Blender V4.3
IK_Channel Struct Reference

Public Member Functions

 IK_Channel ()
 

Public Attributes

bPoseChannelpchan
 
KDL::Frame frame
 
std::string tail
 
std::string head
 
int parent
 
short jointType
 
char ndof
 
char jointValid
 
Objectowner
 
double jointValue [4]
 

Detailed Description

Definition at line 113 of file itasc_plugin.cc.

Constructor & Destructor Documentation

◆ IK_Channel()

IK_Channel::IK_Channel ( )
inline

Definition at line 126 of file itasc_plugin.cc.

References jointType, jointValid, jointValue, ndof, owner, parent, and pchan.

Member Data Documentation

◆ frame

KDL::Frame IK_Channel::frame

Definition at line 115 of file itasc_plugin.cc.

Referenced by execute_scene().

◆ head

std::string IK_Channel::head

Definition at line 117 of file itasc_plugin.cc.

Referenced by convert_tree().

◆ jointType

short IK_Channel::jointType

◆ jointValid

char IK_Channel::jointValid

Definition at line 121 of file itasc_plugin.cc.

Referenced by execute_scene(), IK_Channel(), and joint_callback().

◆ jointValue

double IK_Channel::jointValue[4]

Definition at line 124 of file itasc_plugin.cc.

Referenced by IK_Channel(), and joint_callback().

◆ ndof

char IK_Channel::ndof

◆ owner

Object* IK_Channel::owner

Definition at line 123 of file itasc_plugin.cc.

Referenced by convert_channels(), IK_Channel(), and joint_callback().

◆ parent

int IK_Channel::parent

Definition at line 118 of file itasc_plugin.cc.

Referenced by convert_channels(), execute_scene(), and IK_Channel().

◆ pchan

◆ tail

std::string IK_Channel::tail

Definition at line 116 of file itasc_plugin.cc.

Referenced by base_callback(), convert_tree(), and execute_scene().


The documentation for this struct was generated from the following file: