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Blender V4.3
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Contains procedural GPU hair drawing methods. More...
#include "BLI_string_utils.hh"#include "BLI_utildefines.h"#include "DNA_curves_types.h"#include "BKE_attribute.hh"#include "BKE_curves.hh"#include "BKE_customdata.hh"#include "GPU_batch.hh"#include "GPU_capabilities.hh"#include "GPU_compute.hh"#include "GPU_material.hh"#include "GPU_shader.hh"#include "GPU_texture.hh"#include "GPU_vertex_buffer.hh"#include "DRW_gpu_wrapper.hh"#include "DRW_render.hh"#include "draw_cache_impl.hh"#include "draw_common.hh"#include "draw_curves_private.hh"#include "draw_hair_private.hh"#include "draw_manager_c.hh"#include "draw_shader.hh"Go to the source code of this file.
Classes | |
| struct | blender::draw::CurvesEvalCall |
| struct | blender::draw::CurvesUniformBufPool |
Namespaces | |
| namespace | blender |
| namespace | blender::draw |
Typedefs | |
| using | blender::draw::CurvesInfosBuf = UniformBuffer<CurvesInfos> |
Variables | |
| static gpu::VertBuf * | blender::draw::g_dummy_vbo = nullptr |
| static DRWPass * | blender::draw::g_tf_pass |
| static PassSimple * | blender::draw::g_pass = nullptr |
Contains procedural GPU hair drawing methods.
Definition in file draw_curves.cc.