIR_PREV, STRCUR_JUMP_DELIM, STRCUR_JUMP_NONE, wmEvent::type, Scene::unit, NumInput::unit_type, NumInput::unit_use_radians, UNLIKELY, USER_FLAG_NUMINPUT_ADVANCED, user_string_to_number(), wmEvent::utf8_buf, NumInput::val, wmEvent::val, NumInput::val_flag, NumInput::val_inc, NumInput::val_org, value_to_editstr(), WM_clipboard_text_get_firstline(), WM_clipboard_text_set(), and WM_event_utf8_to_ascii().

Referenced by ed_marker_move_modal(), edbm_bevel_modal(), edbm_inset_modal(), graph_slider_modal(), blender::ed::sculpt_paint::greasepencil::grease_pencil_interpolate_modal(), knifetool_modal(), loopcut_modal(), pose_slide_modal(), radial_control_modal(), sequencer_slip_modal(), and transformEvent().

◆ hasNumInput()

◆ initNumInput()

void initNumInput ( NumInput * n)

There are important things to note here for code using numeric-input:

  • Values passed to applyNumInput() should be valid and are stored as default ones (val_org), if it is not EDITED.
  • bool returned by applyNumInput should be used to decide whether to apply numeric-input-specific post-process to data.
  • Once applyNumInput has been called, hasNumInput returns a valid value to decide whether to use numinput as drawstr source or not (i.e. to call outputNumInput).

Those two steps have to be separated (so do not use a common call to hasNumInput() to do both in the same time!).

Definition at line 70 of file numinput.cc.

References B_UNIT_NONE, copy_vn_fl(), copy_vn_i(), copy_vn_short(), NumInput::flag, NumInput::idx, NumInput::idx_max, NUM_MAX_ELEMENTS, NumInput::str, NumInput::str_cur, NumInput::unit_sys, NumInput::unit_type, NumInput::unit_use_radians, USER_UNIT_NONE, NumInput::val, NumInput::val_flag, NumInput::val_inc, NumInput::val_org, and zero_v3().

Referenced by ed_marker_move_init(), edbm_bevel_init(), edbm_inset_init(), initTransInfo(), knifetool_init(), pose_slide_init(), radial_control_invoke(), ringsel_init(), and sequencer_slip_invoke().

◆ outputNumInput()

void outputNumInput ( NumInput * n,
char * str,
const UnitSettings * unit_settings )

◆ user_string_to_number()

bool user_string_to_number ( bContext * C,
const char * str,
const UnitSettings * unit,
int type,
double * r_value,
const bool use_single_line_error,
char ** r_error )

◆ value_to_editstr()

static void value_to_editstr ( NumInput * n,
int idx )
static